=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ______ _______ _ ______ _____ __ __ ______ | ____/\|__ __|/\ | | | ____| __ \ /\ | \/ | ____| | |__ / \ | | / \ | | | |__ | |__) | / \ | \ / | |__ | __/ /\ \ | | / /\ \ | | | __| | _ / / /\ \ | |\/| | __| | | / ____ \| |/ ____ \| |____ | | | | \ \ / ____ \| | | | |____ |_|/_/ \_\_/_/ \_\______| |_| |_| \_\/_/ \_\_| |_|______| _____ _____ _____ |_ _|_ _|_ _| | | | | | | | | | | | | _| |_ _| |_ _| |_ |_____|_____|_____| =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= _____ _ _ _____ _____ ___ ____ __ __ _____ _ _ _____ _____ ____ |_ _| | | | ____| |_ _/ _ \| _ \| \/ | ____| \ | |_ _| ____| _ \ | | | |_| | _| | || | | | |_) | |\/| | _| | \| | | | | _| | | | | | | | _ | |___ | || |_| | _ <| | | | |___| |\ | | | | |___| |_| | |_| |_| |_|_____| |_| \___/|_| \_\_| |_|_____|_| \_| |_| |_____|____/ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ FATAL FRAME III: THE TORMENTED FAQ/Walkthrough System: Playstation 2 Written by: Berserker (aka. berserker_kev, Berserker93, or Kevin) Started: November 9, 2005 Email: berserker_kev@yahoo.com This document Copyright 2005 - 2008 Kevin Hall (Berserker) Fatal Frame III: The Tormented (c) Tecmo CO., LTD 2005. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ ------------------------------------------------------------------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Version History -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ------------------------------------------------------------------------------- Version 1.0 - (November 21, 2005) - The walkthrough portion is finished for the most part, but there is still tons more that I need to add to the other sections. The headings for each hour in the walkthrough should be finished by the next update. Version 1.1 - (November 25, 2005) - Added a new section for extra hints and nightly item pickups. A few more ghosts have been added to the walkthrough section (Screaming Woman, Man in Screen, Girl atop Ladder...etc.). Version 1.2 - (December 1, 2005) - I am in the process of redoing the ghost list section. I have changed the Secret Ghost List to the Numbered Ghost List since I didn't know they were all numbered until the second playthrough. Added "Notched Arrow Key" and "Alternate Ending" to the secrets section and the walkthrough. Also, "Prologue Night" was changed to "Daydream". Version 1.3 - (December 3, 2005) - The numbered ghost list is up, but I am still missing a few ghosts which I have noted at the beginning of the list. Version 1.4 - (December 9, 2005) - Numbered Ghost List is complete with a bunch of help from some readers. Miscellaneous section has a few more extras and the walkthrough was updated here and there for the extra ghosts that were found. Finally found out when to open that trap door in the Attic Room (look at Hour XIII). Version 1.5 - (December 19, 2005) - I have added a Main Objective list to the beginning of each Hour to help people that don't want to have the game spoiled for them. Also added several miscellaneous secrets to the miscellaneous section (Faces on the wall, Standing Girl photo, etc.) and an Unknown Ghost List. Version 1.6 - (January 23, 2006) - Added many notes about ghosts that only appear on the second playthrough, a few extras in the miscellaneous section, an extra note about Mirror Woman, and updated Woman Beyond Bars' description a bit. Version 1.7 - (May 2, 2006) - Corrected a few mistakes here and there. "Sunlight" Key is now "Light" Key. Also added a Type 61 Film location for the Kimono Room of All God's Village and an alternate way to get ghost #199. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ ------------------------------------------------------------------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Sections =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------------------------------------------------------------------- Section I: Introduction . . . . . . . . . . . . . . . . . . . . . . . [IN00] Section II: The Basics . . . . . . . . . . . . . . . . . . . . . . . . [BS00] Section III: Walkthrough . . . . . . . . . . . . . . . . . . . . . . . [WT00] - Zero Hour - The Calling (Daydream) . . . . . . . . . . . . [HR00] - Hour I - The Sign . . . . . . . . . . . . . . . . . . . [HR01] - Hour II - The Manor of Sleep . . . . . . . . . . . . . . [HR02] - Hour III - The Subduing Song . . . . . . . . . . . . . . [HR03] - Hour IV - The Evil Dream . . . . . . . . . . . . . . . . [HR04] - Hour V - Vanishing . . . . . . . . . . . . . . . . . . [HR05] - Hour VI - The Sacrificial Pillar . . . . . . . . . . . . [HR06] - Hour VII - The Hanging Prison . . . . . . . . . . . . . . [HR07] - Hour VIII - The Vacant Dream . . . . . . . . . . . . . . . [HR08] - Hour IX - The Unleashing . . . . . . . . . . . . . . . . [HR09] - Hour X - The Piercing of Soul . . . . . . . . . . . . . [HR10] - Hour XI - The Last Passage . . . . . . . . . . . . . . . [HR11] - Hour XII - The Ceremony of Commandment . . . . . . . . . [HR12] - Hour XIII - Calling of the Tatoo . . . . . . . . . . . . . [HR13] - Final Hour - The Abyss of the Horizon . . . . . . . . . . . [HR14] Section IV: Ghosts . . . . . . . . . . . . . . . . . . . . . . . . . . [GH00] - Nightly Ghost List . . . . . . . . . . . . . . . . . . . . [GH01] - Numbered Ghost List . . . . . . . . . . . . . . . . . . . . [GH02] - Unknown Ghost List . . . . . . . . . . . . . . . . . . . . [GH03] Section V: Notes & Secrets . . . . . . . . . . . . . . . . . . . . . [NS00] - Notes . . . . . . . . . . . . . . . . . . . . . . . . . . . [NS01] - Secrets . . . . . . . . . . . . . . . . . . . . . . . . . . [NS02] - Miscellaneous . . . . . . . . . . . . . . . . . . . . . . . [NS03] Section VI: Hints . . . . . . . . . . . . . . . . . . . . . . . . . . [HS00] - Helpful Hints . . . . . . . . . . . . . . . . . . . . . . . [HS01] - Nightly Item Locations . . . . . . . . . . . . . . . . . . [HS02] Section VII: Everything Else . . . . . . . . . . . . . . . . . . . . . [EE00] - Copyright - Special Thanks - Contact Info _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ _____ |_ _| [WT00] _____ | | _______ | atal - - - - - - - - - - - - - - - - - - - - - - - - - - - - | he |____ \ INTRODUCTION \ | | rame - - - - - - - - - - - - - - - - - - - - - - - - - - - - | ormented | _| |_ | | |_____| | Ah, what a great way to end the trilogy on PS2! Fatal Frame III is just as good as its predecessors in every way. This time the story is a little deeper thanks to the constant return to Rei's house and investigation of The Manor of Sleep and all surrounding phenomena. This is my first FAQ for one of my favorite types of genres (survival horror) and I hope you enjoy it...I know I sure did while typing this out. This walkthrough is designed to help you get through the main game of Fatal Frame III and will point out all the photographable ghosts to help complete your ghost list. Every word that is capitalized in the walkthrough represents either a key item, normal item, ghost, or file. All the ghosts listed in the walkthrough are listed on the Nightly Ghost List in the fourth section in the same order you will run across them and in the Numbered ghost list with their respected numbers. And yes, I know that the prologue hour isn't named in the actual game, but I wanted to name it myself. If you have anything that you would like to add then send me an email. I have stayed away from anything dealing with the storyline or cutscenes to avoid spoilers, but I cannot guarantee that this FAQ is totally spoiler-free. Any comments, suggestions, questions, etc. are always welcome. Email me at berserker_kev@yahoo.com. Also, if you find any errors in this FAQ (I don't care how little of an error), then please email me about it. -- Berserker _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ _____ _____ |_ _|_ _| [BS00] _____ | | | | _______ | atal - - - - - - - - - - - - - - - - - - - - - - - - - - - - | he |____ \ THE BASICS \ | | rame - - - - - - - - - - - - - - - - - - - - - - - - - - - - | ormented | _| |_ _| |_ | | |_____|_____| | (default controller setup) -- Field Mode ----------------------------------------------------------------------------- | Left analog | Moves Character | |-----------------------------------------------------------------------------| | Right analog | Controls flashlight direction | |-----------------------------------------------------------------------------| | D-pad | Select Menu | |-----------------------------------------------------------------------------| | Start | Menu | |-----------------------------------------------------------------------------| | Select | Pause | |-----------------------------------------------------------------------------| | L1 | Open Notebook | |-----------------------------------------------------------------------------| | L2 | Open Map | |-----------------------------------------------------------------------------| | R1 | N/A | |-----------------------------------------------------------------------------| | R2 | N/A | |-----------------------------------------------------------------------------| | Square | Run | |-----------------------------------------------------------------------------| | X | Pick up item, Confirm | |-----------------------------------------------------------------------------| | Circle | Special Player Abilities (Flash, Sacred Stone, Hide) | |-----------------------------------------------------------------------------| | Triangle | Equip Camera | |-----------------------------------------------------------------------------| | R3 | N/A | |-----------------------------------------------------------------------------| | L3 | N/A | ----------------------------------------------------------------------------- -- Finder Mode ----------------------------------------------------------------------------- | Left analog | Move finder | |-----------------------------------------------------------------------------| | Right analog | Move character in finder mode | |-----------------------------------------------------------------------------| | D-pad | Change film | |-----------------------------------------------------------------------------| | Start | Menu | |-----------------------------------------------------------------------------| | Select | Pause | |-----------------------------------------------------------------------------| | L1 | Use upgraded lens | |-----------------------------------------------------------------------------| | L2 | Increase finder speed | |-----------------------------------------------------------------------------| | R1 | Take picture/Evade | |-----------------------------------------------------------------------------| | R2 | Change upgraded lens | |-----------------------------------------------------------------------------| | Square | Increase finder speed | |-----------------------------------------------------------------------------| | X | Take picture/Evade | |-----------------------------------------------------------------------------| | Circle | Special Player Abilities (Flash, Sacred Stone) | |-----------------------------------------------------------------------------| | Triangle | Unequip Camera | |-----------------------------------------------------------------------------| | R3 | Zoom out | |-----------------------------------------------------------------------------| | L3 | Zoom in | ----------------------------------------------------------------------------- While fighting you will need to take advantage of these advanced abilities which each character will possess once they find the camera obscura: > Shutter Chance - When fighting a ghost and the indicator in the middle of the camera turns to a bright red, you will have an opportunity for a Shutter Chance or Fatal Frame. A ghost must be hit at the moment it is about to attack in order to initiate these special abilities. A Shutter Chance will interrupt and slightly stun the ghost stopping its attack. > Fatal Frame - A Fatal Frame can be initiated during the Shutter Chance window, but the ghost usually has to be extremely close in order for it to work. A Fatal Frame will stop the ghost from attacking and send it flying back, leaving it open to a combo. The Fatal Frame damage will vary depending on the type of film used. > Combo - Once a Fatal Frame has been initiated, the staggering ghost will be open to a combo. Keep the camera indicator directly on the ghost until a bright red color flashes on the screen, then snap another shot to quickly start a combo chain. The ghost will fly back once again and will be open to another combo attack. As long as the ghost is still in range, you can keep adding more shots to the combo as long as you can keep up the timing for each shot. