It's a war-zone, sunshine! If you want to live, you'd best listen to what the General has to say
Mar 10, 2006
Let's be clear about two things: one, Full Spectrum Warrior was a great game. Two, the imminent sequel, Full Spectrum Warrior: Ten Hammers is smarter, and it's going to pound you into the firmament if you don't know your stuff.
But we're here to help. We've got the game's own training videos exclusively in our Xbox video section (click here), and we've also recruited Creative Director Wil Stahl to give us a quick debriefing. Read on, or be blown away before your boots hit the
» Read Full Full Spectrum Warrior: Ten Hammers preview
It's been 18 months since Full Spectrum Warrior debuted, out-innovating an entire glut of military shooters by ... not giving you a gun? Yes, the cerebral strategy game carved out its own new subgenre, challenging players to learn to move and cover with a pair of four-man Alpha and Bravo squads. Thus, rather than relyling upon your reflexes and big piles of ammo, you had to outthink and outflank opponents using real Army tactics - without actually pulling the trigger yourself - in order to
» Read Full Full Spectrum Warrior: Ten Hammers preview
ESRB Rating
Full Spectrum Warrior: Ten Hammers is rated: Mature
Blood and Gore,
Strong Language,
Violence