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  • 1) It lets you control time One of the most visually-appealing and useful abilities is being able to control the time of day by drawing either a sun or a moon in the sky. Draw a moon and the bright sky will be slowly consumed by bleeding black ink, bringing with it nightfall. Draw a sun and a gorgeous spinning orb of heavenly glory makes it sparkle and scares off tougher enemies. This becomes more and more useful later in the game when certain missions only become available at a certain time
  • Look around. You'd almost think companies were never going to release a PS2 game ever again. We're constantly being bombarded with images of the latest and greatest upcoming titles for the PS3, 360 and the Wii. One thing that's easy to forget in all the next-gen hype, though, is that there are over 100 million PS2s out there in the world. With those kinds of numbers, publishers would be crazy to quit cold turkey. As a matter of fact, there are still lots of PS2 titles coming - they're just not
  • This guide will tell you everything you need to know about beating the games many bosses. Other than that, well let you explore the game as you see fit - we wouldnt want to spoil too much now, would we? 1) Firemane This battle will be much easier if you know the Blizzard spell, so buy it before venturing into the Garamscythe Waterway. Use Protect on Amalia and Vaan to protect them from the Firemanes attack, and rely on Amalias Potion supply to keep them healthy. Meanwhile, take Fran a fair
  • Well, this was an unexpected surprise. Sony generously decided to hand out a completely free, ten-car and one track teaser demo of Gran Turismo HD to any PS3 owners who wants it. Granted, this isn't GT 5 - it's just an enhanced version of GT 4 - but we'll take it. Your prize for waiting for 650MB to download is a clearly beautiful race game that, and were not exaggerating, looks streets ahead of anything else available. The cars are fantastic models and they look incredibly sharp. There are no
  • Theres never a backlash when it comes to Gran Turismo - the public loves the series so much, it can get away with practically anything. Poor old Gran Turismo 4 was delayed a million times and wasnt quite as online as Sony said it would be, but still we adored it and bought it without any fuss. Gran Turismo 3 shouldve been a PS2 launch game, but arrived two years later, but we didnt care then either. And it looks like well be waiting until 2008 for the PlayStation 3 version of Gran Turismo 5,
  • The fourth title in the series was a labor of love. Twenty programmers, 40 artists and another 20 or so pen-pushers all came together under the guidance of Mr. Yamauchi to create Gran Turismo 4. It was delayed to hell - but we didnt really care. It had its online options removed, but we didnt really care either. The game mechanics were the same, and perhaps too similar to previous games. Common complaints like lack of car damage, no damn Ferraris, and the robotic enemy drivers werent
  • Gran Turismo 3 was the first game most of us on saw running on PlayStation 2, thanks to the “GT 2000” demo that appeared alongside PS2 when it launched in Japan in March 2000. A little more than a year later wed get the final version of GT3, and boy did it ever show off PS2 to the maximum. Even now, loading up the six-year-old PS2 game is a staggering event. Religious, even. It still has the power to shame the puny efforts being put out by other game-makers today, thanks to its
  • Real men play sports, drink beer, and know a thing or two about fixing cars. They don't know the difference between the starship Enterprise and Starship Troopers, and they don't fool around or play any games - at least, not ones like these. We're talking about the sorts of games that can be landmines of embarrassment waiting to explode, ruining your image as a somewhat normal guy. Or worse yet, the ones that are so appealing to the opposite sex that you may never get your hands on your
  • There were still no Porsches or Ferraris, but what the hell. Gran Turismo 2 came out in December of 1999, just when the world was starting to get excited about PlayStation 2. That didnt matter though - GT2 was a staggering creation that squeezed more out of PSone than had ever seemed possible before. The feel and system was pretty much unchanged from GT1, apart from two enhancements - the number of cars went from under 200 to well over 600, and the tracks were boosted from the mid teens to
  • For every Eddie Murphy there's a Chris Tucker. For every Coke there's a store-brand Cola. For every Mario, a Luigi. You get what we're talking about, right? Lurking in the shadow of every premium product, there's a low-grade, cheapo version. We're pretty sure without this good/bad, yin/yang balance the world would cease to spin on a level axis and topple into a black hole. More than anywhere (except possibly Hollywood film actors and breakfast cereals) this applies to games. We've lost count

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