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ ------------------------------------------------------------------------------- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- CHARACTERS -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------------------------------------------------------------------- -- Rei Kurosawa The protagonist of the main story and freelance photographer. Since losing her boyfriend in an accident, Rei has found herself drawn into the "Manor of Sleep" which she sees every night in her dreams. She is desperately trying to solve the mystery connecting the Manor of Sleep to the Curse of the Tattoo. Unique Abilities - Flash: Flash will allow Rei to send the ghost flying back at any time, and will leave it open to a shutter or Fatal Frame. Rei will start out with a certain amount of flashes per night once the ability has been received. Exit and reenter the dream world to change the amount back to default. -- Kei Amakura A non-fiction writer conducting research into folklore and urban legends. Also drawn into the Manor of Sleep, he is able to provide Rei with various kinds of information. His Spirit Power is weak, and he finds it difficult to fight off the ghosts that attack him. Instead he relies on wealth of background knowledge and superior health to help him confront the Curse of the Tattoo face to face. Unique Abilities - Hiding: Kei is able to duck down along the side of any wall-type section in order to hide from a ghost. While it is not totally useful, it will help out a bit when Kei does not have the camera obscura. As long as the filament on the bottom right hand side of the screen is blue, the ghost does not see Kei, but if it changes to red, then the ghost knows where Kei is. -- Miku Hinasaki Lives in Rei's house, where she works as Rei's assistant. Since being drawn into the Manor of Sleep, she has regained her lost Spirit Powers. She, too, is trapped inside the Manor of Sleep, lured there by the vision of her dead brother. Her strong Spirit Powers enable her to use the Camera Obscura to the utmost of its abilities. Unique Abilities - Sacred Stone: Sacred Stone will allow Miku to slow down time momentarily and will help you to get a shutter or Fatal Frame shot much easier if done correctly. - Double: With this function Miku can charge one shot, then charge an extra shot right behind the first for double damage. To do this properly, charge the camera on a ghost until all the icons are lit up, then hold the shoot button to charge an extra shot around the icons of the first. Let up on the shoot button and you will cause double damage to the ghost targeted. If you let up during a shutter chance and achieve a Fatal Frame shot, then the rest of the combo shots in the Fatal Frame combo will hit for double damage as long as you time the shots just right. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ _____ _____ _____ |_ _|_ _|_ _| [WT00] _____ | | | | | | _______ | atal - - - - - - - - - - - - - - - - - - - - - - - - - - - - | he |____ \ WALKTHROUGH \ | | rame - - - - - - - - - - - - - - - - - - - - - - - - - - - - | ormented | _| |_ _| |_ _| |_ | | |_____|_____|_____| | Please not that some of the ghosts that I have listed in the walkthrough will ONLY appear on the second playthrough. For some of the secret ghosts, you will have to have the "Sense" function equipped for their presence to be given away. Each Hour (or night if the hour is long) now contains a Main Objective list for those of you who are looking for hints, but do not want the game spoiled for you. The Objective list is purposely brief as to avoid spoilers and only consist of the requirements to make it through each hour. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ -- DAYDREAM \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\ =============================================================================== =-=-=-=-=-=-=-=-=-=-=-=-= Zero Hour - The Calling =-=-=-=-=-=-=-=-=-=-=-=-=-=-= =============================================================================== _ _ _ _ _ _ _ _ _ _ _ _ _ =-= REI KUROSAWA =-= _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\ "Stay here, forever." _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ [HR00] -- Main Objective 1. Open the door to the Engraving Shrine. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ =-= Grave Courtyard =-= Use this chance to get the feel of the camera. Triangle will equip and unequip the camera or switch between what is referred to as field mode and finder mode. While in finder mode (camera equipped) use the left analog to move the camera around and use the right analog to move your character. Press X or R1 to take snapshots. Snapshots can be viewed anytime through the "Photos" menu of the main menu. When you are ready, walk straight ahead past the graves and go through the door in the back. =-= Hall with Tatami =-= The door in the back is now locked. Ah the tension! Go to the left in the next room and snap a shot of THE TURNED BACK MAN while looking through the lattice. He will stay there until you go past the lattice via the left side. Up the stairs on the left side, move toward the door way in the back and quickly snap a shot of BECKONING YUU through the doorway in the distance. In the area where the ghost was, as you go by the wall that separates the hall from the room off to the left side WANDERING MOTHER and WANDERING DAUGHTER will appear on the other side of the wall. You must be ready for them, and will need to go around the wall and snap a shot very quickly. To get to the next room, go through any door - they all lead the same way. If you decide to go up the stairs to the second floor, a Man in White will attack you. Go through any of the doors to escape him. If you die within this room or the next you will start in the Garden Corridor and be able to continue. =-= Barred Hallway =-= After the mirror is passed, as you come upon the lattice on the side, snap a quick shot of the LATTICE WOMAN. Don't run up to the lattice, snap a shot right when the camera angle shows her. As you come upon the area where snow is falling through the hole in the roof, a Hidden Face Man will attack. He's vastly against snapshots, so run from him and go through any of the doors ahead to escape him. =-= Garden Corridor =-= On the left and right side a GIRL IN HALLWAY will appear in the hall of each side. Take a pic of them both and go through the double doors in the middle of this area. =-= Shrine Courtyard =-= Down the stairs and straight ahead a little ways, you will have to be extremely fast to get a shot of DISAPPEARING YUU. Go through the door ahead. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ -- FIRST NIGHT \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ =============================================================================== =-=-=-=-=-=-=-=-=-=-=-=-=-=- Hour I - The Sign -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =============================================================================== _ _ _ _ _ _ _ _ _ _ _ _ =-= REI KUROSAWA =-= _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_ "I didn't want to survive!" _\_\_\_\_\_\_\_\_\_\_\_\_\_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ [HR01] -- Main Objectives 1. Get the Camera Obscura from the Hearth Room. 2. Take a picture of Impaling Girl and Crouching Woman in the Corridor. 3. Defeat the Wandering Mother and Daughter. 4. Walk into the Foyer. 5. Grab the Camera Obscura from Yuu's Room, develop the film, and give the developed pic to Miku. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ =-= Foyer =-= To the left, there is a gate with a "Notched Arrow" lock design on it, which cannot be opened at the moment. Go down the hall straight ahead and grab the HERBAL MEDICINE in the dresser at the end. If you must snap a shot of every ghost in the game, then I would very much recommend that you save your game before going to the Partitioned Room since the one in there is extremely hard to catch your first time. Go up the steps and through the door on the left end. =-= Partitioned Room =-= As you walk into the room a GIRL IN STUDY will pass by behind the lattice window on the right. In order to snap a shot of her, you must run toward the lattice window, equip the camera, and take a pic of her quickly, while she is by the lamp on the other side. By the alcove, in the back right side of the room, pick up the MEMO IN SHAKY HAND. The door in the back is sealed so exit the room. =-= Foyer =-= Through the connecting hallway in the back right snap a shot of the DAUGHTER AT DOOR when walking up to the door that leads to the Hearth Room. =-= Hearth Room =-= As you walk up to the pot, take a quick pic of WANDERING MOTHER and WANDERING DAUGHTER. The door in the back is sealed and the ladder will only lead up to a door that is locked with a "Bellflower" design. Go toward the stairs on the left side and quickly snap a shot of the 2nd FLOOR WOMAN. Continue up the stairs to see a cutscene. At the end of the cutscene you will find the CAMERA OBSCURA w/files. Save your game at the Blue Lantern and go through the door. =-= Corridor =-= Notice the strange bell noise? Down the hall and around either side you will find a peephole. Look through the hole and use the camera to snap a quick shot of the IMPALING GIRL. If this is your second playthrough, snap a shot of PEEPING GIRL as well after Impaling Girl (she's hard to miss). Look through the lattice on the side of corridor and take a snapshot of the CROUCHING WOMAN. She will leave you with an undeveloped photo. As you leave the room, and go by the bars, a LATTICE WOMAN will appear. Go back out of the room and save your game. =-= Hearth Room =-= About midways down the stairs, MOTHER DOWNSTAIRS and DAUGHTER DOWNSTAIRS will appear. Snap them both and try to open the door that leads to the Foyer. Holy lord that was awesome! The Wandering Mother will attack you after the cutscene. BATTLE controls are added to your files before the battle. Do not stay in finder view the whole time while fighting her, unless she is in view. She will teleport constantly to a different side of the room and try to grab you. Use Type 14 Film on her since she poses little threat. Target the head of the mother with your camera as she comes up to you and let it charge. Right when she holds up her arms and when her mouth opens, the circle on the camera will turn red allowing you to get a shutter shot in on her. If you wait until she lunges, you will take quite a bit of damage from her with your snapshot. After the battle, go back to the Foyer. =-= Foyer =-= Walk toward to the end of the hall and stop. Equip your camera and take a snapshot of the CROUCHING WOMAN. Look for her legs by the wall. Walk straight ahead to activate a cutscene. =-= Rei's Room =-= Once you are through looking around, go outside and downstairs to talk to Miku. =-= Hallway =-= Miku will give you LETTER FROM KEI 1. It's a good idea to explore the Rei's house just a bit to get familiar with each room. When you're ready, go to Yuu's room, which is upstairs right across from Miku's Room. =-= Yuu's Room =-= After the cutscene grab the ON THE URBAN LEGEND notebook off of the desk. The notebook also contains a newspaper on SERIES OF VANISHINGS ACROSS REGION. Grab the LETTER FROM KEI 2 off the shelf along with the CAMERA OBSCURA and the MUSTY FILM. Go back downstairs and develop the film in the dark room. =-= Dark Room =-= Walk to the middle and the camera angle will show you where to develop it. After developing the film go back to the living room and talk to Miku. =-= Rei's Room =-= Now you will have the choice of when to visit the Manor of Sleep by checking the bed and when to save by checking the Camera Obscura. Save your game and then check the bed to go to the Manor of Sleep. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ -- SECOND NIGHT \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\ -- Main Objectives 1. Take a picture of the door that the Woman in Corner runs to. 2. Take a picture of the Man Stopped Dead ghost in the Stairs Hallway. 3. Collect the Burnt Passport beside the woman in the Room with Blind and walk away from her. 4. Approach the door to the Hallway in the Living Room and answer the phone. