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Mar 21, 2008
PS2 Feature | Odin Sphere
Bloc Party's song "Helicopter" can make anything amazing, but it didn't have to work too hard during the tram-ride sequence in Getting Up. Say what you will about the game, but frantically leaping between four aerial cable cars and shimmying around their edges to spray paint a single giant message - all while dodging machinegun fire and tossing riot cops - felt overwhelmingly badass the first time we did it. ...
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Aug 3, 2009
PS2 Feature | Okami
PS2 - Okami - The Top 7... Deadliest shark attacks

In real life, everyone knows sharks are perfectly lovely creatures that hold down good jobs, drive responsibly in hybrid cars, and almost never prey on humans. In popular media, however, they’re vicious aquatic bastards who like nothing better than to sneak up on unsuspecting swimmers and devour them as gruesomely as possible, preferably in front of an audience. ...

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Jun 15, 2009
PS2 Feature | Okami
Splinter Cell Conviction

Sam Fisher’s gone through some midlife crisis-sized changes over the past couple of years. One minute he’s a tortured emo agent on the run, with as little respect for the law as he does for kept facial hair. The next he’s a malicious murderer, who makes Jack Bauer look like Jack Osborne.

Above: From badly groomed to just plain bad

The Conviction of 2007 has heavy influences from ...

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Apr 20, 2009
PS2 Feature | Okami
PS2 - Okami - The Top 7… greenest games

How noble, the human species! Once a year we selflessly take a break from wrapping products in toxic plastics and burning piles of old tires to appease this stupid, stupid planet we live on. How dare it demand more trees, breathable air and animals that don’t choke to death on our trash? ...

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Oct 20, 2008
PS2 Feature | Okami
PS2 - Okami - The Top 7... Little heroes in big worlds

Our weekly Top 7 lists usually cover timeless topics that could probably post any point throughout the year. But this week, with the newly released, critically fellated LittleBigPlanet inspiring countless cases of tiny heroes roaming gigantic worlds, we wanted to be a bit timelier and celebrate the very best of the very small. ...

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Aug 1, 2008
PS2 Feature | Okami
PS2 - Okami - Top 10 Entries on Top 10 Lists

If you’ve been reading gaming lists - magazine, internet or bar napkin - for as long as we have, then you’ve probably noticed a number of inclusions that seem to always make it. It’s like you can’t have a “Defining Moments”, “Worst whatever” or “Underrepresented blah” list without mentioning what every reader assumes will be the top pick. ...

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Mar 26, 2008
PS2 Feature | Okami
PS2 - Okami - Five reasons you suck if you don't play Okami If you didn't go out and buy Okami, you suck. Period. Okami is one of the best games that hardly anyone played. Despite having received rave reviews and numerous awards - including our very own “Too Beautiful to Live” accolade - sales for the title were lackluster. What the hell, gamers? Do you want to play crap like Deer Hunter 17 and Bratz: Inappropriately Sexed-Up Pre-Teens all your life?Luckily, the Wii version of Okami is just ...
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Mar 10, 2008
PS2 Feature | Okami
PS2 - Okami - Top 7... Death Rattle Games

We'd like to think that every developer sets out to make the perfect game. But as budgets swell, stockholders throw tantrums, and release dates draw near, there's a whole myriad of snafus can explode in the face of well meaning folks. Plenty of games spit in the eye of gamers’ expectations and miscarry at retailers every year - that’s not special. These games are the great white whales that tanked so hard they dragged entire companies down with them. ...

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Dec 18, 2007
PS2 Feature | Okami
18th Dec, 2007 There are some things that developers and publishers just don't want you to know. And given the unnaturally high number of game announcements, hardware revelations, industry shake-ups, and all round cool things going on this year, they've wanted you to not know a lot during 2007. Thankfully though, the internet exists, and thus nothing is sacred. That's the eternal irony of the games industry. It's a business which tries to shroud itself in secrecy, but whose patrons congregate ...
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Feb 22, 2007
PS2 Feature | Okami
1) It lets you control time One of the most visually-appealing and useful abilities is being able to control the time of day by drawing either a sun or a moon in the sky. Draw a moon and the bright sky will be slowly consumed by bleeding black ink, bringing with it nightfall. Draw a sun and a gorgeous spinning orb of heavenly glory makes it sparkle and scares off tougher enemies. This becomes more and more useful later in the game when certain missions only become available at a certain time ...
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