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17 Nov 2009
PS2 Feature | PlayStation 2

To be called a 'fanboy' is one of the worst insults in gaming. It suggests a misguided person characterised by an irrational devotion to a piece of software or soulless mega-corporation. A person incapable of intelligent thought. A person that is a despised twat.

But wait. Let's cut them some slack for a moment and think what purpose fanboys actually serve (beyond being a dumping ground for derision). We fancied a bit of a challenge, ...

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12 Nov 2009
PS2 Feature | Marc Eckos Getting Up Contents Under Pressure

The Wii is the home of clueless casual gamers, housewives and grannies: fact. Ok, so that’s not entirely true, but there’s no doubt the aforementioned groups have helped propel the little white box into the sales stratosphere. But while they’re undoubtedly the backbone of Nintendo’s current business model, there’s only so long they can last on Wii Sports and Wii Fit. That’s why we’ve taken some of ...

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9 Nov 2009
PS2 Feature | Beyond Good and Evil
PS2 - Beyond Good and Evil - The Top 7… Tasteful game heroines

Like comic books and movies, videogames tend to present an exaggerated representation of men and women. Dudes are typically muscle-bound meatheads with powerful jaw lines and a thorough understanding of all forms of combat, while women generally have back-breaking chests and dress like strippers regardless of their profession. ...

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6 Nov 2009
PS2 Feature | PlayStation 2
PS2 - PlayStation 2 - 50 iPhone games you need to play

Is there anything better than a bag of popcorn, a cushy sofa on which to recline and an iPhone or iPod Touch loaded with games? Well yeah, there is, especially considering what popcorn fingers can do to a touchscreen. But when you’re on a bus on your way to work, being able to punch up a bloody gorefest like Alive 4-ever or kick it through the uprights in a football sim does help while away the commute time. ...

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6 Nov 2009
PS2 Feature | PlayStation 2
PS2 - PlayStation 2 - 100 A buttons

How many times in your life have you pressed “A” on a NES controller? Though we may not specifically remember every single occurrence of A-button pressage, we are left with a lingering sense of what that little red dynamo could do. Jumping, mostly, and sometimes shooting or punching or maybe some other stuff if it was one of those weird games. ...

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4 Nov 2009
PS2 Feature | Dragon Quest VIII

The team discuss the merits of DJ Hero as an educational tool, what everyday activity would make a good game and read out your confessions ...

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3 Nov 2009
PS2 Feature | God of War II

There are several sure-fire ways to check for heroic DNA in a video game character. An addiction to wearing tank tops (the more torn the better). Crew cuts so kempt you could grate cheese on their craniums. But the one thing sewn into the heart of every true hero’s genetic makeup is an unwavering talent for saving the girl.

Above: Not a hero (we’re assuming the racoon’s a chick)

Sure, it might be a bit sexist, ...

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2 Nov 2009
PS2 Feature | MLB 09: The Show
PS2 - MLB 09: The Show - The Top 7… Things we hate about sports games

Where are the flying cars? For years, our science fiction promised us that in the 21st century, we’d all be zipping around the country with speed and style in shiny hovering vehicles. Sadly, we all know how that turned out. It sure seems like we were made the same kinds of promises about our “next generation” of sports games too. ...

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30 Oct 2009
PS2 Feature | Katamari Damacy
PS2 - Katamari Damacy - Halloween masks!

So you didn’t have a Halloween costume this year. Boo hoo. Well, GamesRadar will come to the rescue yet again. All you need is some paper and a printer (and some scissors to cut out the eye holes), and you’ve got yourself a quick last-minute Halloween costume in, well, a minute! You’ll be the star of party. Or you’ll just be laughed at ...

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30 Oct 2009
PS2 Feature | Manhunt 2

Incestuous. That’s the best way to explain the ongoing relationship between horror films and games. First games stole from films in early licenses like Halloween and Texas Chainsaw Massacre, then horror films stole from games, most obviously in the ‘works’ of Uwe Boll like House of the Dead and BloodRayne.

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