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ =-= Foyer =-= You might want to switch to your Type 7 Film for now to avoid wasting the Type 14 on random ghost. You can go back to your room anytime during the game by opening the door in the back of the Foyer. Walk down the hall ahead and take a shot of ESCAPING WOMAN. You will have to take a pic as soon as you equip your camera after the camera angle switch in order to catch her. She really lives up to her name! If you want to grab a few more pics of ghost then go back to the Hearth Room. =-= Hearth Room =-= As you go up the stairs DOWNSTAIRS DAUGHTER will appear below the stairs. Equip the camera and point it downward to snap a quick shot of her. You have to get that perfect angle through the stairs in order to catch her. Start from the bottom and run (don't walk) up the stairs and stop the second you hear the chime. Point down and you should have the perfect angle to snap her after stopping. Save your game and take the HERBAL MEDICINE from below the stairs. The Downstairs Daughter ghost will attack you. Like the ghost in the first dream she will teleport a bunch, but she gets even worse. If you stay in finder view, make sure to constantly move around so she can't grab you as easily. For her attack, she will instantly teleport toward you and try to grab you - this is your chance for a Fatal Frame (if this is your second playthrough). You can get a shutter chance as she floats by you. Use Type 14 film to take her out quickly since you don't get many heavy damage chances because of her constant teleporting. Now it's time to go back to stalking that girl. Return to the Foyer after the battle. =-= Foyer =-= Go through the door that the girl previously ran over to (Partitioned Room). =-= Partitioned Room =-= While on the other side of the room, grab the TYPE 14 FILM from behind the chest. Go through the door in the back and get ready for one hell of a hard ghost to catch. =-= Stairs Hallway 1F =-= Upon entering the room immediately run towards the bottom of the staircase (straight ahead) and snap a shot of SCREAMING WOMAN. You will have to be extremely quick to catch a shot of her. Your range has to be upgraded some to stand a chance of snapping her. As you raise the camera obscura you will have a slight second in which to snap her photo before she is out of view. As you go up the stairs, equip the camera and be ready for the WOMAN IN CORNER that will run to the hall in the back. =-= Stairs Hallway 2F =-= Upstairs snap a pic of the door on the far left side to see a picture of some stairs. Something is below them. The stairs near the middle of hall will lead you to the 3F Storage Room which contains a TYPE 61 FILM pickup in the back on top of a box. Go downstairs at the other end of hall. =-= Stairs Hallway 1F =-= Grab the EQUIPMENT ALARM w/file from off the shelf. This will help you achieve a Fatal Frame on a ghost. Take a snapshot right when the indicator at the top of the camera in finder mode turns red to get a Fatal Frame. Take a pic of the MAN STOPPED DEAD ghost in the storage area across from you. The small door to the side with the "Four-Point Well" design (be sure to check it for an entry in your notes) is locked for now, so go back upstairs. (Note: You have to take a pic of the door in the 2F Stairs Hallway for the ghost to appear.) =-= Stairs Hallway 2F =-= As you get near the stairs that you first came up, a Wandering Mother will step out from the hall in the back and attack. Use Type 7 film and give her a few Fatal Frames. Her Fatal Frame chance will come as she gets right in the face of the camera. Go downstairs and save your game then go back to the door that you couldn't get through previously on the 2F. =-= Corridor =-= When you reach the end of the hall, go to the room off to the left and snap a pic of the CROUCHING WOMAN. Walk into the room. =-= Room With Blind =-= The section of the room with the bed has some TYPE 61 FILM on the shelf in the middle. Walk up to the woman and try to talk to her to get a BURNT PASSPORT and add a note to your notes. Walk away from the woman to end this dream. =-= Rei's Room =-= Save your game at the Camera Obscura. Go downstairs and examine the counter for a note that Miku left. =-= Living Room =-= Approach the door in the back and the phone will ring. Upon answering the phone, Miku will tell you about the girl and a cutscene will start. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ -- THIRD NIGHT \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ -- Main Objectives 1. Fight the Shadows and the Female Survivor ghosts in the Room with Blind. 2. Receive Yoshino Takigawa's Diary and Photo from Miku. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ =-= Rei's Room =-= Save your game and fall asleep. =-= Foyer =-= Go to the Hearth Room. =-= Hearth Room =-= Grab the HERBAL MEDICINE from under the stairs and go up the stairs. =-= Corridor =-= Take a snapshot of the TORMENTED WOMAN and the ENCIRCLING SHADOW on the other side of the doors with lattice in the Corridor. They can both be caught on the same shot. Leave here and go to the Partitioned Room. =-= Partitioned Room =-= Pick up the TYPE 14 FILM from behind the chest once again and move on. =-= Stairs Hallway 1F =-= Save your game. Once you reach the top of the stairs take a snapshot of the BENDING SHADOW (x3) as they go by in the back. Follow the shadows into the Corridor. =-= Corridor =-= A cutscene will start once you go toward the Room with Blind. =-= Room With Blind =-= These three Black Shadows attack very stangely. They will walk toward you from the girl and begin to bend. Their bending is actually their attack. Let the camera charge to its fullest and give them a shot of Type 14 film as they bend. They always teleport back to the girl after an attack. After you've taken enough damage from them, the Female Survivor (girl) will attack. She will walk toward you while holding out her arms and will try to lunge at you. Right when she gets extremely close is the window of opportunity for a Fatal Frame. Combo her with attacks as she falls back from the Fatal Frame to really increase the damage. All you really need is Type 7 film for her. =-= Rei's Room =-= Save your game and go downstairs. =-= Living Room =-= Talk to Miku and she will give you YOSHINO TAKIGAWA'S DIARY and a photo of YOSHINO TAKIGAWA. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ -- FOURTH NIGHT \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\ =-= Rei's Room =-= Save your game. Want to do a little ghost hunting? Go downstairs if you nodded right then. You will notice a slight graniness as you leave Rei's room. Walk downstairs and look over into the kitchen area for a little surprise. It will disappear if you try to arm your camera. Go into the dark room and leave. Once you go by the Altar Room, on your way back toward the Living Room, a dark shadow ghost will appear in the Altar Room. Snap a pic of it for an extra 500 Pts. Now, get back upstairs. If this is your second playthrough you can snap a shot of CLOSET CHILD in your closet. Other than that, go to sleep. =============================================================================== =-=-=-=-=-=-=-=-=-=-=- Hour II - The Manor of Sleep -=-=-=-=-=-=-=-=-=-=-=-=-=- =============================================================================== _ _ _ _ _ _ _ _ _ _ _ _ =-= REI KUROSAWA =-= _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\ "The pain is spreading." _\_\_\_\_\_\_\_\_\_\_\_\_\_\_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ [HR02] -- Main Objectives 1. Unlock the door to the Stained Corridor and enter the Grave Courtyard. 2. Fight the two Man in Whites in the Stained Corridor. 3. Solve the puzzle in the Storage Room and get the two mandarins key from the Attic Room. 4. Unlock the door to the Round Window Foyer and enter. 5. Answer the phone. 6. Check Miku's desk. 7. Develop the photos from the previous night and give them to Miku. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ =-= Room With Blind =-= Pick up the FOUR-POINT WELL KEY from the area off to the side. This is the key for that small door in the Stairs Hallway 1F in the storage area to the side of the stairs (yes, the one with the moaning). Right as you go into the Corridor a Female Survivor will jump out right in front of you. Equip Type 61 Film and deal with her immediately. It should only take two shots if you get a Fatal Frame. As long as she is alive Black Shadows will keep attacking you even if you take them out with the camera. When you go to leave, you will hear some voices from the Room With Blind...creepy. =-= Stairs Hallway =-= Save your game. Return to the Partitioned Room and Hearth Room to find the usual TYPE 14 FILM behind the chest and the HERBAL MEDICINE below the stairs. As you go up to the stairs that lead to the third floor Storage Room (middle staircase), the MAN UPSTAIRS will appear at the top of the stairs. In the storage area of the 1F Stairs Hallway (down the stairs), use the Four-Point Well Key on the small door. =-= Stained Corridor =-= Take a pic of the hand that is stuck in the wall of the right side of the corridor for an undeveloped photo. On the left side of the corridor go through the door. =-= Grave Courtyard =-= Take a snapshot of the grave to the side with the bluish glow. There is some SACRED WATER in the back right of this area (to the right of the door you used to enter) near the well. Walk up to the well and enter finder view. Aim down toward the opening to take a pic of LURKING WOMAN. The double doors in the back are locked with an image of "Two Mandarins" upon them. Go back to the Stained Corridor and open the small door at the end. =-= Stained Corridor =-= Grab the HERBAL MEDICINE off the floor and walk down the stairs. Walk down the small passage ahead and check the area at the end. Nothing. Make your way back to the Stairs Hallway. On the way back, two Man in White's will attack you. Try to keep them both in view when snapping them. Use Type 14 film to get rid of them a little bit faster since there are two. Like the Female Survivor, they will lunge toward you and try to grab you allowing you to Fatal Frame them or shutter them. After they are disposed of the final Man in White will leave a SLEEPING STONE (1) where he was standing. Grab the Sleeping Stone and go back to the 3F Storage Room where the Man Upstairs appeared. =-= 3F Storage Room =-= As you go up the stairs to the Storage Room snap a quick shot of ESCAPING MAN in the back near the stone puzzle door. For the puzzle door, insert the sleeping stone. Now you will have to move the stones around until each one has a diamond shape in the middle. To do this, move the stone with one slash to the left, the stone with two slashes down two spaces, and the stone with three slashes down one space, and then to the right two spaces. Puzzle Starting ___ ___/ \___ / o \ -----/-------------\----- | ___ ___ | | / \ / \ | /|| 3 | | 2 | |\ / | \___/ \___/ | \ | | | | | | / | | | | \ | o | o-------o-------o | o | \ | | | / | | _|_ | | \ | / \ | / \| o----| 1 | |/ | \___/ | | | -----\-------------/----- \___ o ___/ \___/ Puzzle Solution 1 - to the left one space 2 - down two spaces 3 - down, then to the right two spaces ___ ___/ \___ / o \ -----/-------------\----- | | | | /| o o |\ / | | | | \ | | | _|_ | | / | | / \ | \ | o | o-------o----| 3 | | o | \ | \___/ | / | | ___ _|_ | | \ | / \ / \ | / \| | 1 |-| 2 | |/ | \___/ \___/ | | | -----\-------------/----- \___ o ___/ \___/ =-= Grave Courtyard Roof =-= Walk over to the left until your indicator in the bottom corner turns a slight blue. Look to the left side and snap a photo of the area where your camera turns blue to find a secret ghost (Secret Ghost #5 INVERTED WOMAN). Walk over to the small door on the right and enter. =-= Attic Room =-= Pick up the TWO MANDARINS KEY and the EQUIPMENT "EVADE" w/file in the back of the room. The Evade function will allow you to evade ghost by shooting them as they grab you. A Man in White will attack you as if he knows you just got a new function that needs testing. Use some Type 14 film to dispose of him quickly. Examine the sliding door panel in the back of the room. Rei will notice a joint in the floorboards that is being held by something. You can't do anything at the moment so leave. =-= Grave Courtyard Roof =-= As you start to move across the roof, look below and a ghost will move toward the double doors in the Grave Courtyard area that you need to go back to. =-= 3F Storage Room =-= Go back to the Stained Corridor downstairs and go to the Grave Courtyard. =-= Grave Courtyard =-= A Man in White will burst out in front of you as go to the double doors. You have plenty of room so use any film of your choosing and give him his much desired close-up. Use the Two Mandarins Key on the double doors. =-= Rei's Room =-= Rei will notice some MUSTY FILM in the camera obscura next to her bed. =-= Hallway =-= The phone will ring as you exit Rei's room. Don't forget to develop those photos from the dream when you have time. Pick up the phone to hear a few words from Miku. Oh goodie! Now we have an excuse to go rambling through Miku's room! I bet she has a collage of camera obscuras in the shape of Mafuyu's head on the wall or something. =-= Miku's Room =-= Ok, so it's a normal room... On her desk, pick up the file on YOSHINO TAKIGAWA and the newspaper clipping of PATIENT DISAPPEARS. Rei will also notice a photo of MIKU WITH MAN, which is lying flat on her desk. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ -- FIFTH NIGHT \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ =-= Rei's Room =-= If you check the bed Rei will tell herself that she needs to give the developed pictures to Miku if you have developed them already. Head downstairs and give them to her so she will research them for you. Go back upstairs and head to Yuu's room. Go to the bookshelf to find a book on OCCULTISM and save your game then go to bed. =============================================================================== =-=-=-=-=-=-=-=-=-=-=- Hour III - The Subduing Song -=-=-=-=-=-=-=-=-=-=-=-=-=- =============================================================================== _ _ _ _ _ _ _ _ _ _ _ =-= REI KUROSAWA =-= _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_ "More sacrifices! More blood!" _\_\_\_\_\_\_\_\_\_\_\_\_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ [HR03] -- Main Objectives 1. Take a picture of the Doll Altar East door. 2. Take a picture of Impaling Girl through the peephole of the Corridor. 3. Enter the Doll Altar East, grab the key, and fight the Priestess Girl. 4. Grab the files from the top of the cabinet near the front door. 5. Check on Miku. