GamesRadar - PS2 Featureshttp://www.gamesradar.com/ps2/features/l-R/s-a-zGuns that don&#8217;t shoot bullets (Ratchet and Clank: Going Commando)http://www.gamesradar.com/f/guns-that-dont-shoot-bullets/a-20090506125718544081<p>&#8220;Guns don&#8217;t kill people, bullets do.&#8221; But do they have to? Not at all, and in fact, this is all the destructive power you&#8217;re going to get out of shooting bullets. ...</p>PS2 feature6/05/2009Why Japanese game ads are the best in the world (Ratchet and Clank: Going Commando)http://www.gamesradar.com/f/why-japanese-game-ads-are-the-best-in-the-world/a-20090331155914203084<p>Our eyeballs have been sullied by hateful Western game ads for too long now. Our retinas simply can&#8217;t stand anymore of this&#8230;</p><p></p><p>Want us to buy your titles giant corporations? Show us middle-aged businessman fighting for survival in the wilderness, wronged women attacking men with bouquets or a couple in gold body paint hugging on public transport. It sounds like madness, but it&#8217;s clearly a sound business strategy. ...</p>PS2 feature3/04/2009The best guns in Ratchet & Clank history (Ratchet and Clank: Going Commando)http://www.gamesradar.com/f/the-best-guns-in-ratchet-clank-history/a-20070423141956556057Dont let that furry face fool you. Ratchets back pocket holds more hi-tech gadgets than James Bonds garden shed. Despite the puzzles, the platforms and the slick cutscenes, the Ratchet & Clank games have as much furious action as any PS2 shooter out there. With the series now inbound on PS3, its time to take a look back and reflect on why you should be excited about it. Resistance proved once more that Insomniac can craft imaginative weapons and realize them slickly. Now, with that PS3 ...<br/>PS2 feature23/04/2007The best guns in Ratchet & Clank history (Ratchet & Clank)http://www.gamesradar.com/f/the-best-guns-in-ratchet-clank-history/a-20070423141956556057Dont let that furry face fool you. Ratchets back pocket holds more hi-tech gadgets than James Bonds garden shed. Despite the puzzles, the platforms and the slick cutscenes, the Ratchet & Clank games have as much furious action as any PS2 shooter out there. With the series now inbound on PS3, its time to take a look back and reflect on why you should be excited about it. Resistance proved once more that Insomniac can craft imaginative weapons and realize them slickly. Now, with that PS3 ...<br/>PS2 feature23/04/2007The 12 most useless game trailers (Ratchet & Clank Up Your Arsenal)http://www.gamesradar.com/f/the-12-most-useless-game-trailers/a-20081118104121317082<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/11/Most%20Useless%20Game%20Trailers/RAW/sonicmidget%20copy--article_blog_image.jpg" border="0"></img><br /><p>Game advertising is a wacky business. We can picture tireless, cocaine-fueled pitch meetings where PR people strive to find a way to advertise a particular title. It seems as though every commercial boils down to either: gameplay, pre-rendered footage posing as gameplay, a bat-shit insane live action concept, or a amalgam of all those concepts. ...</p>PS2 feature18/11/2008The best guns in Ratchet & Clank history (Ratchet & Clank Up Your Arsenal)http://www.gamesradar.com/f/the-best-guns-in-ratchet-clank-history/a-20070423141956556057Dont let that furry face fool you. Ratchets back pocket holds more hi-tech gadgets than James Bonds garden shed. Despite the puzzles, the platforms and the slick cutscenes, the Ratchet & Clank games have as much furious action as any PS2 shooter out there. With the series now inbound on PS3, its time to take a look back and reflect on why you should be excited about it. Resistance proved once more that Insomniac can craft imaginative weapons and realize them slickly. Now, with that PS3 ...<br/>PS2 feature23/04/2007The best guns in Ratchet & Clank history (Ratchet Deadlocked)http://www.gamesradar.com/f/the-best-guns-in-ratchet-clank-history/a-20070423141956556057Dont let that furry face fool you. Ratchets back pocket holds more hi-tech gadgets than James Bonds garden shed. Despite the puzzles, the platforms and the slick cutscenes, the Ratchet & Clank games have as much furious action as any PS2 shooter out there. With the series now inbound on PS3, its time to take a look back and reflect on why you should be excited about it. Resistance proved once more that Insomniac can craft imaginative weapons and realize them slickly. Now, with that PS3 ...