Ah, Halloween. Easily one of the most predictable weeks of the year. See, as a content site, we have to come up with ideas every single day, so when a massive holiday comes around, it’s like a free ticket that tempts any and all websites to jump on the festive bandwagon. In fact, holiday-themed internet articles are now the easiest way to tell what time of the year it is. ...
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Perhaps better than any other creative medium, videogames have managed to recreate entire ecosystems of imaginary creatures and presented them in an observable context. Books and movies may offer detailed glimpses of anatomy and behavior, but only in videogames does the observer interact with organisms and experience behaviors first hand. ...
» Read MoreThis week the team talk about how they build features, what character they'd be in a game and Cundy's impressive 'tache ...
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Remember when you were a kid and you’d use your action figures to act out scenes from your favorite movies and TV shows? You’d move them around, imitate the voices as best as possible and have a great time reenacting a scene from Back to the Future or Anne of Green Gables. We decided to recapture that time in our lives (roughly three years ago) by playing WWE SmackDown vs Raw 2010 and its Story Designer mode. ...
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You don’t have to see or play absolutely everything on this list to be a proper zombie connoisseur, but you should at least know them. These are the genre’s defining relics. Some are responsible for the very creation of the zombie mythos, others adapted and advanced it, while the rest simply encapsulate it so exquisitely that they must be experienced. This may not be everyone’s definitive list of zombie lore ...
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It’s been a busy 2009 thus far for the WWE. On SmackDown, reigning champ CM Punk has driven Jeff Hardy into premature retirement after an epic summer-long battle, and now seemingly has the backing of WWE management as he enters a feud with the Undertaker over the World Heavyweight Title. Meanwhile on Raw, both D-X and John Cena have endured a miserable year thanks to the attentions of Randy Orton’s Legacy group. ...
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We fear the unknown. Psychologists have proven that nothing troubles the human mind more, in fact, than that which cannot be predicted. Our phobias of death, darkness and strangers all stem from this single, simple truth. Apparently, so does our predictable taste in horror games. ...
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There’s a widespread notion in the videogame industry that game reviews can have a profound impact on game sales, and for the most part the evidence bears that out. But as tempting as it is to gloat about the supposed power that we, the videogame press, hold over the livelihoods of publishers and developers, it’s not always true. In fact, history is littered with countless examples of megahit games that had originally been ripped to shreds by reviewers ...
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“We find ourselves in a bewildering world. We want to make sense of what we see around us and to ask: What is the nature of the universe? What is our place in it and where did it and we come from? Why is it the way it is? When will we get to the cowboy level?”
– Professor Stephen Hawking, A Brief History of Time
Time travel and videogames are a perfect fit. ...
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