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ =-= Round Window Foyer =-= Through the double doors in the back, reenter the Grave Courtyard. There is a ghost in the back of the graves, but DO NOT take a pic of her just yet or another ghost up ahead will not appear. =-= Stained Corridor =-= Go through the small door and grab the HERBAL MEDICINE on the floor, then leave. =-= Stairs Hallway (1F) =-= As you walk to the back of the storage area below the stairs, snap a pic of the WANDERING MOTHER that will appear behind you. This ghost will not appear if you have already taken a pic of the daughter in the Grave Courtyard. Make your way back to the Grave Courtyard and take a pic of the HIDING DAUGHTER behind the graves. Head to the 3F Storage Room next. =-= 3F Storage Room =-= Snap a pic of the HIDING DAUGHTER by the railing of the stairs as you come up them. You will need to turn to the left near the top of the stairs. Go back to the Partitioned Room now. =-= Partitioned Room =-= Grab the TYPE 14 FILM behind the chest as usual and take a picture of the WAITING MOTHER midways into the room. She will leave you with an undeveloped photo. Still not done ghost hunting, go back to the Hearth Room now. =-= Foyer =-= On the way to the Hearth Room a WANDERING MOTHER will appear at the intersection of the hall. =-= Hearth Room =-= Grab the HERBAL MEDICINE from up under the stairs as usual. Up the stairs take a pic of the HIDING DAUGHTER behind the cloth in the corner of the room across from the save point. She will leave behind a SCRAP OF PAPER. A Wandering Daughter will now attack you. I suggest giving her some high quality snaps with Type 14 film because of her constant annoying teleporting. =-= Partitioned Room =-= A Wandering Mother will attack you midways into the room where she was before. Punish her for her rude behavior with some low quality Type 7 snaps since she's so easy to Fatal Frame. She will leave behind a picture for you to develop later as she did before. Now, you can finally get back to where you were at the start of this night. Be sure to save your game in the Stairs Hallway on the way back. =-= Round Window Foyer =-= Walk down the lit hallway. =-= Bell Hallway =-= At the intersection a Man in White will appear from the right side and will try to strike you. I would suggest Type 14 for this fight. The Man in White is more aggressive than the ones you fought last night, and they now have weapons. Let the camera charge on him and wait for him to take a swing, then quickly shoot him to take maximum damage. His strike is quicker then you might think so be cautious and shoot quick. Go down the left hall. =-= Projection Room =-= Snap a pic of the film projector. This will give you yet another film to develop. Activate the projector. A GIRL IN BACK will appear behind you as you watch the film. Take a quick snapshot of her. Grab the FILM "IMPALEMENT" from the projector. You can watch the film again without interruption if you want. There is some TYPE 14 FILM on a desk in the back behind a curtain. As you walk up to the type 14 film, if this is your second playthrough, aim your camera up at the pile of books above you and take a pic of BOOK GIRL. Go to the space behind the projector screen to find the FOLKLORE NOTES 1 and EQUIPMENT "TRACK" w/file on the bookshelf. The track function will automatically lock-on to ghost whenever you hold up your camera if there is one in the room. Go through the door in the back of the room. =-= Barred Hallway =-= As you near the bars, take a snapshot of the WOMAN PAST BARS behind the bars. Go through the doorway in the middle of the hall ahead and grab the HERBAL MEDICINE. Stand right where the Herbal Medicine was and move your camera over to the bars and take a pic of the floor of the room on the other side to find a hidden ghost (Secret Ghost #9 HIDDEN CARPENTERS). Continue down the hall and go into the next area through the door. =-= Garden Corridor =-= The door in the middle up ahead is sealed for now. Do not go up to the tree just yet! Turn to your right (Rei's left) and go up to the save point. Save your game and try to open the middle doors. The second after the cutscene ends, raise up your camera and take a pic of yet another GIRL IN BACK. Walk up to the tree in the middle. As you near the stairs that lead down to the tree, take a shot of the HALLWAY GIRL in the back doorway. Snap a shot of the tree to reveal yet another photo that you can develop. Miku will have her work cut out for her when you wake up! On the right of the steps is a STONE MIRROR. Go through the back middle door. (Note: If the Hallway Girl appears before you check the middle doors, then the second Girl in Back will not appear.) =-= Closet Hallway =-= Grab the TYPE 61 FILM from the box on the shelf. There is a UPGRADED LENS "SLOW" w/file on the shelf for your camera. The small door is locked with a "Dianthus" design so go up the stairs. Near the top of the stairs, turn around quickly and snap a shot of the 2ND FLOOR WOMAN. The door at the top is locked so go back to the Garden Corridor. =-= Garden Corridor =-= Save your game and go to the hall where the girl ghost previously was. =-= Garden Hallway =-= Take a pic of the small door near the end of the hall to see a photo of the HAMMERING GIRLS. Examine the door for an extra note. The door at the end of hall is sealed so go back the way you came. When you're near the end of the hallway that leads outside, a Hidden Face Man will rush you like a crazed madman. Equip some Type 14 film and get ready to shoot. His Shutter Chance is right when he starts to swing (on and off). As soon as you can get by him, dash out of the hallway so you'll have a clearer view of him. This ghost is much more aggressive than anything you have fought thus far. Shutter him any chance you get and do it immediately since his window for Shutters does not last that long at all. You can get a Fatal Frame on him if you time your shot just as he is about to swing for the first time. =-= Garden Corridor =-= Go back to the Bell Hallway. Take the middle path so you can unlock the door in the Closet Hallway. =-= Bell Hallway =-= Go through the only door that you haven't gone through on the east side. =-= Hall with Tatami =-= Grab the TYPE 61 FILM near the sliding door on the right side and take a shot of the HAND SUCKED INTO FLOOR (at the small opening near the floor) on the right wall. Go into the room with the kimonos and snatch the TYPE 14 FILM next to the Japanese doll. Both doors at the end are sealed so go up the stairs back in the middle of the room. Inside the drawer of the chest is a SACRED WATER. Go back downstairs and unlock the door in the middle at the back of the room. This will lead you back to the Hearth Room. =-= Hearth Room =-= Go up the stairs and enter the Corridor. =-= Corridor =-= Look through the peephole and snap a shot of the IMPALING GIRL in the room. This will unlock that door all the way back in the Garden Corridor. Head back to the small door of the Garden Hallway. =-= Hall with Tatami =-= In the Hall with Tatami a Woman Brushing ghost will ambush you. I would strongly recommend running into the middle of the room next to the staircase to fight her. She will teleport and swoop in to attack you. Right when she flies toward you will be the chance to Shutter her. She can be extremely hard to snap at times because of her wavy movements. Always remember that she will dive downward then move upward as she gets closer. Use Type 14 film (61 if your good at aiming) and aim carefully. If you do not see her in your view, move around continuously and FIND HER! Continue to the Garden Hallway after defeating her. =-= Doll Altar East =-= Immediately snap a shot of the DOLL ALTAR GIRL upon entering the room. Check the altar to find the BELLFLOWER KEY. As you leave a Priestess Girl will attack. Compared to what you just got through with, this battle isn't too much of anything. Use the Type 14 film and snap her each time she tries to take a swing at you - this is her Shutter window. She will teleport a bit, but she stays visible pretty well. She will leave you with a photo that you can develop and a GRAY DIARY. =-= Rei's Room =-= Snatch the MUSTY FILM from the camera obscura and go downstairs. =-= Living Room =-= Talk to Miku to find out where she heard that song. Rei will add some notes to her notebook. Go develop that film in the dark room from the night before in the Dark Room. =-= Hallway =-= On the way to the Dark Room pick up the LETTER FROM KEI 3, PHOTO OF MIO, and TAPE "MANOR OF SLEEP: A" off the cabinet near the front door. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ -- SIXTH NIGHT \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ =-= Rei's Room =-= Well we still haven't gotten to those photos. Go ahead and listen to the tape (near the foot of Rei's bed), then go downstairs to develop the photos. Go back to Miku's Room when finished for a short little conversation. Return to her room (go back outside, then reenter) to get a BURIED MUMMIES, MANY BONES FOUND, and ABANDONED HOUSE file. In Yuu's Room there is a THE "SPIRIT WORLD" book on his bookshelf. Save your game and go back to sleep. =============================================================================== =-=-=-=-=-=-=-=-=-=-=-=-=- Hour IV - The Evil Dream -=-=-=-=-=-=-=-=-=-=-=-=-=- =============================================================================== _ _ _ _ _ _ _ _ _ _ _ _ =-= MIKU HINASAKI =-= _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\ "Big brother's over here." _\_\_\_\_\_\_\_\_\_\_\_\_\_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ [HR04] -- Main Objectives 1. Check the door in the Great Hall and fight Hidden Face Man to receive the Simulacrum Mask. 2. Fight the Rope Priestess in the Rope Palace. 3. Go back to the entrance of the Foyer of Himuro Mansion. 4. Enter the Tattoo Altar. 5. Get the Photo of Kei from Miku in her room. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ Fatal Frame 1 fans rejoice, we are now in control of Miku and in Himuro Mansion nonetheless! Freaking awesome! =-= Foyer =-= Save your game first of all, then grab the HERBAL MEDICINE from behind the screens on the side. The door on the north side with the Sanscrit characters is locked so go to the other door. =-= Rope Hallway =-= Wow, this really brings back memories. Walk down the hallway, and Miku will grab the CAMERA OBSCURA at the end. The northern door is locked so go through the south door. =-= Great Hall =-= Grab the TYPE 61 FILM across from you and walk through the openings until you get to the door. Check the door to find a puzzle that you cannot solve just yet. Walk back through the openings and Hidden Face Man will come barreling toward you from behind. Break out that Type 14 film and time your shots carefully. He will leave you with a SIMULACRUM MASK and THE SACRED STONE w/file. The latter will give you access to Miku's special ability, which will slow ghost down as long as your red gauge is filled. Head back to the Foyer. =-= Foyer =-= Snap a shot of the double door entrance to see a Photo of the CLOTH ON PEDESTAL. Place the Simulacrum Mask on the door on the north side to unlock it. =-= Preserve Room =-= Upon crossing the second board, a Woman Brushing ghost will attack. Use Miku's special ability (Circle) to time the shots much better. Wait until she starts to dive toward you then activate Miku's special ability. Use either Type 14 or 61, your choice. She will leave a TWILIGHT STONE behind. Go to the door on the other side of the room. Now, pretend the bottom diagram is somewhat reminiscent of the one on your screen (humor me) and follow the directions below the diagram. ________________________________________ / \ / \ / (1)---------------------------(2) \ / / \ \ / \ \ | / \ \ / \ | | / \ \ / \ | | / \ / \ \ | | (5)------- \ ----------------- / --------(3) | | \ \ / / | | \ \ / / | | \ \ / / | | \ \ / / | | \ \ / / | | \ \ / / | | \ \ / / | | \ \ / / | \ \ \ / / / \ \(4)/ / \ / \________________________________________/ Move the stones in the following order: 2, 4, 3, 1, 5, 4. This will unlock the door. =-= Confinement Room =-= Take a pic of the GIRL BEYOND BARS behind the bars in the middle of the room. Enter the cage and collect the CRIMSON DIARY from the area where the girl was. Go through the small double doors. =-= Rope Palace =-= The Rope Priestess will attack you after the cutscene. She looks quite scary but she's really not all that bad. Use Type 14 film and look for a Shutter Chance. Her Shutter Chance window will open on and off as she moves toward you to attack. Try to pick a good time and shoot. Don't really worry about charging up a full shot since you don't want to risk losing a Shutter Chance as she gets closer and closer to you. Try to go through the door in the back after the battle. Miku will hesitate when you examine it. Turn around and walk back the other way. Go back to the Foyer and try to exit the house through the front double doors =-= Foyer =-= A girl will appear behind you and tell you some news that will interest Miku and she will point to the Rope Hallway. =-= Rope Hallway =-= As you go down the hall BECKONING GIRL will appear at the end and walk to the right. Take a quick snapshot of her, but watch out for the rope near the end that loves to get in the way of this shot. The door at the right end of hall will now open. =-= Hall With Tatami =-= As you walk down the hall BECKONING GIRL will appear once again and lead the way. Don't follow her just yet. Go into the back of the room and collect the TYPE 14 FILM near the kimono area and take a pic of the HAND FROM HOLE in the small opening near the wall (same place that Rei found it the night before). None of the other doors open, so go back to where the girl was and walk through the door. =-= Blind Room =-= Collect the HERBAL MEDICINE from behind the folding doors on the right side of the room. Go up the stairs to the second floor. The GIRL AT DOOR will appear in front of the door as you get near the steps that go down. Open the door at the bottom but DO NOT move! Equip your camera in the open doorway and aim up at the cage up above you to snap a shot of IMPRISONED WOMAN. In the next room, this dream will end. =-= Rei's Room =-= Save your game and go downstairs. =-= Living Room =-= Pick up the LETTER FROM KEI 4 on the kitchen counter. In the storage space under the stairs are a person's legs, but as you raise the camera, they will instantly disappear...strange. Go into Yuu's Room and check his desk. =-= Yuu's Room =-= In the drawer will be LETTER FROM KEI 5 and two tapes (TAPE "MANOR OF SLEEP: B", TAPE "THE SAME DREAM 1". If you go into Miku's Room she will give you a PHOTO OF KEI. