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			<title>GamesRadar - ICO</title>
	    	<link>http://www.gamesradar.com/ps2/ico/g-20060117125237625021</link>
	    	<description></description>
	    	<language>en</language>
	   	
		
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    					<title>Why there are no direct sequels for Ico and Shadow of the Colossus (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps2/News-402767.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/402000/402767_1_hs.jpg" /&gt;&lt;br /&gt;Fumito Ueda explains why Ico 2 and Shadow of the Colossus 2 won&#039;t happen.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 30, 2009
    							
    						
    					
    				
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    					<title>TalkRadar UK #7: Back in business (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps2/f/talkradar-uk-back-in-business/a-2009092893345428027/g-20060117125237625021</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;GamesRadar UK returns to the studio for another round of non-commital, mostly mis-informed game chatter. It&#039;s nearly as good as a night out at your local Homebase. ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Sep 30, 2009
    							
    						
    					
    				
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    					<title>Game launch sites that inexplicably still exist (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps2/f/game-launch-sites-that-inexplicably-still-exist/a-20090923104154278019/g-20060117125237625021</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/09/Game%20launch%20sites%20that%20inexplicably%20still%20exist/screens/duke_2--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;The internet is often thought of as a well of information, but that&amp;#8217;s a flawed metaphor. It&amp;#8217;s much more like a worldwide network of networks, if you follow my logic. And as the internet ages, it&amp;#8217;s becoming littered with servers, and those servers are becoming littered with old data. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 23, 2009
    							
    						
    					
    				
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    					<title>Sony's Kobayashi: better ICO box art could have boosted sales (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps2/News-396108.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/396000/396108_1_hs.jpg" /&gt;&lt;br /&gt;At DICE Summit Asia, Sony Japan Studio VP Yasuhide Kobayashi gave a speech about appealing to a global audience with games, which he identified as increasingly important as the Japanese market contracts. He mentioned The Last Guardian, which was given that particular title to appeal to Western markets. 
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 &lt;br&gt; As an example of Western-focused marketing that didn&#039;t work, Kobayashi presented the Japanese and North American boxes for ICO, the game that brought the Last Guardian developers to prominence. &amp;quot;If the packaging was designed differently, we think it would have sold more,&amp;quot; he said. &amp;quot;In fact on the internet many people have said that the Japanese version was better.&amp;quot; Because it is.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 17, 2009
    							
    						
    					
    				
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    					<title>What if Niko Bellic was in Mario Kart? (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps2/f/what-if-niko-bellic-was-in-mario-kart/a-2009091693515843026/g-20060117125237625021</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;So what would happen if amoral Balkan sociopath Niko Bellic was in everyone&#039;s favourite cute and cuddly cartoon racer? Would Mario and chums accept him into the line-up with grace and humility? Would Niko keep the lid on all his murderous rage when Yoshi was firing red shells up his tailpipe? Of course, not. This is what would happen if the worlds of Liberty City and the Mushroom Kingdom clashed...&lt;/p&gt;&lt;p&gt;&lt;/p&gt;&lt;p&gt;And that got us thinking. What ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Sep 16, 2009
    							
    						
    					
    				
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    					<title>Ico/SotC not an influence for Tower of Shadow (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps2/News-383512.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/383000/383512_1_hs.jpg" /&gt;&lt;br /&gt;Chief designer Osamu Tsuchihashi reveals the actual influence on the game&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 25, 2009
    							
    						
    					
    				
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    					<title>Ico Creator &quot;hates and loves technical limitations&quot; (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps2/News-357459.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/357000/357459_1_hs.jpg" /&gt;&lt;br /&gt;Fumito Ueda, creator of Ico, Shadow of the Colossus and the upcoming The Last Guardian talks about the importance of visual fidelity and technical benchmarks.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 8, 2009
    							
    						
    					
    				
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    					<title>Who was your first gaming crush? (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps2/f/who-was-your-first-gaming-crush/a-200904219410533090/g-20060117125237625021</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/04/First%20gaming%20crush/Art/Finished/042009_firstgamingcrush_blogview--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Deep down, you realize they&amp;#8217;re not real. You understand that what you&amp;#8217;re seeing on screen is only pixels and polygons, that what you&amp;#8217;re talking to is only a voice actor and that what you&amp;#8217;re supposedly interacting with is only a fancy collection of programming codes. Sometimes, however, you can&amp;#8217;t help but be a little fooled. Especially when you&amp;#8217;re a young, dumb, na&amp;#239;ve and impressionable kid&amp;#8230; ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
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    								Apr 21, 2009
    							
