Screenshots updated
Feb 23, 2006
Imagine if you'd made one of the best videogames ever. It'd be pretty cool, huh? Now imagine trying to make it even better. Nope, it wouldn't be easy, and we're sure it wasn't for creative legend Hideo Kojima. But that's exactly what he and his crack team of game-design masters have accomplished with Metal Gear Solid 3: Subsistence. It's like an extra-extra-special-edition director's cut of the original stealth action masterpiece.
Disc one of the set, Subsistence, is the previously existing ...