Oh, you've got some magic fireballs, ice shards, and some fancy combo moves that make your keyblade a formidable weapon indeed. And you mostly fight with two CPU-controlled partners - usually in the form of Goofy the knight and Donald Duck the wizard, but sometimes a Disney character like Peter Pan or The Little Mermaid's Ariel. But the magic system and strategy requirements are still far less robust than those of a typical RPG.
In fact, combat can even get a little monotonous; new enemies are introduced just frequently enough to keep the tedium tide from rising too high, though some challenging and revered bosses from both sides of the Square/Disney divide will keep you glued tightly to your controller.








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