    						
    					
    				
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    					<title>How Hollywood will ruin your favourite games (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps2/f/how-hollywood-will-ruin-your-favourite-games/a-20090417122050171065/g-20060117125237625021</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;The news that Shadow of the Colossus is being turned into a movie &amp;#8211; penned by the scribe behind Street Fighter: The Legend of Chun Li &amp;#8211; has made us inconsolable. With the translation from hell about to mangle Sony&amp;#8217;s ethereal adventure beyond recognition, all bets are off over what Hollywood&amp;#8217;s going to do with videogame properties next. In fact, we&amp;#8217;re completely convinced some cynical suits are about to turn our ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Apr 17, 2009
    							
    						
    					
    				
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    					<title>Beloved games we hate (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps2/f/beloved-games-we-hate/a-20090320114310208068/g-20060117125237625021</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/03/Week%20of%20Hate%202009/Beloved%20games%20we%20hate/Finished/031609_belovedgames_blogimage--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Gamers are a diverse and extremely opinionated bunch. If you love something with all your heart and soul, we guarantee you that someone else hates it with an equal amount of passion. Chances are good, in fact, that the person who despises your&amp;#160;precious favorite is a person you know, like or even &lt;em&gt;trust&lt;/em&gt;. Your favorite GamesRadar editor, for example&amp;#8230; ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
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    								Mar 25, 2009
    							
    						
    					
    				
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    					<title>Games George Bush should play now he's got time on his hands (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps2/f/games-george-bush-should-play-now-hes-got-time-on-his-hands/a-200901201630667094/g-20060117125237625021</link>
				    
				
				
				    
    				
						
					    
					    	<description>&lt;p&gt;So, today is the day when George Bush finally - finally - exits the White House. His eight year stint in the presidential hot seat will be remembered for many things. Most of them bad and with terrifyingly global ramifications. But GamesRadar isn&#039;t the place to pick apart George W Bush&#039;s political legacy. No. That&#039;s what the rest of the internets is for.&lt;/p&gt;&lt;p&gt;Instead, we mark the historic momentousness of today by cooking up some ...&lt;/p&gt;</description>
					    	
				    
				    
				
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    								Jan 20, 2009
    							
    						
    					
    				
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    					<title>Team ICO given special Visual Arts award at CEDEC 2008 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps2/News-205714.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/205000/205714_1_hs.jpg" /&gt;&lt;br /&gt;At this year&#039;s CEDEC (CESA Developers Conference), on behalf of the entire team, Fumito Ueda, Junichi Hosono and Hajime Sugiyama were presented with a special award for Visual Arts for their contribution to the video game industry.
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 &lt;br&gt; ICO won the award, surpassing other better-known titles like Final Fantasy, Gran Turismo and Metal Gear Solid. The game was praised for its atmosphere and presentation of contrasting light and shadow. Ueda had a few lines ready for the occasion:
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 &lt;br&gt; &amp;quot;Thank you for this award. When we started working on ICO ten years ago, we faced many challenges because we wanted to create something which did not exist. We are now facing a similar challenge with our new project. Please wait a little more, we are sure you&#039;ll like it very much. Thank you again.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Sep 27, 2008
    							
    						
    					
    				
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    					<title>del Toro: &quot;There are only two game classics. Both are by Team Ico.&quot;  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps2/News-189567.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/189000/189567_1_hs.jpg" /&gt;&lt;br /&gt;From PS3 Attitude, Brodiesan writes: &amp;quot;Though lauding the likes of GTAIV and Bioshock there are only two games del Toro considers good enough to warrant the moniker of &amp;quot;masterpiece&amp;quot;: Ico and Shadow of the Colossus...&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 27, 2008
    							
    						
    					
    				
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    					<title>Is an ICO 2 and Shadow of the Colossus 2 mixed game coming to PS3? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps2/News-162031.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/162000/162031_1_hs.jpg" /&gt;&lt;br /&gt;In an interview with Fumito Ueda at the Nordic Game 08 event, he mentions being at work on a game that combines both the graphics and gameplay seen in his previous games ICO (2001) and its prequel Shadow of the Colossus (2005). VGB looks into the questoin: &amp;quot;Could the lead designer of those PlayStation 2 games be at work on a mixed sequel for the PlayStation 3?&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 26, 2008
    							
    						
    					
    				
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   						<title>ICO (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps2/ico/screenshots/g-20060117125237625021</link>
				    
				
				
				    
    				
				    
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				<category>screenshot</category>
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    								Feb 27, 2008
    							
    						
    					
    				
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    					<title>Twelve sequels we actually want  (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps2/f/twelve-sequels-we-actually-want/a-2008010314233359087/g-20060117125237625021</link>
				    
				
				
				    
    				
						
					    
					    	<description>Some people say you can have too much of a good thing, but we say they can bugger right off. A cake is good, right? But are two cakes bad? No, theyre just more cake, and we like cake so well take all we can get. Om nom nom.