<br/>PS2 feature23/04/2007The Top 7... games we want announced in 2009 (Red Dead Revolver)http://www.gamesradar.com/f/the-top-7-games-we-want-announced-in-2009/a-20090116142212657016<img src="http://static.gamesradar.com/images/mbGamesRadar/us/Features/2009/01/Top%207%20announced%20in%2009/081208_retrosequels_banner04b--article_blog_image.jpg" border="0"></img><br /><p>By now you&#8217;re probably aware of all the top-tier games coming out in the first three months of 2009, but isn&#8217;t there a little part of you that wants to know what the devs are working on next? We sure as hell do, and have already made up our minds about what should be unveiled before the year is out &#8211; most of them games we already suspect are on their way but have so far remained hidden. ...</p>PS2 feature19/01/2009Exclusive interview: Red Dead Revolver (Red Dead Revolver)http://www.gamesradar.com/f/exclusive-interview-red-dead-revolver/a-20060223105923484074It's been years in the making, it's been overseen by two different publishers but, in just over a month, Rockstar's third-person western shooter is finally due to hit PS2 and Xbox. To find out just why the game will be worth the wait, we caught up with the game's producer, Rockstar San Diego's Stewart Spilkin...When did development start on the original Capcom version of the game? Around the turn of the century! No, seriously, it's hard to pin down because we made several prototypes for Capcom ...<br/>PS2 feature22/04/2004Red Dead Revolver (Red Dead Revolver)http://www.gamesradar.com/f/red-dead-revolver/a-2006022310592262006Red Dead Revolver has been a long time in the making. Originally conceived by Angel Studios, and due to be released by Capcom last year, development came to a standstill when developer and publisher couldn't agree on the direction the game should take. With the game having made a positive first impression way back at May 2002's E3 event, it was pleasing to see development of the dormant title revived when Rockstar snapped up Angel Studios (and subsequently renamed them Rockstar San Diego) 18 ...<br/>PS2 feature5/04/2004Stupid game terminology (Red Faction)http://www.gamesradar.com/f/stupid-game-terminology/a-2009061714459875057<p>Why can&#8217;t some people just call a spade a spade? Or, in the case of video games, call a health pack a health pack, instead of a multi-purpose, cosmic healitron 3000. We&#8217;re sick of developers trying to give their games extra context or dimension by pasting unnecessary and sometimes baffling terminology onto simple, every day game actions or objects. It&#8217;s convoluted, embarrassing and totally comically. Below are some of the ...</p>PS2 feature18/06/2009Preview promises that didn't deliver (Red Faction)http://www.gamesradar.com/f/preview-promises-that-didnt-deliver/a-20090422115639875015<p>Resident Evil 5Light and Dark mechanics</p><p>What they promised</p><p>Prior to the game&#8217;s release, Jun Takeuchi, the producer behind Resi 5, promised heat and lighting effects that would genuinely have an impact on gameplay, in turn, distinguishing it from the illustrious fourth game. He hinted when Chris stepped out into sun-kissed areas from dark buildings the screen would blur, as his eyes adjusted to the change in light. Capcom ...</p>PS2 feature23/04/200910 movie tie-ins that nobody wanted (Reservoir Dogs)http://www.gamesradar.com/f/10-movie-tie-ins-that-nobody-wanted/a-20090722112929594039<p>Everyone expects certain movies to receive the video game treatment. It's pretty much law, for example, that all kid films and superhero flicks are converted for the purposes of gaming entertainment. But sometimes a movie tie-in that absolutely nobody was waiting for comes out of nowhere and surprises us all. They're the games based on the movies that really have no business ever being made into a game. Here are 10 such examples of misfiring ...