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30 Oct 2007
PS2 News from N4G | Dragon Ball Z: Budokai Tenkaichi 3
PS2 - Dragon Ball Z: Budokai Tenkaichi 3 - Atari: Atari has announced that Dragon Ball Z: Budokai Tenkaichi 3, due for a mid November release on the Nintendo Wii, and Playstation 2 has finished development. Over 150 characters are available on the 3D fighter.
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21 Jul 2007
PS2 News from N4G | Dragon Ball Z: Budokai Tenkaichi 3
PS2 - Dragon Ball Z: Budokai Tenkaichi 3 - More on DBZ: Tenkaichi Budokai 3's Online Play Atari confirmed the other day that upcoming video game Dragon Ball Z: Budokai Tenkaichi 3 will indeed have online capabilities. Despite the confirmation, the company didn't furnish any more details regarding the said feature.

Information at bottom link.
» Read More N4G
11 Jul 2007
PS2 News from N4G | Dragon Ball Z: Budokai Tenkaichi 3
PS2 - Dragon Ball Z: Budokai Tenkaichi 3 -  E3 2007: Dragon Ball Z Goes Online Rumors have been floating around for months about the possibility of an online mode in the Wii version of Dragon Ball Z: Budokai Tenkaichi 3. Today, publisher Atari made it official.
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19 Jun 2007
PS2 News from N4G | Dragon Ball Z: Budokai Tenkaichi 3
PS2 - Dragon Ball Z: Budokai Tenkaichi 3 - DBZ:BT3 - Will feature 3 never before seen characters Dragonball Z:Budokai Tenkaichi 3 will feature 3 never before seen characters to the series, not much is known at present but it is being speculated that the new characters will have something to do with the title "Meteor"
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10 Jun 2007
PS2 News from N4G | Dragon Ball Z: Budokai Tenkaichi 3
PS2 - Dragon Ball Z: Budokai Tenkaichi 3 - New DBZ:BT3 Info Revealed ¿ Over 40 hours of gameplay through 10 different game modes recreating the complete Dragon Ball world!

¿ 90 unique characters with over 150 forms, including many new ones from DB, DBZ, DB GT and DB movies!

¿ Over 20 unique battle stages, each with their own particular specificities affecting battles!

¿ Follow the original anime flow through seamless battles with impressive scenes thanks to the [Dramatic Z Engine]!

¿ Ultimate Z Battle with improved close-range fighting, brand new skills and an upgraded overall battle system!

¿ Improved AI and more types of AI available!

¿ Amazing battle replay data collection!

¿ Original Japanese voices!

Follow the link for the full writeup
» Read More N4G
16 Oct 2008
PS2 News from N4G | Dragon Ball Z: Infinite World
PS2 - Dragon Ball Z: Infinite World - Dragon Ball and Z games for 2008 video interview Time to talk about the last two manga/anime-based Dragon Ball (Z) games coming out this year. They are: Dragon Ball Z: Infinite World (PS2) and Dragon Ball: Origins (DS).
» Read More N4G
13 Oct 2008
PS2 News from N4G | Dragon Ball Z: Infinite World
PS2 - Dragon Ball Z: Infinite World - Official Dragon Ball Z: Infinite World characters list Out of the complete Dragon Ball Z: Infinite World cast of over 40 playable characters (not including transformations), so far 40 characters have been revealed like Goku and Cell. VGB lists them all.
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16 Mar 2006
PS2 News | Drakengard 2
To celebrate the release of Drakengard 2 for PlayStation 2, we've teamed up with Ubisoft to give one lucky winner a copy of the game with a PS2 console to play it on. Plus, three runners up will bag themselves a copy of the game. Drakengard 2, created by those talented folk at Square Enix, is a role-playing game which sees you explore dungeons on foot and take on enemies in the sky on your dragon. If you want to be in with a chance of winning, simply email us with the correct answer to the ...
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10 Aug 2006
PS2 News | DRIV3R
Thursday 10 August 2006 Atari's Driv3r was "a half-baked product that was pushed out the door for revenue reasons," according to the publisher's sales and marketing vice president, Nique Fajors. Fajors was making a frank assessment of the company's past performance when he made the remarks about the driving action game at Atari's annual press event, currently running in Los Angeles. He also stated that Atari will be putting a stronger emphasis on quality control and so will be hiring teams who ...
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27 Mar 2007
PS2 News | Driver Parallel Lines
The funny thing about inventing a genre of videogames is that, until it becomes completely played out, every game that emulates your formula is going to be attached to your name. Games that feature a wide-open, freely explorable world, for example, will have a hard time avoiding the label of "Grand Theft Auto clone," especially if their worlds are littered with vehicles to steal and drive. In the six years since Grand Theft Auto III, a slew of games have tried to become "the next GTA," but so ...
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