Marc Ecko's Getting Up: Contents Under Pressure

Also known as: Marc Eckos Getting Up Contents Under Pressure [UK]

Ecko eyes up Revolution

Getting Up designer 'geeked out' by Nintendo's console

Tuesday 4 April 2006
Marc Ecko, the designer behind - you guessed it - Marc Ecko's Getting Up: Contents Under Pressure, has hinted that a Revolution-specific Getting Up graffiti game could be a distinct possibility.

When it was suggested that the urban artwork antics of Getting Up would lend themselves perfectly to Revolution's unique controller, Ecko admitted in an interview with GameDaily.com that he was "all over it" - suggesting that some serious thought has already been given to the idea of a Revolution release.

Above: The Revolution controller would surely lend itself perfectly to a game like Marc Ecko's Getting Up

Nintendo's new console has seemingly got the New York fashion/game designer a bit excited, admitting that when he thinks about Revolution he gets "all geeked out." But, then again, don't we all?

We wouldn't be surprised if an Ecko production utilising the motion-sensing magic of the controller as a can of virtual spray paint would appear on Nintendo's next-gen machine so, until we hear more, watch this space (before someone paints over it).

 
The Knowledge
Marc Ecko's Getting Up: Contents Under Pressure
Marc Ecko's Getting Up: Contents Under Pressure

Genre: Action
Release date: Feb 14, 2006
Published by: Atari
Developed by: The Collective
Designer: Marc Ecko
Multiplayer Modes:
Offline
1 player SOLO
2 player VS
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