PS2 Features


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Aug 15, 2008
PS2 Feature | PlayStation 2

We’re big fans of dicking around, so when someone suggested that we attempt to reproduce a classic sitcom in Half-Life 2’s Garry’s Mod, we cited the “why the hell not” clause of our operating procedures and immediately began violating ragdolls. While our interpretation of the greatest nihilist sitcom ever may not win us any awards at machinima festivals, it can at least inspire some ironic ...

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Aug 14, 2008
PS2 Feature | PlayStation 2

Videogames often enjoy high-speeding along the temporal tightrope, conjuring its own make-believe predictions of how the next few thousand years or so in Earth history could pan out. So, laid out right here in the present is the future of the world according to videogames. Hold on tight, because we're doing the time warp from 2009 to 7268 ...

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Aug 13, 2008
PS2 Feature | PlayStation 2
PS2 - PlayStation 2 - Console codenames: before they were famous

What's in a name? Everything. Products live and die by their catchy or unique titles, and children, oh man are they in for a tough life if they're hastily named Richard Long or Nancy Weiner. Obviously the same goes for game consoles, which go through several stages of mock ups and codenames before they ever earn the right to sit next to Big Mouth Billy Bass on a Wal-Mart shelf.

Some of these you may know, others you may not. ...

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Aug 13, 2008
PS2 Feature | Grand Theft Auto: San Andreas
PS2 - Grand Theft Auto: San Andreas - Gaming's fittest fatties

Video game characters are increasingly becoming the poster children for gym membership. With most of gaming’s heroes and heroines being chiseled, pert and with cheek bones you could grate cheese on, there seems to be less and less room for the more gelatinous gentleman in the industry. ...

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Aug 12, 2008
PS2 Feature | PlayStation 2
PS2 - PlayStation 2 - 10 games that need the Mega Man 9 treatment

 

Pardon our geekboners, but holy f**k Mega Man 9! Instead of dragging our boyhood hero through any more tired Star Forces or Battle Networks, those understanding folks at Capcom are giving us the Mega Man game we’ve always wanted.

 

What took ya so long? And more importantly, why haven’t other games turned to their pixilated roots when MM9 is making it look so damned easy? Tecmo Bowl is about to rise ...

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Aug 11, 2008
PS2 Feature | PlayStation 2
PS2 - PlayStation 2 - The Top 7... new games that you already played

"There are no new ideas. There are only new ways of making them felt."- Audre Lorde, a poet who wasn't the first person to have this idea

The idea that there are no new ideas isn't a new idea at all. In fact, it's a pretty old one and its veracity can be seen in the games industry too. ...

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Aug 8, 2008
PS2 Feature | PlayStation 2

The biggest announcement at this year's E3 - that Final Fantasy XIII is going multiplatform - is about more than just a game being available to a wider audience. It's also a clear sign that the topography of the videogame industry has changed a little. ...

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Aug 7, 2008
PS2 Feature | PlayStation 2

For years, we've endured their criticism. Gamers are immature. Gamers are immoral. Gamers are wasting time and money on silly, stupid toys. Nag nag nag. Blah blah blah. Now, with those same people snatching up Wiis, fumbling through Guitar Hero and pretending to finally "get" our hobby, it's time to turn the tables. What annoys you about non-gamers? ...

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Aug 6, 2008
PS2 Feature | PlayStation 2
PS2 - PlayStation 2 - The Unfulfilled Promises of Virtual Reality

“Virtual reality holds the key to the evolution of the human mind” - Dr. Lawrence Angelo, a terrible film (1992)

I was born in 1985, and thus grew up believing that by the mystical and far off Year 2000 I’d be testing my wits alongside Sherlock Holmes in a holodeck, plugging all sorts of electronic nonsense into my brain, and seeing the world through kickass bionic eyeballs. ...

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Aug 6, 2008
PS2 Feature | Catwoman
PS2 - Catwoman - Biggest wastes of a superhero's powers

You’d think that games based around superheroes would be the ultimate expression of incredible powers. Nope. Unfortunately, most superhero tie-ins have had more tedious tasks than chances to protect the planet ...

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