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ -- SEVENTH NIGHT \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ =-= Rei's Room =-= Save your game and listen to the tapes. Go downstairs and into the altar room. =-= Altar Room =-= Look in the closet and grab the FILM "UNKNOWN". =-= Rei's Room =-= Time for a nap. =============================================================================== =-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Hour V - Vanishing -=-=-=-=-=-=-=-=-=-=-=-=-=-=- =============================================================================== _ _ _ _ _ _ _ _ _ _ _ _ =-= KEI AMAKURA =-= _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\ "Don't want to see anymore..." _\_\_\_\_\_\_\_\_\_\_\_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ [HR05] -- Main Objectives 1. Check the door in the Kimono Room, and collect the holly hairpin from the mirror stand to unlock the door afterwards. 2. Walk through the Bell Hallway to the entrance of the Round Window Foyer to unlock the door to the Hall with Tatami. 3. Grab the Camera Obscura from the dresser upstairs in the Hall with Tatami. 4. Take a picture of the door on the east end that leads to the Blind Room in the Hall with Tatami. 5. Take a snapshot of the mirror stand. 6. Grab the key in the Library, unlock the door in the Barred Hallway, and examine the cell. 7. Go to Yuu's Room and examine the inside of the closet. 8. Collect the Spirit Stone Radio and file from the Yuu's Attic and exit the attic. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ Now you are in control of Kei. You might want to check through the HIDING MOVES document for an explanation of his hiding skill since you will be using this for some ghost. Basically, you can duck down next to any wall-type structure to hide from a ghost. The meter in the bottom right hand corner will glow more brightly as a ghost gets closer to you. It will glow red when a ghost spots you. Kei's camera cannot hurt ghost as of now, so his hiding skill is required for tonight. =-= Barred Hallway =-= Walk out into the hallway and snap a quick shot of the ghost in the distance for an extra 500 Pts. DO NOT follow her or she will chase you. Walk down the other end of the hall to see someone familiar. Follow the familiar face around the side of the hall to find some crimson butterflies flying around a door with a "Butterfly" engraving on it. Go back to the intersection and up the stairs. Grab the HERBAL MEDICINE out of the closet (double doors). There is a room off to the side. =-= Kimono Room =-= There is a PURPLE DIARY 1 on the red pillow to the side beside the koto. The door at the top of the stairs is locked. On the mirror stand on the side of the room is a Holly Hairpin (which cannot be taken yet). Go over to the door on the right side, behind the kimonos, and examine it to find a Holly pattern engraved on the front of it. A ghost (WOMAN BEFORE KOTO) will appear in the back at the koto (behind the screen), after you have checked the door. In order to catch her you must look between the Kimonos. Do not walk around the side of the kimonos before taking her pic or she will walk away from the koto. The Woman Brushing ghost will walk out from the screen in the back of you where the mirror stand with the HOLLY HAIRPIN is once you walk around the kimonos. Wait until she moves off to the side next to the staircase and run to grab the HOLLY HAIRPIN. Run back to the door with the engraving and unlock it. =-= Closet Hallway =-= If the Woman Brushing ghost follows you, run down the stairs and hide behind the large dresser on the left side near the bottom. Go to the Garden Corridor down the hall in front of the stairs and save you game. =-= Garden Corridor =-= Enter the Barred Hallway on the west side. =-= Barred Hallway =-= Grab the HERBAL MEDICINE off the floor in the middle room and exit the hall at the end. =-= Projector Room =-= Take a pic of the projector screen to find a hidden ghost (Secret Ghost #16 PROJECTOR WOMAN). Watch the film (Unknown) that Rei picked up earlier if you so desire. There is some TYPE 14 FILM in the back room. Enter the Bell Hallway to the side. =-= Bell Hallway =-= The Hall with Tatami door is locked for now. As you near the end of the Bell Hallway MAN IN SCREEN will appear behind the screen to the side. You will have to be ready for him and run to the left of the screen for a quick snap. Walk toward the exit and the ghost from the beginning (Tattooed Priestess) will come through the door at the end of the hall. Hide behind the screen where the earlier ghost was and wait for her to come out of the hall. Run by her and go to the Hall With Tatami (East Door). =-= Hall With Tatami =-= Pick up the Type 14 FILM in the room with the kimonos. Stand near the stairs and look up to snap a pic of the SECRETIVE OLD WOMAN. When you reach the top of the stairs and get next to her and she (Kuze Family Head) will attack. You can exit the room and reenter to and she will be gone. Otherwise, lure her away from the chest that she was examining (dodge the hands that she shoots out by moving to the sides) and get to the chest to pick up the CAMERA OBSCURA, the FOLKLORE NOTES 3, and the LENS UPGRADE "SLOW" w/file. Don't even think about fighting her, as your camera does no harm to her. Run downstairs and take a pic of the door at the end of the hall (past the room with kimonos) with the doll on it. A photo of a MIRROR STAND will appear. This is the same room where the Woman Brushing ghost attacked. Exit the Hall With Tatami and go back to the Kimono Room where you got the Holly Hairpin earlier (go up the stairs in the closet hallway to get back). Save your game in the Garden Corridor on the way back. =-= Kimono Room =-= Take a pic of the WOMAN BRUSHING ghost at the mirror stand and RUN! Go back to the Bell Hallway and she will stop her pursuit. That pic will open that locked door from earlier in the Hall with Tatami. Get back to the Hall with Tatami. =-= Hall With Tatami =-= Two Man in White's will appears as you walk into the room. Fight them or run by them and go to the door that was previously locked. The Man in White's will still be in this room later when you come back so it is a good idea to go ahead and get rid of them if your camera is powered up enough (at least two upgrades for Max Value). Snap a quick pic of the DISAPPEARING MAN and go through the door that he enters. =-= Blind Room =-= As you enter the room BLIND ROOM MAN will appear in the center of the middle area. In order to get this shot, you will have to find an area where you can look past the curtain into the room. Go to the side opposite the side you are currently at when you first enter this room from the Hall with Tatami. Facing the other side of the curtain there is a narrow open space on the left side that you can look through and snap him. Pick up the HERBAL MEDICINE behind the folding screen. Both doors are sealed, so go up the stairs. =-= Library =-= Collect the IMPALEMENT TOME from the first bookcase against the wall, THE ENGRAVER TOME from a bookcase further back, and the TABOO TOME from the right of the small bookcase in the back. Grab the FILM "PIERCING OF THE SOUL" from off the side of the small bookcase and push the bookcase. Examine the candles to the side to find the BUTTERFLY KEY. Climb up the ladder and open the small door. =-= Flickering Hallway =-= The WOMAN IN DARK will appear in the back of the hallway. You'll have to go up to the first opening to snap a pic of her. Needle Woman will bust out right behind you if you try to go up to the small door in the middle (it's sealed). Get to the far side by going through the openings on the right side of the room and grab the TYPE 90 FILM. If you move toward the film this way, you will not have to worry about the ghost. If you do fight her, then I would suggest some very high quality film since she teleports often. Go back the same way and run back to the Library. =-= Library =-= Go back to the Barred Hallway via the Kimono Room. A Kuze Family Head will come up the stairs after you. Run back into the Library and dash by her when she comes through the bookcases and get back to the Barred Hallway. =-= Barred hallway =-= Use the Butterfly Key on the door that Mio previously walked to. =-= Storehouse =-= Grab the UPGRADED LENS "PRESSURE" w/file from the pillow. Walk over to the pots on the left side of the room and grab the STONE MIRROR from them. In the room on the right, examine the barred cage to end this dream. Strangely enough, you can take a picture of Mio through the bars and the picture will actually be labeled MIO AMAKURA, but will not be worth any points. She is considered a ghost on the ghost list however. =-= Rei's Room =-= Save your game and walk outside of Rei's Room. As you walk by the hall upstairs, the camera angle will switch to Yuu's Room. Go inside his room. =-= Yuu's Room =-= Alright, it appears the game wants you to open the closet. Well...nothing. Search the closet. =-= Rei's Room =-= Save your game and go back to Yuu's Room. There is a little surprise waiting for you in the closet of the downstairs hallway if you want to go check it out. Miku may have some info for you downstairs also. =-= Yuu's Room =-= Open the closet and enter the Attic to find a SPIRIT STONE RADIO and a RADIO TRANSMISSIONS file. Walk to the space in between the box where you got the spirit radio and the entrance. Equip the camera and point it toward the opening to the left of the box to snap a shot of a secret ghost (Secret Ghost #33 KIRIKO ASANAMA). _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ -- EIGHTH NIGHT \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\ =-= Rei's Room =-= Save your game and fall asleep. =============================================================================== =-=-=-=-=-=-=-=-=-=-=- Hour VI - The Sacrificial Pillar -=-=-=-=-=-=-=-=-=-=-=- =============================================================================== _ _ _ _ _ _ _ _ _ _ _ _ _ _ =-= REI KUROSAWA =-= _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_ "It must not be open." _\_\_\_\_\_\_\_\_\_\_\_\_\_\ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ [HR06] -- Main Objectives (Some of these objectives can be done at different times, but they all must be done to trigger the right events) 1. Take a pic of the double doors in the Garden Corridor. 2. Check the door to the Hall with Tatami in the Bell Hallway. 3. Fight the Priestess Girl above the Round Window Foyer for Sleeping Stone (2), which will help you unlock the door across the beams. 4. Look through the peephole above the Wooden Figure Room (this will unlock the door to the Hall with Tatami). 5. Grab Sleeping Stone (3) from the Tatami Loft to unlock the door in the Great Hall of Himuro Mansion. 6. Defeat all four of the Engraved Men. 7. Answer the phone downstairs. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ A word of warning, if you wander around aimlessly tonight or any other night after this, random ghost will be all over you! Sometimes a random ghost will immediately follow another random or scripted ghost. This happens throughout the game, but it starts to get worse during this hour and the following hours. The normal ghosts seem more aggressive as well. =-= Doll Altar East =-= Go back to the Garden Corridor. =-= Garden Corridor =-= As you enter, try to take a pic of the ghost of Yuu that walks to the door on the side. It is possible to photograph him, but extremely hard. He is worth 500 Pts and does not appear on the ghost list. Save your game and take a pic of the double doors for a photo of FOUR SHADOWS. Walk toward the tree by going around either of the sides and take a picture of the MAN AT THE SPIRIT TREE right beside the tree. It will give you a photo that needs developing for later. Go into the Barred Hallway and the Projector Room and grab the HERBAL MEDICINE and the TYPE 14 FILM that seems to appear every night and make your way back to the closet hallway. =-= Closet Hallway =-= Wow! What happened? Go down the hall to investigate. Follow the blood trail and take a pic of MAN IN DRESSER behind the dresser. Pick up the FILM "SACRIFICIAL PILLARS" where he was. Turn and walk up to the two doll baskets beside the dresser. Aim your camera in between the doll baskets to take a pic of a secret ghost (Secret Ghost #8 HANDMAIDEN (MINAMO)) Go upstairs to the Kimono Room. =-= Kimono Room =-= There is a ghost over to the side brushing her hair. I double-dog dare you to interrupt her with a snapshot. When she starts attacking you will notice that this Woman Brushing ghost is a bit different from the others. She will teleport and sway to the sides like mad throughout the room. She will sometimes stop and throw some of her hair at you. The hair will take bit of life if it hits you. Right when she throws her hair or at the very end of her usual dash attack is her Shutter Chance. The kimonos make this battle really tough, so use your Type 61 film to give her the close-up she so desires. =-= Barred Hallway =-= Open the closet door. A Man in White will appear. They're just the same as before, thankfully. Type 7 or 14 is all that is needed. Grab the HERBAL MEDICINE from the closet. Down the hall, walk over to the area where the snow is falling in on the floor. Stand right in the snow, look up, and take a pic when the crosshairs on the camera glow to find a secret ghost (Secret Ghost #10 CHILD IN THE SNOW). Go to the Bell Hallway (back in the Closet Hallway through the door near the stairs). =-= Bell Hallway =-= A ghost will run by as you enter the room...weakling. Walk toward the side that he ran to and try to enter the door. After you pass by the middle of the hallway a ghost will go by overhead (Note: You must investigate the Hall with Tatami Door and hear the moaning to do what is required in this hour.) Return to the Projector Room and watch the "Sacrificial Pillars" film to see where each of the Engraved Men are. Enter the Grave Courtyard. =-= Grave Courtyard =-= Walk across the grave courtyard and snap a pic of the GIRL ON ROOF as she walks across the roof up above. =-= Stained Hallway =-= Go through the small door and grab the usual HERBAL MEDICINE on the floor. A Man in White will attack. In the Stained Hallway there will be some eerie talking. Exit through the other small door that leads to the Stairs Hallway. =-= Stairs Hallway =-= As you walk to the stairs an Engraved Man will appear from behind and attack. If it wasn't for his shutter chance constantly going on and off, then I would recommend Type 14, but since you may miss a few times causing damage, I would recommend you take it up a notch with Type 61. He is basically a Man in White with a longer attack combination. Hit him when he swings for a shutter blow. If you miss a shutter chance while he is attacking, try to move to one of the sides. He will leave behind MORIYA TOME 2. Run up the stairs to the second floor. Make your way to the Room with Blind (where you fought the Female Survivor). =-= Room With Blind =-= Walk up to the closet inside and hold up your camera toward the kimono doll in the closet. Prepare to take a pic of CRASHING WOMAN. Don't worry, she's hard to miss. Go back down to the first floor of the Stairs Hallway with the save point. Save your game, then go inside the Partitioned Room right beside the save point. =-= Partitioned Room =-= The new camera angle will show the TYPE 14 FILM that is here every night extremely well. Go to the left side of the closed room and move your camera around while aiming at the shutters until the crosshairs glow. Snap a shot for a photo that you can develop later. Exit the room and go to the Foyer. (** If you do not get this undeveloped photo through this snapshot, you will not be able to activate a secret ghost later in the game on Hour IX. **) =-= Foyer =-= If you come into the Foyer through the Hearth Room, a Man in White will attack you once you reach the main hall. Look above the bars on the floor to see something strange on the wall above. What the hell!? Walk toward the dream exit and an Engraved Man will attack. Run down the hall and let the camera charge on him as he chases after you. Use Type 61 and if your camera is at full charge, take the shot - don't worry about the shutter chance as much. He will leave you with MORIYA TOME 4. Walk over to the Hearth Room after the battle. =-= Hearth Room =-= Grab the HERBAL MEDICINE and walk up the stairs and save your game at the...ok, that was wrong! The save point is inactive. Turn around and walk to the middle of the stairs and take a pic of the window at the very top of the wall across from you, near the ceiling to find PEEPING WOMAN. Walk into the Corridor to deal with this thing that is disrupting your saving. =-= Corridor =-= As you walk around the left side a Female Survivor and her posse of shadows will attack. As before, aim for the Female Survivor and take her out quickly so you don't have to deal with the shadows. She seems more aggressive tonight - must not like people reading her diary. The save point in the Hearth Room is now activated. You can easily walk back out of the Corridor upon entering and the save point will be active if you fear Yoshino that much. =-= Hearth Room =-= GIRL ATOP LADDER will appear as you walk up to the ladder as if to show you the way. If you get on the ladder and immediately get back off, a Priestess Girl ghost will appear above you for a brief second once again. Walk over to the door that leads to the Hall with Tatami and stand in the area in between the two columns. Aim toward the hearth to take a pic of a secret ghost (Secret Ghost #1 MAKIE KUZUHARA/KOZUE). Unlock the door at the top of the ladder with the Bellflower key. Don't worry, you got the key the last time you played with Rei so you couldn't have missed it. =-= Tatami Loft =-= Immediately snap a shot of PEEKING GIRL off to the side. Go to where she was peeking and peek yourself so you can take a shot of a hidden group of ghost (Secret Ghost #21 SUMMONED MEN). Pick up the SLEEPING STONE (3) and UPGRADED LENS "BLAST" w/file off the desk. There is some TYPE 90 FILM on the bookcase behind the desk. Walk to the corridor on the side, across from the entrance, and go down the stairs. The passage to the left when going down the stairs cannot be entered just yet. Be sure to grab the TYPE 14 FILM near the bottom of the stairs. The door at the bottom is sealed so go back up the stairs. Now, we need to go all the way back to the Kimono Room. Yes, that far! Save your game in the Hearth Room and trudge back through all the other rooms. Be sure to go into the small room below the middle staircase in the 2F Stairs Hallway for something extra (You must get Sleeping Stone (3) for the door to be open). If you walk away from the room (let it change angles) and reenter after the extra, you will find TYPE 61 FILM in the back. (thanks to Lunadutch for the Type 61 film reminder) =-= Foyer =-= Take a quick shot of the WOMAN IN FLOOR as she appears behind the bars at your feet on your journey back. Save your game whenever you can, on the way back. =-= Kimono Room =-= Walk to the southeast side of the room (look at the map) and go through the small door next to the stairs. It's a little hard to make out the door. =-= Above the Foyer =-= Walk across the boards and get on the beams. When you get on the beams and walk by the box on the left, equip your camera and aim toward the box's opening to take a pic of a secret ghost (Secret Ghost #7 REIKA YAKISHIRO). A Priestess girl will attack as you go further across the beams. Equip your strongest type film (or at least Type 14) and Shutter her as she gets close. She will leave you with SLEEPING STONE (2). (NOTE: If the Priestess Girl does not attack, then go back to the Bell Hallway and make sure you have examined the Hall with Tatami door on the east side. A ghostly figure should walk by up above you as you leave if you examined the door. Go back to the beam area and the master impaler, Hisame (Priestess Girl), should appear.) Continue across the beams. Once you reach the other side, go across the next beam to the small door. Now for another sliding block puzzle that will unlock the door. Follow the directions below. Puzzle Starting ___ ___/ \___ / o \ -----/-------------\----- | ___ | | / \ | /| o----| 2a | |\ / | | \___/ | \ | | | ___ ___ | | / | | / \ / \ | \ | o | o----| 1 |-| 3 | | o | \ | | \___/ \___/ | / | | _|_ | | | | \ | / \ | | | / \| | 2b |----o-------o |/ | \___/ | | | -----\-------------/----- \___ o ___/ \___/ 3 - Down one space and to the left one space. 1 - To the right one space. 2b - Up one space, to the right one space. 2a - Left one space, down one space. 3 - To the left one space. Puzzle Solution ___ ___/ \___ / o \ -----/-------------\----- | | | | /| o-------o |\ / | | | \ | | _|_ ___ ___ | | / | / \ / \ / \ | \ | o | | 2a |-| 2b |-| 1 | | o | \ | \___/ \___/ \___/ | / | | _|_ | | | \ | / \ | | / \| | 3 |----o-------o |/ | \___/ | | | -----\-------------/----- \___ o ___/ \___/ =-= Wooden Figure Room (Above) =-= Pick up the FILM "COMMANDMENT" from the floor. Look through the peephole and take a pic of CEREMONY WOMAN at the bottom. Exit the room. =-= Above the Foyer =-= Walk back across the beams and the boards and go back through the door. Get back to the Garden Corridor and save your game then head to the Projector Room to view the movie if you wish. You need to get back to the Bell Hallway. =-= Bell Hallway =-= Depending on the way you enter this area, two Man in Whites may attack. If enter from the Closet Hallway or go anywhere down that hall they will barrel down the hall to the side and attack. The door with blood trailing over to it is now open. =-= Hall With Tatami =-= As you walk into the room an Engraved Man will attack. There is a bunch of room in here so he is not near as bad as he was in other rooms. Take him out quickly with Shutter shots and he will leave behind MORIYA TOME 1 and SPECIAL ABILITY "FLASH" w/file. Grab the TYPE 14 FILM in its usual spot in the room with the two kimonos. Walk toward the hall that goes to the Rope Hallway. Just as you enter the hall, the filament should turn blue. Aim your camera towards the wall of the room with the two kimonos and up a little ways so that it slightly hits the area above. Snap a shot to reveal a secret ghost (Secret Ghost #11 TENGAI NARUMI). Go into the Rope Hallway. =-= Rope Hallway =-= Stop in the middle of the Rope Hallway, point your camera upwards, and take a shot of the body bag hanging from the ceiling to reveal a secret ghost (Secret Ghost #22 BEAM WOMAN). Proceed through the ropes in the hall and go to the Foyer of Himuro Mansion. =-= Foyer (Himuro Mansion) =-= Save your game and grab the HERBAL MEDICINE from behind the shutters. Go through the Preserve Room and enter the Confinement Room to take a pic of a secret ghost. =-= Confinement Room (Himuro Mansion) =-= As you enter the room, walk to the left side of the cage and stand in front of the small table and cushion that are on the ground behind the bars. Equip your camera and aim directly at the cushion to snap a pic of a secret ghost (Secret Ghost #23 Kizuna Himuro). Go back to the Rope Hallway and walk into the Great Hall. =-= Great Hall =-= Walk to the back and use the stone from earlier to open a new puzzle. Solve it to unlock the door. Look below for the solution. Puzzle Starting ___ ___/ \___ / o \ -----/-------------\----- | ___ | | / \ | /| | 3a |----o o |\ / | \___/ | | | \ | | ___ _|_ | | | / | / \ / \ | | \ | o | | 3b |-| 2a |----o | o | \ | \___/ \___/ | | / | | ___ _|_ _|_ | | \ | / \ / \ / \ | / \| | 3c |-| 2b |-| 2c | |/ | \___/ \___/ \___/ | | | -----\-------------/----- \___ o ___/ \___/ 2a - Right one space, up one space 3a - Right one space, down one space, right one space 3b - Right one space, up one space, left one space 2b - Up one space, left one space 3c - Right one space, up two spaces 2c - Left two spaces Puzzle Solution ___ ___/ \___ / o \ -----/-------------\----- | ___ ___ ___ | | / \ / \ / \ | /| | 3b |-| 3c | | 2a | |\ / | \___/ \___/ \___/ | \ | | ___ | _|_ | | / | / \ | / \ | \ | o | | 2b |----o----| 3a | | o | \ | \___/ | \___/ | / | | ___ | | | | \ | / \ | | | / \| | 2c |----o-------o |/ | \___/ | | | -----\-------------/----- \___ o ___/ \___/ =-= Futon Room =-= As you walk to the back of the room the final Engraved Man will appear with buddies - two Man in White's will accompany him. Try to line all three of them up and then flash and shutter shot them altogether and you might be able to get rid of the Man in White's with one blow. The Engraved Man isn't much by himself, but the three of them together are horrifying with their constant swinging. After they have been defeated, the Engraved Man will leave behind MORIYA TOME 3. Grab the SACRED WATER from the middle of the drawers off to the side and exit the room. Go back to the Garden Corridor. =-= Garden Corridor =-= Save your game, then go through the double doors that are now open. =-= Rei's Room =-= Time to go develop that film. =-= Living Room =-= Answer the phone then walk to the hallway. =-= Hallway =-= As you go by the bathroom you will notice something "out of place". Walk inside and investigate. It is possible to snap a photo of the ghost that goes by the bathroom, but you will have to take it blindly, with only glowing camera crosshairs to guide you (the ghost will only show up in the mirror). As you see it in the mirror, raise the camera (Rei should automatically turn) and move it until you get glowing crosshairs (the small circle in the middle will keep up with the invisible ghost as you move the camera) then instantly snap a shot for 500 Pts. Walk further down the hall to the Dark Room. =-= Dark Room =-= When your further inside, as the camera angle switches run to the back and take a snapshot of WOMAN AT FEET. Develop the photos to get the CROUCHING WOMAN photo and the MEN IN WHITE photo and leave. Go back upstairs. