GamesRadar - PS2 Featureshttp://www.gamesradar.com/ps2/features/l-F/s-a-zSideways is sexy (The Fast and the Furious)http://www.gamesradar.com/ps2/f/sideways-is-sexy/a-2006082816624727047Admit it: you have no idea how to drift race. You may have unlocked every car in every Gran Turismo or Need for Speed game ever, but that's not drifting. You're aware that it's a hip, hot new way to race, and you've seen the incredibly tricked-out "whips" that these maniacs drive - maybe you even know that drifting originated in Japan, and that it involves power-sliding the hell out of everything and looking as good as you humanly can as you do it. But you don't really know how to drift ...<br/>PS2 featureSep 1, 2006The Top 7&#8230; least scary moments in scary games: Redux (Fatal Frame 2: Crimson Butterfly)http://www.gamesradar.com/ps2/f/the-top-7-least-scary-moments-in-scary-games-redux/a-20081027112455227040<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/10/Top%207%20least%20scary%20moments/Screens/ClockTower3--article_blog_image.jpg" border="0"></img><br /><p>This week marks two important milestones for GamesRadar: the start of Halloweek, a weeklong series of horror-centric features, and the two-year anniversary of our weekly Top 7 lists. To celebrate both at once, we&#8217;ve dredged up the original Top 7 article - back from before we had our formula down and our shit together &#8211; and updated it with fresh art, better layout, a few revisions and videos that actually work. ...</p>PS2 featureOct 27, 2008FIFA 08 PS2 developer blog #4 (FIFA 08)http://www.gamesradar.com/ps2/f/fifa-08-ps2-developer-blog/a-20070919141025875038Sept 20, 2007 Paul Hossack, FIFA 08 (PS2) CG Line Producer Hi, guys. Im looking forward to the imminent launch of FIFA 08, and wanted to tell you more about our new game mode this year &ldquo;Be A Pro: Co-op Season&rdquo;, how it came about, and some tips for playing it. What is Co-op Season? Be A Pro: Co-op Season is a new way of playing FIFA 08 &ndash; as one footballer. Instead of controlling all 11 players on your club, you play through a whole season with your friends where each of you ...<br/>PS2 featureSep 20, 2007FIFA 08 PS2 developer blog #03 (FIFA 08)http://www.gamesradar.com/ps2/f/fifa-08-ps2-developer-blog/a-2007091212616203025Sept 12 2007 Marcel Kuhn, FIFA 08 (PS2), Producer First of all, I want to thank all of you for taking the time to read my last blog (Gameplay &ndash; Control and Freedom), and even more for posting responses. For today, lets have a look at Custom Formations and Club Specific Formations, which are both new features in FIFA 08. We wanted to implement team personality in FIFA 08, so we added Club Specific Formations. What this means is that our database team and their editors researched the ...<br/>PS2 featureSep 12, 2007FIFA 08 PS2 developer blog #02 (FIFA 08)http://www.gamesradar.com/ps2/f/fifa-08-ps2-developer-blog/a-2007081716425314003917 Aug, 2007 Jochen Siess, FIFA 08 (PS2), Online Producer Hi there! My name is Jochen and I am the Front End and Online producer for FIFA 08 on PS2. I was born and raised in Germany, and Ive been a football fan all of my life. I love going to the stadium and seeing live football together with my friends. World Cup 2006 in my home country was definitely my personal highlight so far. Being together with friends and fans from all over the world watching great performances on the pitch was ...<br/>PS2 featureAug 17, 2007FIFA 08 PS2 developer blog #01 (FIFA 08)http://www.gamesradar.com/ps2/f/fifa-08-ps2-developer-blog/a-2007081515032487021Aug 15, 2007 Marcel Kuhn, FIFA 08 (PS2), Producer Ill start off by introducing myself. My name is Marcel. I was born in Austria, and raised in Germany, and for as long as I can remember I have been a football fan and a FIFA fanatic. It all started in my parents apartment, where my Dad called me a lunatic for shouting and swearing at my PSOne while I was playing FIFA. It continued all the way through university, where studying lost out to all-night long FIFA tournaments. It was a dream come ...