Chances are, at some point in your romantic life, you'll have had a stinker of a date. Your potential love interest might have snuck off to the toilet when it was time to pay the bill and never came back. Maybe they had breath so bad, it would sink a luxury cruise liner. Or worse, perhaps they just had an annoying laugh. Still, we doubt any of these disastrous encounters can match the potential pitfalls of dating certain game characters, which include finding out your date is just a cover for an elobarte hit, getting set on fire during a romantic walk, or having your partner morph into a boulder monster mid sexy time.
Ever since I was but a lad, the prospect of my first virtual hit a mere glimmer in my eye, I’ve had a dream. Oh, alright then, ever since I finished Blood Money. Anyhoo, that dream is of a world where Scotland always qualify for the World Cup. An existence where Back to the Future II's hoverboards are both affordable and in plentiful supply. And, most importantly, a world where the next Hitman is announced at this week’s E3 as an open world game.
Read inside to find out why Agent 47 doing a Niko Bellic would be a murderously good idea.
On some level, roughly 95 percent of games have always been about assassination: go to point A and kill prominent entity B, fighting your way through goons C through Z to get there. Most games tend to come up with a morally justifiable pretext for all the violence, but more and more, we're seeing games that drop the act and let you be what you've secretly known yourself to be all along: a remorseless killing machine bent on destroying your targets.