</p>PS2 feature22/07/2009The 37 greatest zombie triumphs (Resident Evil 4)http://www.gamesradar.com/f/the-37-greatest-zombie-triumphs/a-20091027105127116012<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/10/37%20greatest%20zombie%20triumphs/pano/armyofdarkness--article_blog_image.jpg" border="0"></img><br /><p>You don&#8217;t have to see or play absolutely everything on this list to be a proper zombie connoisseur, but you should at least know them. These are the genre&#8217;s defining relics. Some are responsible for the very creation of the zombie mythos, others adapted and advanced it, while the rest simply encapsulate it so exquisitely that they must be experienced. This may not be everyone&#8217;s definitive list of zombie lore ...</p>PS2 feature27/10/2009Myth in games (Resident Evil 4)http://www.gamesradar.com/f/myth-in-games/a-200909179283790005<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/09/Myth%20in%20games/arousing--article_blog_image.jpg" border="0"></img><br /><p>We&#8217;ve all had our fun spotting recurring elements in games. So many kidnapped princesses! So many spiky-haired antiheroes! But why the constant repetitions? Are developers that lazy? Or could games, in their transition from high-score one-upmanship to narrative medium, have tapped into the basics of mythic tropes? ...</p>PS2 feature17/09/2009The Top 7... evil corporations (Resident Evil 4)http://www.gamesradar.com/f/the-top-7-evil-corporations/a-2009072095837372040<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/07/Top%207%20Evil%20Companies/Art/Finished/FinalFantasy7AdventChildren1-1--article_blog_image.jpg" border="0"></img><br /><p>Yes, your boss is evil. The fritzy coffee machine and the copier are evil. The guy in your department who says, &#8220;long lunch today?&#8221; is pure evil. There&#8217;s probably a sub-cavern in hell with extra bubbly lava reserved for people who say &#8220;taskforce,&#8221; &#8220;mindshare,&#8221; &#8220;workflow,&#8221; &#8220;ping,&#8221; &#8220;team player,&#8221; &#8220;value add&#8221; or &#8220;pro-active.&#8221; ...</p>PS2 feature20/07/2009How to Survive a Zombie Invasion (Resident Evil 4)http://www.gamesradar.com/f/how-to-survive-a-zombie-invasion/a-20090717115240169017<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2009/07/How%20to%20survive%20a%20zombie%20invasion/images/chainsaw--article_blog_image.jpg" border="0"></img><br /><p>Fact: zombie invasions suck. Just ask anyone who&#8217;s been through one, and he&#8217;ll tell you: &#8220;bluurble gurrble braiiins.&#8221; Does that sound like the guttural moaning of someone who had a good time? No, it sure as shit does not. ...</p>PS2 feature17/07/2009Before and after: the games that changed during development (Resident Evil 4)http://www.gamesradar.com/f/before-and-after-the-games-that-changed-during-development/a-2009061213431546056Splinter Cell Conviction<p>Sam Fisher&#8217;s gone through some midlife crisis-sized changes over the past couple of years. One minute he&#8217;s a tortured emo agent on the run, with as little respect for the law as he does for kept facial hair. The next he&#8217;s a malicious murderer, who makes Jack Bauer look like Jack Osborne.</p><p> Above: From badly groomed to just plain bad</p><p>The Conviction of 2007 has heavy influences from ...</p>PS2 feature15/06/2009The Top 7... game religions (Resident Evil 4)http://www.gamesradar.com/f/the-top-7-game-religions/a-2009050611104937072<p> </p><p>Founded by a group of religious cultists who worship an unexploded megaton bomb, who then&#160;built their church at the centre of the crater the bomb created.&#160; These Children of Atom believe that the atomic masses released by nuclear bombs contain whole universes and are therefore sacred.</p><p> </p><p> </p><p>How about being constantly surrounded by the most upbeat, glass half full folk any of us are ever likely to meet? Full ...</p>PS2 feature11/05/2009GR Asks: Why was Biohazard renamed Resident Evil? (Resident Evil 4)http://www.gamesradar.com/f/gr-asks-why-was-biohazard-renamed-resident-evil/a-2009040810553131032<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/R/Resident%20Evil%205/Everything%20Else/ART/RAW/UPM108.pre_resi.grab04--article_blog_image.jpg" border="0"></img><br /><p>Welcome to GR Asks, our weekly Q&amp;A with the games industry that answers questions submitted by YOU. Is there something game-related you&#8217;ve never seen addressed? Message GRAsks and we may just get it answered!</p> <p>GR Asks: Why was Japanese series Biohazard renamed Resident Evil when it was released elsewhere? ...</p>PS2 feature8/04/2009