In gaming terms, the only thing better than a great videogame is a great videogame that acts as the start of a great franchise. Final Fantasy, Burnout, Super Mario Bros&amp;hellip; We love them not only because theyre great but also because of what they later gave us. The only ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Jan 3, 2008
    							
    						
    					
    				
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    					<title>Sony caught violating GPL (General Public License) (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps2/News-89470.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/89000/89470_hs.jpg" /&gt;&lt;br /&gt;The Inquirer - Nick Farrell, Wednesday, 28 November 2007:
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 &lt;br&gt; &amp;quot;Open sourcer, Alexander Strange was snuffling around the European release of the game ICO when he noticed new files SRCFILE.TXT and TRFILE.TXT and had a look at them.
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 &lt;br&gt; In amongst the tangled code were bits of the GPL library libarc for compressed data handling.
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 &lt;br&gt; Sony, which is a big champion of protecting creative rights, has failed to credit the code&#039;s author or mention libarc or the GPL.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Dec 1, 2007
    							
    						
    					
    				
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    					<title>Ubisoft opens Offices in Mexico and Announce Mexico Show Line-Up (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps2/News-13167.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/13000/13167_hs.jpg" /&gt;&lt;br /&gt;Line-up announced for Electronic Games Show in Mexico. New office also setup for growing market.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 26, 2006
    							
    						
    					
    				
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    					<title>Bonus tracks Guitar Hero II leaked (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/ps2/News-13110.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/13000/13110_hs.jpg" /&gt;&lt;br /&gt;Someone made some pictures of his tv and the game Guitar Hero II. The photo&#039;s were made of the bonustracks so we now know the exact list of the bands and their tracks.
 &lt;br&gt;&lt;br&gt; Dethklok - Thunderhorse
 &lt;br&gt;   Drist - Artiel Black
 &lt;br&gt;   Every Time I Die - The New Black
 &lt;br&gt;   Anarchy Club - Collide
 &lt;br&gt;   Valiant Thor - Fall of Pangea
 &lt;br&gt;   Vagiant - FTK
 &lt;br&gt;   Breaking Wheel - One For The Road
 &lt;br&gt;   Buckethead - Jordan (original song for GHII)
 &lt;br&gt;   All That Remains - Six
 &lt;br&gt;   Made In Mexico - Yes We Can
 &lt;br&gt;   Voivod - The X-Stream
 &lt;br&gt;   That Handsome Devil - Elephant Bones
 &lt;br&gt;   The Acrobrats - Laugh Track
 &lt;br&gt;   Camaros - Lady Lightning
 &lt;br&gt;   Freezepop - Less Talk More Rokk
 &lt;br&gt;   Amazing Crowns - Mr. Fix It
 &lt;br&gt;   The Neighborhoods - Parasite
 &lt;br&gt;   Shadows Fall - The Light That Blinds
 &lt;br&gt;   Honest Bob and the Factory to Dealer Incentives - Soy Bomb
 &lt;br&gt;   The Last Vegas - Raw Dog
 &lt;br&gt;   Count Zero - Radium Eye
 &lt;br&gt;   Gnashing Of Teeth - Generic
 &lt;br&gt;   Brian Kahanek - Gemini
 &lt;br&gt;   The Casket Lottery - Red House
 &lt;br&gt;&lt;br&gt; For the proof and the screens, which include some info, click on the link below.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Oct 25, 2006
    							
    						
    					
    				
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    					<title>ICO (Review)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/ps2/ico/review/ico/a-20060117161633359004/g-20060117125237625021</link>
				    
				
				
				    
    				
						
					    
					    	<description>ICO is an expertly crafted, beautiful game that shames soulless tripe such as 50 Cent: Bulletproof and the like by challenging your brain, your thumbs and, ultimately, your emotions. What&#039;s more, it&#039;s just been re-released. 

It strikes such a fine line between frustration and intoxicating beauty. You&#039;ll curse the clumsy combat, but your senses will be so spellbound by the bewildering scale and unearthly allure of it all that you&#039;ll immediately forgive its shortcomings. The undeniable fact is ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Feb 15, 2006
    							
    						
    					
    				
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