Forget about “the cream” and “the clear” - baseballs back in the one place its guaranteed to be steroid-free: on your favorite videogame console. With a third-party exclusivity agreement with Major League Baseball in publisher 2Ks back pocket, MLB 2K6 steps onto the field as the only pro hardball title on Xbox and GameCube, and just the second on PS2. And while longtime fans of the digital diamond may be nervous at the thought of a pro MVP-less season, youve got to like
Last year's racer FlatOut is remembered mainly for two things: drivers who went flying violently through the windshield with every serious collision, and minigames that revolved around how far you could launch your driver out of the car. Some critics dismissed the actual racing as unremarkable, but the horrible-accident minigames stood out so well that the game is getting a sequel.
FlatOut 2 features everything a good sequel should: more cars, more varied tracks, more personality and twice as
Lego Star Wars didn't so much secure the support of a wide audience as capture, for entirely separate reasons, the hearts of two. Children warmed to its unpatronising approach and to adults it provided an antidote to George Lucas' wavering prequels.
For its successor - at first glance a project with everything to gain - the use of Episodes IV to VI as source material is, in the eyes of adults at least, of significant concern. Will innocent parody earn the same appreciation when applied to
Final Fantasy is, for most gamers, absolutely synonymous with the concept of role-playing games. These games represent the pinnacle of technology and visual artistry wherever they land. If we're lucky, they also tell captivating tales, filled with adventure and love. From what we've played so far, Final Fantasy XII is set to uphold this tradition. It is both like and unlike its predecessors, and instantly feels epic. Whether or not it holds up over its entire playtime ... well, we'll find out
Your starter for 10: what was the UK's videogame Christmas number one in 2005? Sony's plan was for it to be Buzz! The Music Quiz, presumably thinking that Need for Speed couldn't possibly make it three in a row. But despite its crowd-pleasing buzzer controllers, calculatingly bland presentation and high-energy turn from housewives' favourite Jason Donovan, Buzz only just squeezed into the top 20. So was the whole Buzz venture
By now we're all somewhat familiar with the unlucky simian quartet of Super Monkey Ball. They're obscenely adorable, baby-voiced tykes that can't seem to escape the glass ball / perpetual hamster wheel that encases them. Usually, you'd be tasked with wheeling them through a floating, twisting maze (like the wooden Labyrinth board game), but this time the primates are rolling into some Mario-style platforming.
Super Monkey Ball Adventure keeps the little guys inside their round prisons, but
We recently had the chance to sit down with Reflections, the creators of Driver, and satisfy our curiosity about their next game in the car-action series, Driver Parallel Lines.
If you don't already know, undercover cop Tanner - the star of all three previous games - has been dropped, and in his place is TK, a man very much on the opposite side of the law.
After the disappointment of Driver 3 we wanted to know what Reflections thought was going to make Driver Parallel Lines a return to form
Samurai Champloo: Sidetracked is unequivocally the weirdest slash-'em-up we've ever seen. Created by the mad geniuses behind Killer 7, it follows the adventures of Mugen and Jin, two wandering samurai charged with protecting a young woman named Fuu, whose hobbies include eating and being kidnapped. Throwing historical accuracy to the wind, the game (like the anime series it's based on) is a hyperstylized, hip-hop-saturated romp through 19th-century Japan. And man is it ever bizarre.
Splinter Cell shares the spotlight with Metal Gear Solid as the other major force in stealth-action gaming - and the more realistic one of the two. It's also maturing as a franchise. Sarcastic middle-aged super spy Sam Fisher has only grown more short-tempered in each of the series' first three entries. Meanwhile, the Splinter Cell gameplay has in turn expanded to a more open-ended, replayable experience that culminated in last year's Chaos Theory.
In Chaos Theory, Fisher's character was much
A few years back saw the dawn of cartoon-like cel-shading, which was as nifty as it was soon overused. Now, Capcom is pushing gaming's visual boundaries once again with Okami, a beautiful game that resembles "sumi-e," an ancient Japanese art form. It's one of those cases where we didn't know we wanted something until we saw it, and now we really, really want it.
Okami means "wolf" in Japanese, and so you play the role of a white canine who's actually the earthly incarnation of the sun god