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Would you look at that, a whole new podcast done sprung up unnerneath our feet! If’n we was a bettin’ folk, we’d rightly say this week’s podcast is a durn-tootin’ romp-a-bout filled with tales of lyin’, cheatin’ and some other such nonsense. Then we scoot on to topics akin to Rock Band, Force Unleashed, Mega Man 9 and a whole mess more.
Give ol’ T-Dar a try, ya shan’t regret it!
Fact: Bruce Lee is better than Chuck Norris. Lee never hawked Bowflexes in his quest for the perfect mixed martial arts form. Lee kicked Norris’ ass in Way of the Dragon. And it was Lee who brought his proprietary blend of Kung Fu kickass-ery to the mainstream with his wild whoops, and a roundhouse kick that packed more power than the millions of stale internet jokes about his co-star. So why all the Lee love on a videogame site?
O HAI! I didn’t see you click in. I’m one of the co-hosts of GamesRadar’s super-ific, fantastical podcast, TalkRadar. What started out as an excuse for us to bite back at the internet and industry that feeds us quickly gained a following we weren’t quite expecting. That other podcast you like? This one’s funnier, better even.
This article and its accompanying video contain spoilers. You’ve been warned. If you’re curious about what happens in Star Wars: The Force Unleashed, but don’t want to spend more than a minute thinking about it, we’ve got you covered.
Invincibility is nice. Infinite ammo and armor are pretty useful, too. Level skipping is a lazy gamer's dream come true...
Cheating, though, can be so much more! Why ask for an extra life when the right code will give you an entire army, or the power of a god? Why settle for a shortcut when hidden humor, violence, sex and evil are waiting to be discovered?
After a long two-week absence, Shane Patterson rejoins the crew just in time to celebrate TalkRadar’s 18th birthday. With our podcast finally old enough to vote, buy cigarettes and go to the mall by itself, we briefly put aside our usual yammering for a weirdly serious talk about the ethics of software piracy.
There’s probably no genre more reviled than movie-based titles. We think it’s agreed upon that most of these games generally suck. And we get it. With the development team having to hit a specific release date, there is no way programmers have the necessary time to make a stellar title. That’s why we get crap like Enter the Matrix. More often than not, we get titles that take great liberty with the material.
We look at the ace bits of atrocious games
We’ve got a confession to make that goes against most critical response: we quite liked Need for Speed: ProStreet (at least on consoles). It was a competent and relatively accurate recreation of organized competitive racing events. Unfortunately, what ProStreet did at the same time was completely remove the essence of what made a Need for Speed game, leaving a dry approach to simulation in its place.