<br/>PS2 featureAug 16, 2007FIFA 08 - developer interview (FIFA 08)http://www.gamesradar.com/ps2/f/fifa-08-developer-interview/a-20070801143525948078Wednesday 1 August 2007 As we promised earlier, here's the full interview with Paul Hossack, associate producer on FIFA 08 for PS2. Having worked on seven FIFA titles on nine different platforms, he certainly knows his stuff. And seems to be a fan of Stevie Gerrard too. Fair enough, in our opinion. Check it out ...<br/>PS2 featureAug 1, 2007Pro evolution FIFA (FIFA 08)http://www.gamesradar.com/ps2/f/pro-evolution-fifa/a-2007060616316437011Every year, FIFA starts boasting about the new tricks up its sleeve. But how many of them actually stick around for the next installment? GamesRadar takes a look back at some 15 years of FIFA and the amazing new features it's introduced. And then forgotten about. FIFA International Soccer The original FIFA introduced stunning graphics to the genre. We remember one journalist at the time saying "it looks like Match of the Day." Well... we must all have been more easily impressed back then. But ...<br/>PS2 featureJun 6, 2007Final Fantasy week (Final Fantasy 10)http://www.gamesradar.com/ps2/f/final-fantasy-week/a-20070306151922406004Final Fantasy is one of the most enduringly popular games in the history of video gaming. 2006's Final Fantasy XII, the last PlayStation 2 entry in the series, set a record for most copies shipped to retail on release. The series has struck a chord with fans the world over, by providing engrossing gameplay against a backdrop of astounding drama - for over 20 years. But which game in the series is the ultimate? Which entry has the best main character, the best villain, the best music or the ...<br/>PS2 featureMar 9, 2007Final Fantasy week, day five (Final Fantasy 10)http://www.gamesradar.com/ps2/f/final-fantasy-week-day-five/a-2007030993827365068At last, we'll decide which FF delivered in the best possible ways. Some games get one thing totally right but then falter elsewhere - we'll lay down the law by saying which reigns supreme. Are you ready? 5. Final Fantasy V Thanks to a recent re-release on the GBA, this game may finally get the respect it deserves in the US. Though it has one of the weakest stories in the entire series, particularly sandwiched between the melodramatic IV and VI, the gameplay is among the best. The Job System ...<br/>PS2 featureMar 9, 2007Final Fantasy week, day 4 (Final Fantasy 10)http://www.gamesradar.com/ps2/f/final-fantasy-week-day-4/a-20070307161228941064As we near the end of our weeklong countdown, it's time to look at one of the biggest parts of any Final Fantasy - the music. Each game in the series features an astonishing number of quality tracks, from burning guitar rock, to tear-jerking ballad, to rave-friendly electronica. There's probably no other game series in the world that's had as many full-blown concerts in its honor, be they garage bands cranking out angsty riffs or a legitimate orchestra performing for a crowd of thousands. But ...<br/>PS2 featureMar 8, 2007Final Fantasy week, day 3 (Final Fantasy 10)http://www.gamesradar.com/ps2/f/final-fantasy-week-day-3/a-2007030710314805024With each new Final Fantasy, a tweaked battle system is revealed. Here, we consider how much each affected the series' gameplay as a whole. When most people think RPG, they think turn-based menu surfing. Final Fantasy IV finally got it right - but later games added on to it. We don't stop there - we also take into account the supporting gameplay systems that directly affect your fighting style. 5. Final Fantasy VII The game that brought RPGs to the masses did so with a very clever evolution ...<br/>PS2 featureMar 7, 2007Final Fantasy week, day 2 (Final Fantasy 10)http://www.gamesradar.com/ps2/f/final-fantasy-week-day-2/a-20070306112524710054Yesterday we decided, once and for all, who was the best Final Fantasy hero. Today we're going to have a bit more fun and sift through the oceans of bodies and broken realms to determine the baddest villain in the series' history. We're not necessarily gunning for the final boss though - they have a tendency to come out of left field. No, we're considering which character causes the most trouble throughout the quest, how much damage he inflicted and the scope of his crimes. 5. Kefka (Final ...