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Apr 28, 2008
PS2 News from N4G | Ghostbusters The Video Game
PS2 - Ghostbusters The Video Game - Bill Murray recording his Ghostbusters game lines this week Speaking to videogaming247 at the Sierra Spring Break 08 in Mallorca last week, Terminal Reality boss Mark Randel said that Bill Murray would be recording his lines for the Ghostbusters game this week.
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Apr 28, 2008
PS2 News from N4G | Ghostbusters The Video Game
PS2 - Ghostbusters The Video Game - Sierra Spring Break 08: Stay Puff't confirmed for Ghostbusters, Infernal Engine looks amazing Speaking to videogaming247 at the Sierra Spring Break 08 in Mallorca last week, Terminal Reality confirmed the everybody's favourite Marshmallow Man, Stay Puff't, will definitely feature in the upcoming Ghostbusters game, and showed the meltable monster off in a highly impressive Infernal Engine demo.

The first thing we saw in the tech display was 500 metal objects being dropped randomly into the game environment.

"What you can see here is that I can push against the pile [of objects] and the player can interact with physically simulated objects with no jitter, no pushing and no disability problems," said Mark Randel, Terminal Reality president.

More through the link
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Apr 10, 2008
PS2 News from N4G | Ghostbusters The Video Game
PS2 - Ghostbusters The Video Game - Ghostbusters site goes live, Mr. Puft unreachable for comment Destructoid writes: "A game site going live isn't normally an incredibly exciting part of a hyped game's belabored crawl to a release date, that is unless it's the site for Ghostbusters: The Game, at which point all bets are off and any new media is like perfectly melon-balled spheres of mana from heaven, fed to you by two shaven love-slaves whilst reclining on a dais carved from pure gold. Don't believe me? Just ask Colette; the woman literally urinated all over the new carpet in my office (utility closet) here at HQ when I showed her the site."
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Dec 18, 2007
PS2 News | Ghostbusters The Video Game
18th Dec, 2007 There are some things that developers and publishers just don't want you to know. And given the unnaturally high number of game announcements, hardware revelations, industry shake-ups, and all round cool things going on this year, they've wanted you to not know a lot during 2007. Thankfully though, the internet exists, and thus nothing is sacred. That's the eternal irony of the games industry. It's a business which tries to shroud itself in secrecy, but whose patrons congregate ...
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Dec 11, 2007
PS2 News | Ghostbusters The Video Game
Dec 11, 2007 Okay, we're getting more and more excited about this Ghostbusters game, especially after scoring these awesome ...
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Nov 27, 2007
PS2 News | Ghostbusters The Video Game
Nov 27, 2007 The Ghostbusters game, due for launch next year on just about every format except PSP, will feature the a Ghosts vs Busters multiplayer mode and ghost-catching face-offs on PS2 and Wii. The PS2 and Wii versions, handled by developer Red Fly, will likely influence the multiplayer modes on other systems. Though Terminal Reality (handling the 'big' versions) is just as likely to have its own ideas. Ghosts vs Busters will throw two teams of players together, one trussed up with ...
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Nov 19, 2007
PS2 News | Ghostbusters The Video Game
Nov 19, 2007 Gameplay footage for Vivendi's Ghostbusters has found its way into our possession and we've got it right here for your viewing convenience. Seriously, how good does this ...
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Nov 15, 2007
PS2 News from N4G | Ghostbusters The Video Game
PS2 - Ghostbusters The Video Game - More Details on Ghostbusters Game from Vivendi and Sony Variety on Nov. 14 has more details on the recently confirmed Ghostbusters video game. Here are the new details that have not been previously reported on N4G:

¿ Vivendi Games, in pact with Sony Pictures, will published the game under Sierra label.
¿ Terminal Reality is developing the versions for PC, PS3 and Xbox 360.
¿ Red Fly Studios is developing the versions for DS, PS2 and Wii.
¿ The story takes place in the early '90s, after "Ghostbusters II," during a new ghoul invasion of New York City.
¿ In addition to all four original Ghostbusters from the movies (Dan Aykroyd, Ernie Hudson, Bill Murray and Harold Ramis), supporting cast members such as William Atherton, Brian Doyle Murray and Annie Potts have signed up to provide voice and likeness for the game as well.

Variety also reports comments from Vivendi Games CEO Bruce Hack and Sony's consumer products VP Mark Caplan, a Scarface sequel in work, and several other licensed franchises in Vivendi's portfolio such as Bourne Identity, Covert One, and rapper 50 Cent.

Note: Zootfly is not developing the game as have been reported by some sources. See the first alternative source.
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Feb 15, 2007
PS2 News from N4G | God Hand
PS2 - God Hand - Clover vets reunite, form Seeds Hideki Kamiya, Atsushi Inaba, and Shinji Mikami resurface with new game development studio.

Shortly after Capcom announced the dismantling of Okami developer Clover last year, it was revealed that two of the studio's big names--Viewtiful Joe producer Atsushi Inaba and Devil May Cry director Hideki Kamiya--had already left the company in search of "fresh challenges."

They appear to have found one, as the pair are listed on the Japanese language site for upstart developer Seeds, along with fellow Clover veteran and Resident Evil creator, Shinji Mikami. While Kamiya and Inaba had left Capcom entirely, Mikami last year was still working for Capcom as a contracted producer.
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Oct 12, 2006
PS2 News from N4G | God Hand
PS2 - God Hand - Breaking: Clover Studio is Dead As of today, the studio behind Viewtiful Joe, Okami and God Hand is no more. Clover Studio was shuttered by main shareholder Capcom. At a Board of Directors' meeting was held, and it was decided that Clover should dissolved. The reason? According to the Capcom IR release:

"Clover Studio Co., Ltd. has met the goal of developing unique and creative original home video game software, however, in view of promoting a business strategy that concentrates management resources on a selected business to enhance the efficiency of the development power of the entire Capcom group, the dissolution of Clover Studio Co., Ltd. has been raised and passed at a Board of Directors' meeting."
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