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3 Jun 2008
PS2 Feature | Karaoke Revolution Volume 2

With the recent announcement of Guitar Hero World Tour, not to mention hints towards a Rock Band sequel, music-based games are undoubtedly more popular than they were a few years ago. One need only look at the recent slate of rereleases like the XBLA port of Rez or Samba de Amigo for the Wii ...

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30 Oct 2009
PS2 Feature | Katamari Damacy
PS2 - Katamari Damacy - Halloween masks!

So you didn’t have a Halloween costume this year. Boo hoo. Well, GamesRadar will come to the rescue yet again. All you need is some paper and a printer (and some scissors to cut out the eye holes), and you’ve got yourself a quick last-minute Halloween costume in, well, a minute! You’ll be the star of party. Or you’ll just be laughed at ...

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12 Jun 2009
PS2 Feature | Katamari Damacy
You never knew they were so wrong... ...
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5 May 2009
PS2 Feature | Katamari Damacy
PS2 - Katamari Damacy - The most stupidly stupid game scenarios ever

Strange, unusual, and utterly bloody ridiculous.  ...

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5 Jun 2008
PS2 Feature | Katamari Damacy
PS2 - Katamari Damacy - Game names corrected by spell check

You know that red line that pops up in Word, Firefox or any other program with a spell check? It's helpful, don't get us wrong, but they really should spend some time working on spell check's virtual intuition. When we typed "Firefox," just now while writing this article, the red line asked if we meant "firebox." Um no, we didn't. And that's what happens countless times every second across the world when people type in video game names - ...

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5 Nov 2007
PS2 Feature | Katamari Damacy
5 Nov, 2007 Ask any seasoned stick-twiddler to name a genuinely original game from the last five years and chances are that the first name that pops into their head is Namco's brilliant Katamari Damacy. Based on the fairly out-there premise of rebuilding the cosmos by rolling around a magical sticky ball, Katamari wooed gamers not just for its innovative core gameplay mechanic, but also its irresistible characters and bonkers style. We fell in love the moment we first saw the intro, which, if ...
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11 Aug 2009
PS2 Feature | Killer 7

In a medium full of perfect teeth, washboard stomachs and breasts that have their own gravitational pull, it’s rare to see characters with disabilities. But they do exist… and they’ve done some badass things. Be it killing gods, eating hardened soldiers or even creating the Nintendo universe; being physically challenged never got in the way of this bunch’s fun.

The End

Disabled and deadly in: Metal Gear Solid 3: ...

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20 Mar 2009
PS2 Feature | Killer 7

Amongst the games, press releases and bulging envelopes of cash curiously marked '9/10, yeah?' that we receive from publishers each day we also get clothing. Mainly T-shirts of random ill-fitting sizes. And they fall into three categories: Outdoors, Indoors, and Bin. ...

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26 Mar 2008
PS2 Feature | Killer 7
PS2 - Killer 7 - Interview: Suda51 The eccentric games developer and Grasshopper Manufacture CEO Goichi ‘Suda51’ Suda has found fame for his last two big-name games - No More Heroes and Killer 7 - but as a producer, he’s got a list of innovative hits as long as an elephant’s nasal spray. These include Michigan: Report from Hell, which takes place entirely behind a film crew’s camera, and soon-to-be-DSed adventure game The Silver Case. He’s ...
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21 Mar 2008
PS2 Feature | Killer 7
Legions of exasperated gamers whined that Kratos' escape from the bowels of Hell - complete with rotating columns of bladey cartilage, platforms of bone and two huge towers of spinning blades - was 'stupid', 'cheap' or 'toohardIwantmymummy!' but we loved it. ...
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