<br/>PS2 featureMar 6, 2007Final Fantasy week, day 1 (Final Fantasy 10)http://www.gamesradar.com/ps2/f/final-fantasy-week-day-1/a-20070305131113456080The central character of any game defines it. It goes double for Final Fantasy. Some characters blend compelling personalities with a tale of personal growth; some simply fade into the background and let a grand adventure take place around them. Obviously, nobody from the second category is going to make this list. No, it's a place only for the most dashing, the most troubled, the most likable of Final Fantasy leads. Away we go. 5. Squall Leonhart (Final Fantasy VIII) No hero in the history ...<br/>PS2 featureMar 5, 2007What the hell were we thinking?!?! (Final Fantasy 10)http://www.gamesradar.com/ps2/f/what-the-hell-were-we-thinking/a-2006072816438226045Chaos, mayhem, uproar and riots. That's what GamesRadar seems to have triggered with last week's feature, "The Ten Greatest Years in Videogame History ". We might as well have burned down the internet, for all the email and forum flaming we inspired. Some folks praised us, some wanted us crucified, and one called us "wankers", ignoring that the feature only covered the US market. Granted, we set ourselves up. We knew this feature was so vast, so subjective and so dependent upon reader ...<br/>PS2 featureAug 1, 2006The ten greatest years in videogame history (Final Fantasy 10)http://www.gamesradar.com/ps2/f/the-ten-greatest-years-in-videogame-history/a-2006072117562269000Three weeks ago, our sibling site NextGen posted the article, "The Ten Greatest Years in Gaming." It was full of cool industry info, but the first thing we asked was, "So, the PlayStation was first designed as an add-on for the SNES. We get the irony, but what were we actually playing in 1993 that made it so great?" We checked it out. We made a huge list of the best games of the past 34 years, taped it to the wall, and fought for days about stuff like whether one Zelda is worth more than two ...<br/>PS2 featureJul 27, 2006RPG Emo-Off (Final Fantasy X-2)http://www.gamesradar.com/ps2/f/rpg-emo-off/a-2008101510952255037<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/10/RPG%20Emo%20Off/Persona_3_-_Art_1__JPG_--article_blog_image.jpg" border="0"></img><br /><p>You know the type: spiky hair, sad eyes, too many belt buckles in his ensemble to count. You might meet one or two of these guys in fighting games, or starring in a Prince of Persia sequel; more often than not, you&#8217;ll see them wangsting their hearts out in a sprawling Japanese RPG epic. ...</p>PS2 featureOct 15, 2008The 5 worst Final Fantasy couples (Final Fantasy X-2)http://www.gamesradar.com/ps2/f/the-5-worst-final-fantasy-couples/a-20080215111350467076<p>Final Fantasy might have given us some of the most memorable romances in videogame history - as&nbsp;you can see in yesterday's <a href="http://www.gamesradar.com/f/top-10-square-enix-couples/a-200802149233157090" target="_blank">Top 10 Square Enix Couples&nbsp;</a> feature - but not all of them have been memorable for the right reasons. Whether&nbsp;intentional or simply misguided, the series has always been host to some of the most awkward pairings imaginable. ...</p>PS2 featureFeb 15, 2008When cosplay goes badly wrong (Final Fantasy X-2)http://www.gamesradar.com/ps2/f/when-cosplay-goes-badly-wrong/a-2008021516347437025<img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/Features/When%20Cosplay%20goes%20badly%20wrong/Akuma--article_blog_image.jpg" border="0"></img><br />Good cosplayers put weeks of hard work and sizeable amounts of money into their projects, and ensure that their depictions of videogame characters are never short of flawless. Bad cosplayers however... ...<br/>PS2 featureFeb 15, 2008Exclusive interview: Final Fantasy X-2 (Final Fantasy X-2)http://www.gamesradar.com/ps2/f/exclusive-interview-final-fantasy-x-2/a-2006022310592015001With Final Fantasy X-2, the first ever true sequel in the seminal RPG series, still jostling for position near the top of the charts, we decided to have a natter with its director, Motomu Toriyama, to find out everything you wanted to know about the game - but were afraid to ask... As summoning fantastical beasts has been an integral part of the Final Fantasy experience, do you think fans will be happy about the lack of Aeons in FFX-2? In the world of FFX-2, the power of the Aeons has been ...<br/>PS2 featureMar 9, 2004