As you've no doubt read this morning, Manhunt 2 has been rejected by the BBFC - meaning that no one outside of Rockstar will ever play the game. Except, that is, our magazine comrades at UK NGamer, who bagged the world's first review of the Wii and PS2 splatterfest.
The highly positive review, which awarded Manhunt 2 a score of 92%, appears in the latest issue of NGamer, out tomorrow for the UK. So we've scoured it for some key excerpts that might explain why the BBFC has been left feeling
The British Board of Film Classification has rejected Manhunt 2 for its "unremitting bleakness" and "casual sadism." This means you won't be able to buy it legally in the UK, unless Rockstar resubmits a changed version of the game.
Here's the BBFC's announcement in full. It makes for interesting reading...
“Rejecting a work is a very serious action and one which we do not take lightly. Where possible we try to consider cuts or, in the case of games, modifications which remove the
Tuesday 19 June 2007
As you've no doubt read this morning, Manhunt 2 has been rejected by the BBFC - meaning that no one outside of Rockstar will ever play the game. Except, that is, our magazine comrades at NGamer, who bagged the world's first review of the Wii and PS2 splatterfest.
The highly positive review, which awarded Manhunt 2 a score of 92%, appears in the latest issue of NGamer, out tomorrow. So we've scoured it for some key excerpts that might explain why the BBFC has been left
Friday 15 June 2007
Manhunt was all about tension. It was also about suffocating violent sociopaths with carrier bags, but the barbaric brutality was heightened by an ever-present sense of uneasiness that simply refused to let the player relax - even after a blood-hungry hunter had been successfully decapitated with a length of wire.
After giving us an insight into Manhunt 2's environments, developer Rockstar now talks about some of the mechanics that will make Manhunt 2 an even more
There's little doubt that Manhunt 2 is going to be another unsettling journey into gaming's darkest alleyways. We've witnessed the brutality that wait in both the Wii and PS2 versions and we can confirm that Rockstar is priming another genuinely disturbing episode for gamers to endure.
But the 18-rated gore is only one aspect of creating a truly traumatic ordeal - the world in which the unholy horrors are acted out must provide a suitably bleak setting that will submerge the player fully into
GamePolitics is reporting via "multiple sources" that Florida Attorney General Bill McCollum has expressed concern over the impending release of Rockstar's controversial game on Nintendo's next-gen
Rockstar has kept us in the dark on Manhunt 2, aside from ensuring we're all aware it'll be just as shocking as the original. But a disturbing new update to the official site - and some new shots - hint at a larger, playable role for Leo Kasper, who we originally believed to be a supporting character alongside lead murderer Daniel Lamb.
On the site, a grimy new page offers up a recording of Kasper being questioned at the Dixmor Hospital for the Criminally Insane. It's certainly not for the
With the release of Manhunt 2 just a handful of weeks over the horizon, publisher Rockstar is releasing a trickle of details about the stealth-action stabfest. With a plot that revolves around escaped government test subjects Dr. Danny Lamb and Leo Kasper, the game will feature a ton of creatively gruesome executions, a handful of which you'll get to see in the new trailer below.
Keen to keep the smoking PR train on track Rockstar Games has unleashed a fresh batch of Manhunt 2 shots, which should easily fill your gore quota for the morning. Click the Images tab for the killer new screens.
It looks quite good, but if you're wondering how it actually plays you should stick your eyes on our recent eyes-on preview, which should help explain how the face stabbing carnage plays out this time
Friday 27 April 2007
Axe no questions, tell no lies, Manhunt 2 is going to be an unsettling sight for our eyes. Just peek at these fresh new screens through your fingers, and you'll see the sort of brutality expected from a Tarantino clips montage.
We'll let the visual viscera do the talking here, but Rockstar will be giving us a chance to get knee deep in the dead ourselves very soon. And we'll have a shell-shocked report for you as soon as the blood-rage has cleared, and we've cleaned all