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  • ON: Coin-op, PS2 - OUT: 2004 (coin-op), 2005 (consoles) THE PITCH: The mighty Tekken series continues as number 5 comes to fruition, albeit after the demise of head honcho Heihacki. It has been confirmed as a coin-op for 2004 and it will hit consoles in 2005. Consoles? We'd be surprised if Tekken broke its PS2 exclusivity but the trailer specifically states consoles in 2005, so maybe it'll make it to Xbox. Just maybe. New characters are on board and Namco have even - gasp, shock, horror -
  • Devil May Cry 3 is an origins prequel to the original game. The graphical upgrade is to be expected but Capcom have also introduced some major new elements and tweaks to the series.In brief, the story plays out the path that led Dante to being character that you know and love. Sibling rivalry is the main thrust of the tale as we immediately find out that Dante has a twin brother, Virgil. Like Dante, Virgil has demonic-transforming tendencies and the game kicks off with a confrontation between
  • ON: PS2, Xbox, Gamecube - OUT: Early 2005 THE PITCH: First-person shooting excellence is what we now expect after the brilliant TimeSplitters 2 and we're confident that Future Perfect will provide just that. In your race against time to trace the origin of the TimeSplitters before everything goes the way of the pear, you'll travel between the years 1914 and 2041. A very neat feature is that you'll team up in the various time zones with past and future versions of yourself. How cool is that?
  • While the recently-announced Tony Hawk's Underground 2 isn't playable at this year's E3, publishers Activision are showing a brief trailer of the game that reveals the new focus for the skate-fest.After last year's task-based game, the mission side of things is taken further with a new World Destruction Tour mode, which pits Team Hawk against Team Bam (as in Bam Margera, a veteran of the Tony Hawk games). As the name suggests, it sees players visiting a variety of cities which, as well as
  • We were recently privy to a private screening of Prince of Persia 2 (working title) and what we've seen at E3 confirms our first impressions that the game has taken a very dark turn indeed. As executive producer of POP 2, Yannis Mallat, said, with a wicked smile spreading across his lips, "No more Aladdin". The story revolves around the mistake the Prince made by breaking the hourglass in Prince of Persia: Sands of Time. An incarnation of Fate is stalking the Prince so he embarks on a violent
  • So. Now we know. San Andreas is NOT Los Angeles, it's a whole state. Los Santos, on the other hand is, to all intents and purposes, LA. The game's two other cities, San Fierro and Las Venturra are based on San Francisco and Las Vegas respectively. There'll be countryside between the three main areas, each of which is roughly the same size as the whole of Vice City. Big, in other words. Overall, the game will be an incredible four to six times the size of its predecessor.Main character Carl
  • After the cutesy mini-game compendiums that made up the first generation of EyeToy titles, Sony have revealed details of the first 'full' game for their hugely successful USB camera peripheral.EyeToy: AntiGrav, which is currently being developed by Harmonix Music Systems, takes the classic future-extreme sports route of sending players down eight courses while strapped to a hoverboard. Of course, this being an EyeToy game, rather than the usual joypad wrangling, you'll have to control your
  • Gritty sci-fi FPS Killzone aims to make you "look at the genre in a different way", claims Ami Blaire, director, product marketing, Sony Computer Entertainment America, without explaining what she means. Sideways, perhaps?The Guerilla developed shooter needs little in the way of hype, however, and the deafening buzz surrounding the title should see it safely through to its projected autumn release. Based in near-future colony Vecta, the game tells the story - through the medium of large guns
  • Kazunori Yamauchi, boss of Gran Turismo 4 developers Polyphony Digital, has revealed more details about the game's newly-announced Photo mode. Designed to enhance the non-driving segments of the game, the function - which Yamauchi says offers "a new way for players to enjoy Gran Turismo from a different angle, with infinite possibilities" - basically allows you to save and print images from the game.The inspiration for the slightly odd-sounding feature is that it combines Yamauchi's twin
  • ON: PS2 - OUT: Winter 2004 THE PITCH: "Team Soho has reached new heights in The Getaway: Black Monday with its unique cinematic narrative and realistic portrayal of London," claims Ami Blaire, director, product marketing, Sony Computer Entertainment America. "Building on the success of the critically acclaimed original, The Getaway: Black Monday gives players the ambiance and realism of film combined with the excitement of action and driving gameplay that plunges deeper into the seedy back

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