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ -- NINTH NIGHT \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ =-= Rei's Room =-= Save your game and fall asleep again. =============================================================================== =-=-=-=-=-=-=-=-=-=-=-=- Hour VII - The Hanging Prison -=-=-=-=-=-=-=-=-=-=-=-= =============================================================================== _ _ _ _ _ _ _ _ _ _ _ =-= MIKU HINASAKI =-= _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\ "Sleep, priestess lie in peace." _\_\_\_\_\_\_\_\_\_\_\_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ [HR07] -- Main Objectives 1. Fight the Priestess Girl in Doll Altar West. 2. Take a pic of the Ceremony Woman above the Wooden Figure Room to break the seal on the door of Doll Altar North. 3. Collect the four Purity Stones from each Doll Altar. 4. Fight the Priestess Girls in the Tatami Loft (This is not exactly required, but you must get rid of them if you want to make it out of the Tatami Loft when going to the Hearth Room. You can always crawl back through the space in the Doll Altar South though). 5. Bring the stones back to the Tattoo Altar and solve the puzzle. 6. Fight the Kuze Family Head in the Tattoo Altar. 7. Check on Miku in her room. 8. Grab the Letter from Kei and the two tapes off the counter. Listen to both tapes in Rei's Room. The requirement is that you start them, not that you listen to the whole message. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ =-= Tattoo Altar =-= Snap a shot of the area above the candles to get a photo that can be developed later. Check the altar for an extra note. When the camera angle displays the cage up above, walk over to the right side of the room (this will be the southeast point on the map) and turn around to face the cage in the middle. Aim toward the upper portion of the corner of the cage to snap a pic of a secret ghost (Secret Ghost #12 HANDMAIDEN (AMANE). Exit the room when finished. =-= Blind Room =-= As you reach the top of the stairs, raise the camera quickly and aim to the right side of the blind to catch GIRL IN THE BLIND. Grab the HERBAL MEDICINE from behind the folding doors as usual. Exit to the Hall with Tatami, then go to the Rope Hallway, and finally the Foyer and grab the HERBAL MEDICINE from behind the doors and save your game. Go back to the Hall with Tatami. =-= Hall With Tatami =-= Get the usual TYPE 14 FILM in the room with the two kimonos. Once you reach the middle, Miku will notice a lullaby. Walk over to the opening in the floor on the west side and go through (same place where the arm was on previous nights). =-= Under the Floor (crawl) =-= Grab the SPECIAL ABILITY "DOUBLE" w/file from the ground. Hold down the square button to move faster while under the floor. Crawling Woman will attack you like a rabid beast once you get next to the exit. She will crawl by on your left, then come after you. Point the camera at her while backing away from her, and shoot as she gets ready to attack for a Shutter Chance. She's pretty fast and there is little space to move, but she does not have much life. Type 14 should work nicely. She will leave you with an undeveloped photo. Exit through the opening at the end. =-= The Doll Altar West =-= Pick up the PURITY STONE L BLUE along with the GREEN DIARY from the altar. The opening at the ladder you just came from will not open now, so go up the ladder on the west side (look at the map). If you stay too long a Priestess Girl will attack. =-= Under the Floor (crouch) =-= A little ways from the entrance, equip the camera and look directly up. Take a shot when the camera glows to get an undeveloped photo. Walk midways down the path ahead, and take a shot of the second right pillar that is supporting the above floor to reveal a secret ghost (Secret Ghost #14 MAN UNDER FLOOR). Climb up the ladder. =-= Wooden Figure Room =-= If you didn't take the shot below the floor, aim in between the two big wooden figures in the back of the room and snap a shot for an undeveloped photo. Taking this picture will make the secret ghost under the floor much easier to locate if you didn't take this pic below the floor. Check the altar for a note. Unlock the door. Needle Woman will attack as you try to go through it into the next room. Feed her some Type 14 and continue to the Barred Hallway. =-= Barred Hallway =-= Get the HERBAL MEDICINE in the closet and go to the Kimono Room. =-= Kimono Room =-= Grab the PURPLE DIARY 2 from the mirror stand off to the side. Go to the Garden Corridor and save your game, then take a pic of the small door off to the left side to get the Peephole photo. Return to the Kimono Room and go through the small door in the back, right beside the stairs. =-= Above the Foyer =-= Walk across the beams and to the small room. While walking across the beams there will be a slight disturbance in the force (aka. the Priestess Girl below you). =-= Above the Wooden Figure Room =-= Look through the peephole and take a pic of CEREMONY WOMAN at the bottom to open that door in the Garden Corridor. Go back to the Garden Corridor. =-= Above the Foyer =-= That slight disturbance from earlier will come back to haunt you as Priestess Girl comes toward you. Make her eat some Type 14. =-= Garden Corridor =-= You may want to go back to the Barred Hallway and Projection Room to pick up the HERBAL MEDICINE and the TYPE 14 FILM that are there every night. Save your game and go through the newly opened small door. =-= Doll Altar North =-= Pick up the PURITY STONE BLUE along with the RED DIARY 1 from off the altar. Exit the room and go to the Doll Altar East which is in the Garden Corridor in the Hallway area. =-= Doll Altar East =-= Grab the PURITY STONE GREEN and exit. =-= Garden Corridor =-= Now, go all the way back to the Stained Corridor outside the Bell Hallway past the Grave Courtyard. =-= Stained Corridor =-= Go through the small door and pick up the HERBAL MEDICINE on the ground. Walk to the very end and go under the small space. =-= Underground Passage =-= As you might expect, Crawling Woman will attack near the end. Grab the STONE MIRROR from the left path when it splits then go down the right path. =-= Doll Alter South =-= Grab the PURITY STONE RED and the BLUE DIARY 1 from the altar. Open the lock on the door in the back. =-= Great Staircase =-= Collect the TYPE 14 FILM while climbing the stairs. You will be attacked by two Priestess Girls near the top of the stairs. Do not fight them on the stairs! Run into the room up above to fight them. Now, you need to get back to the Tattoo Altar. Make your way back to the Hall with Tatami, then the Blind Room, and then the Tattoo Altar. =-= Blind Room =-= Turn around and take a pic of the GIRL IN BLIND right before going down the steps to the Tattoo Altar. =-= Tattoo Altar =-= Grab the BLUE DIARY 2 from the right side of the room. Walk up to the altar between the candles and examine it. Place each stone with the X button and listen to the verse of the song. The song has to go in the correct order in which the Handmaiden sings it. Press the Square button to listen to the part of the song for any stone that you have already laid out. I would very much recommend that you try to solve the puzzle without looking at my solution as the puzzle is not that hard and it is quite fun. Still, look below for the solution... o-----------------------------------------------------------o | | | The Handmaiden's song should go in the following order: | | | | Sleep, Priestess, Lie in peace | | If the Priestess wakes from her dream | | Perform the rite of stakes, her limbs pinned tight | | Lest the doors open wide, and suffering unleashed on all. | | | o-----------------------------------------------------------o | | | Place the stones in the following order: | | | | Light Blue ---- Green ---- Red ---- Blue | | | o-----------------------------------------------------------o After everything is placed correctly, go toward the door. A Kuze Family Head will attack you as you try to leave. If you can dodge the ghost's hand attack (it will shoot out a pair of hands each time it stops) then this battle is extremely easy. Stay in finder view the whole time and move to the right or left with the right analog to dodge its hand attacks. A shutter chance will appear on it shortly after it unleashes a pair of hands and when it moves from one side of the room to the other. Type 14 film will work just fine, though if you want to get it over with faster, then choose Type 61. The only things that the Kuze Family Head has going for it is its large amount of life and the fact that it looks creepy. =-= Rei's Room =-= Go downstairs and develop the MUSTY FILM. As you reach the bottom of the stairs in the Living Room it will make a sound when you stand in a certain area next to the stairs. Stand in that area and aim up at the window on the ceiling and take a snapshot when the crosshairs glow to reveal a secret ghost (Secret Ghost #32 CHILD IN WINDOW). =-= Dark Room =-= Develop the photos and you will get the CEREMONY ROOM BUDDHA, THE ALTAR TATTOO, and the CRAWLING WOMAN photos. Go back upstairs and speak to Miku in her room. =-= Rei's Room =-= Walk downstairs and Miku will give you the LEGEND OF SONG 1 file. Talk to her again if you have some photos that need researching. Pick up the LETTER FROM KEI 6, TAPE "THE SAME DREAM 2" and TAPE "THE SAME DREAM 3" from the counter. Check Yuu's bookcase in his room to get a file on RITUALS AND STATUES. Listen to the tapes in Rei's Room for the next night to start. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ -- TENTH NIGHT \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ =-= Rei's Room =-= Go to Yuu's Room and check his bookshelf once again for a file on SKEWERED DOLLS. Save your game and fall asleep. =============================================================================== =-=-=-=-=-=-=-=-=-=-=-=- Hour VIII - The Vacant Dream -=-=-=-=-=-=-=-=-=-=-=-=- =============================================================================== _ _ _ _ _ _ _ =-= KEI AMAKURA =-= _ _ _ _ _ _ _\_\_\_\_\_\_\ "We're always going to be together...we promised." \_\_\_\_\_\_\ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ [HR08] -- Main Objectives 1. Grab the Ginger Key from the Kimono Room. 2. Enter the Twins' Room and get both keys (Light and Shadow). 3. Unlock Mio's cell and get the Pinwheel Key. 4. Solve the pinwheel puzzle. 5. Check the door in the Rope Shrine and defeat Rope Man. 6. Reach the door to the Barred Hallway and enter. 7. Answer the phone downstairs. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ =-= Confinement Room =-= The door to Mio's cage has a symbol of "Light" on one lock and a symbol of "Shadow" on the other. Take a picture of Mio for an undeveloped photo. If you did not pick up the STONE MIRROR from Hour V by the pots, then go back and pick that up. Go through the door ahead. =-= Great Hall =-= Open the closet door and walk inside to snap a shot of WORN-OUT MAN. You will get an undeveloped photo from him. Take a picture of the TWINS AT HEARTH once you walk to the right side of the room. TYPE 14 FILM is behind the folding screen. Go through the door behind the screen. =-= Dirt Floor Hallway =-= A Crimson Butterfly will appear at the end of hall. Walk further down the hall and enter the Book Storeroom off to the right. =-= Book Storeroom =-= As you walk down the stairs take a snapshot of PEERING GIRL as she looks down upon you from far off in the background. Walk over to the collapsed stairs, point your camera at the debris, and take a pic when the crosshairs glow to reveal a secret ghost (Secret Ghost #17 CRUSHED WOMAN). The doors in the back are sealed so leave. Needle Woman will attack as you leave. Either run or fight. She's not that bad if you don't fight her on the stairs. Exit the room and walk down the hall ahead. =-= Hearth Room =-= Take a pic of 2ND FLOOR TWINS at the top of the stairs as you walk into the Hearth Room. Grab the RED NOTEBOOK PART 1 from the side of the hearth. The door on the left will only lead you to an exit for this dream so walk into the Kimono Room (middle door). =-= Kimono Room =-= Save your game and collect the RED NOTEBOOK PART 2. There is a TYPE 61 FILM in the dresser. Walk over to the closet and get the GINGER KEY off the floor. After you grab the Ginger Key, you will have to be incredibly quick to capture the WOMAN BEYOND BARS that goes by in the background. Exit the room. =-= Hearth Room =-= The Tattooed Priestess will appear. Run up the stairs and unlock the top door with the Ginger Key. She will not follow. =-= Twins' Room =-= As soon as you enter the room take a photo of the TWIN MAIDENS in the center. They will leave you with an undeveloped photo. Collect the LIGHT KEY and SHADOW KEY from off the small trays. Be sure to get the Shadow Key last so you'll be closer to the bars when GIRL BEYOND BARS floats by them. There is some SACRED WATER in the back dresser next to the door. Go back outside. =-= Hearth Room =-= Go down the stairs in the back and the Tattooed Priestess will not notice you if she is still in the 1F Hearth Room. =-= Dirt Floor Hallway =-= Make your way back to Mio. Look at the wall in front of you at the turn that leads you back to the Great Hall to see a face on the wall. That wasn't there just a few minutes ago... =-= Great Hall =-= When you try to enter the Confinement Room a big ghost (Rope Man) will appear to the side. DO NOT FIGHT HIM! Besides being incredibly freaky, he is also invincible at the moment. Run around the area and dodge his attacks as best you can. Eventually a Crimson Butterfly will unlock the door to the Confinement Room for you. Escape through the door and the ghost will not follow. =-= Confinement Room =-= Unlock the cage door. Look on the desk inside the cage and get the PINWHEEL KEY and UPGRADED LENS "ZERO" w/file. On the bookshelf next to the desk collect the TWIN SHRINE MAIDENS file and grab the CRIMSON SACRIFICE file from the bookshelf further back. Exit the cage. Go back through the doorway that leads to the cage and follow the Crimson Butterfly down the hall. You will reach a pinwheel puzzle where you can place the Pinwheel Key that you just got. Now you need to match up the pinwheel in the middle with the color of each leaf on the side of the four surrounding pinwheels by rotating the outer pinwheels. See solution below. o------------------------------------------------------o | | | --------------------- | | | ___ ___ | | | | / \ / \ | | | | | A | | B | | | | | \___/ ___ \___/ | | | | / \ | | | | | | | | | | ___ \___/ ___ | | | | / \ / \ | | | | | C | | D | | | | | \___/ \___/ | | | | | | | --------------------- | | | o------------------------------------------------------o | | | Solution: Move the pinwheels in the following order: | | | | C - B - A - A | | | o------------------------------------------------------o This will unlock the door to the side. =-= Spiral Corridor =-= Follow Mio down the corridor and go through the door at the end. =-= Rope Shrine =-= Walk up to the altar in the middle. The meter in the bottom right hand side should glow. Equip the camera and look above the altar to snap a pic of a secret ghost (Secret Ghost #19 WEDGE MAN). Check the door on the other side. It's sealed by a strong power so...oh god! That ghost is back - the real scary one, and this time you have got to fight him. The only shutter chance you are given is when he dives toward you, right before he grabs you. Aim up as he swoops down toward you. It's risky! Equip your most powerful film (Type 90 or Type 61). The best time to hit him is when he shoots out faces that travel around the room and try to hit you. Unload film on him whenever he starts to do this move. He usually does this after a shutter blow. Don't count on shutter chances alone to beat him or you will loose a bunch of life. The door Mio went through is still sealed so you will have to go back to the Spiral Corridor now. =-= Spiral Corridor =-= As you walk down the stairs another Rope Man will attack. Unbelievable!? Run down the corridor as quick as you can. Don't even try to fight him. Near the end, a Crimson Butterfly will show you the door to go through in order to escape him. =-= Rei's Room =-= Save your game and go downstairs to answer the phone. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ -- ELEVENTH NIGHT \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\ =-= Hallway =-= After a most interesting shower, go back to Rei's Room. =-= Rei's Room =-= As you enter the room, take a picture of the HAND UNDER BED. It will retrieve as you go up to the bed. Go to Miku's Room and talk to her to get some info on your photos. She will give you THE CRAWLING WOMAN, SHRINE CARPENTERS, TATTOO FOLKLORE files. Check the bookshelf in Yuu's Room for a CARPENTERS SPIRITED AWAY file and his desk for a LAND SURVEYORS MISSING clipping. Develop your photos (WOUNDED MAN and SEATED TWINS) and give them to Miku then go to bed. =============================================================================== =-=-=-=-=-=-=-=-=-=-=-=-=- Hour IX - The Unleashing -=-=-=-=-=-=-=-=-=-=-=-=-=- =============================================================================== _ _ _ _ _ =-= REI KUROSAWA =-= _ _ _ _ _\_\_\_\_\ "Lest the doors open wide and suffering unleashed on all." \_\_\_\_\ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ [HR09] -- Main Objectives 1. Reach and try to enter the Shrine Courtyard. 2. Defeat the Hidden Face Man in the Garden Corridor. 3. Take a pic of Determined Man in the Sacrificial Pillar Room via the Stained Corridor. 4. Fight the second Hidden Face Man in the Garden Corridor and open the doors to the Shrine Courtyard. Walk up to the Engraving Shrine. 5. Walk downstairs and answer the phone both times. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ =-= Hanging Prison =-= Step out of the cage and proceed through the double doors. =-= Garden Corridor =-= Much like the dream from the beginning, a girl will appear on the side of each hallway. Take a pic of the two BOWING GIRLS and try to go through the door in the back. The save point is not active at the moment. As soon as you try to go through the door, a Hidden Face Man will appear behind you and try to attack you. Run to one of the sides and prepare to snap him. His shutter chance seems to come much later than the other Hidden Face Man's - it will only appear when he is well into the first slash. As he slashes toward you, back up and wait for the shutter chance. Type 14 should work well. He will leave you with a MAN IN CORRIDOR photo. Save your game after defeating him. We need to get back to the Stained Corridor. Go through the Barred Hallway and the Projection Room to pick up the nightly HERBAL MEDICINE and TYPE 14 FILM respectively and make your back to the Stained Corridor beside the Grave Courtyard. =-= Round Window Foyer =-= Right before going into the Grave Courtyard, stand in the middle of the Round Window Foyer and aim your camera at the entrance to the Graveyard. Move the camera up until you are aiming at the paper windows at the very top. Snap a shot to reveal a secret ghost (Secret Ghost #6 Handmaiden (Hisame)). =-= Stained Corridor =-= Walk around the right side (west if you look at the map) and snap a pic of DISAPPEARING MAN. Check the segment of the wall (across from the hand) that looks different from the rest twice to reveal a door. =-= Sacrificial Pillar Room =-= Take a pic of DETERMINED MAN to get rid of the doll sealing the door in the Garden Corridor. Check the wooden part of the floor in the back to find a MAP WITH MARK and EQUIPMENT "SWITCH" w/file. Leave the room. =-= Stained Corridor =-= Before leaving go through the small door on the east side of the room and grab the HERBAL MEDICINE. If you want to try for something a little extra then go back to the Foyer right now. Make sure your camera is upgraded well before doing this. Otherwise, it's time to go back to the Garden Corridor after a few pickups. You may also want to go back to the Room With Blind in the Stairs Hallway and grab the CALICO NOTEBOOK 2 from under the sheets surrounded with blinds. A Kuze Family Head will attack after you grab the notebook. =-= Partitioned Room (optional) =-= (** You cannot do any of this if you did not take the pic that gave you the undeveloped photo of Yoshino on Hour VI in the Partitioned Room **) Make sure you save your game in the Stairs Hallway 1F. Take a pic of the DISTRESSED WOMAN through the sliding doors in the middle of the room. She will only appear if you took a pic of the glowing area on your last night with Rei. =-= Foyer (optional) =-= Ready the camera with your most powerful film and equip it as you go down the main hall and Stroller Grandma will charge you with her stroller. Wait for shutter chances as she dashes toward you. If she gets past you, run to the other end of the hall and wait for her to charge toward you again. If she manages to kill you then she will disappear and you will not get anything even if you have a Stone Mirror. When you beat her, she will leave you with the "NOTCHED ARROW" KEY. Unlock the barred area near the exit and enter the next room. =-= Secret Passage (optional) =-= Walk down the passage. There will be a STONE MIRROR near the door at the end. =-= Partitioned Room (optional) =-= Walk up to Yoshino and she will attack. Just like the other Female Survivor ghosts, focus all your attention on Yoshino and take her out quickly so the shadows will quit respawning. She will leave you with YOSHINO'S PHOTO and EQUIPMENT "MEASURE" w/file. =-= Hall With Tatami =-= Get the nightly TYPE 14 FILM from the area with the two Kimono's and enter the Rope Hallway and go back to the Rope Palace. =-= Rope Palace =-= Take a pic of the stone platform in the middle for an undeveloped photo. Make your way back to the Rope Hallway, but be sure to save in the Foyer. There is a ghost coming up that can be easily missed if you're not ready. (You must take a pic of the platform in the Rope Palace to make the ghost in the Rope Hallway appear.) =-= Rope Hallway =-= As you walk down the hall, enter finder view and aim toward the small window near the ceiling in the back. Once you reach midways snap a shot of FALLING WOMAN, who will fall directly from above. After she falls she will attack. After defeating the Rope Priestess, walk over to the Great Hall and enter the Futon Room at the end. =-= Futon Room =-= Hmmm, someone appears to be trapped in the closet. Open the door and quickly take a snap of TRAPPED WOMAN. You'll have to be quick! Crawling Woman is even worse with more space than she is in a closed area. Keep your camera aimed down toward the floor and take a pic of her as she dashes toward you. She will leave you with an undeveloped photo. Go back through the Rope Hallway and enter the Blind Room through the Hall with Tatami. =-= Blind Room =-= The blind is now open. Grab the CALICO NOTEBOOK 1 and the UPGRADED LENS "ZERO" w/file from the desk. The nightly HERBAL MEDICINE is also behind the folding screens on the side. Go back to the Bell Hallway and make your way back to the Garden Corridor. =-= Garden Corridor =-= A Hidden Face Man will be waiting at the tree as you enter. Dispose of him as you did the other one earlier. Save your game and open the double doors. =-= Shrine Courtyard =-= When you reach the bottom of the steps, point your camera straight ahead and take a pic of the WOMAN AT SHRINE duo. Walk straight ahead and... =-= Rei's Room =-= Develop that film if you took those pics that I told you to and go downstairs and answer the phone...twice. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ -- TWELFTH NIGHT \_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ =-= Rei's Room =-= Walk downstairs and head to the bathroom. Raise your camera up to the mirror and take a pic of the ghost for some extra points. Talk to Miku in her room to get the MISSING IN MINIKAMI and TWIN DEIFICATION files if you have developed the twins photo and Standing Girl photo (from the pic of Mio). Give her one of the photos that you developed from the previous night. Check the bookcase in Yuu's Room for a ROPE PRIESTESS file. Check Yuu's desk for a THE MANOR OF SLEEP book. Save your game in Rei's Room and fall asleep as usual. =============================================================================== =-=-=-=-=-=-=-=-=-=-=-=- Hour X - The Piercing of Soul -=-=-=-=-=-=-=-=-=-=-=-= =============================================================================== _ =-= KEI AMAKURA =-= _ _\ "The darkness filled with the miasma casts the world into eternal night." _\ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ [HR10] -- Main Objectives 1. Get the pinwheel key from the Book Storeroom and solve the puzzle in the Twins' Room. 2. Take a pic of the glowing blue area behind the folding screen on the third floor of the Book Storeroom. 3. Jump to the roof of the Engraving Shrine. 4. Take the Piercing the Soul Tome and fight the two Needle Women inside the shrine. 5. Exit the shrine. 6. Develop the photo from the dream. 7. Check on Miku downstairs. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_\_ =-= Barred Hallway =-= Head to the Kimono Room. As you near the stairs DOOR WOMAN will appear at the top. Check the closet at the top for a HERBAL MEDICINE. =-= Kimono Room =-= The room has changed a bit eh? Walk to the side of the kimono row and take a pic of CRYING WOMAN near the mirror stand. Walk up to the mirror stand and a Woman Brushing ghost will attack. Try to wait for shutter chances as she dashes toward you, then let her have it with a shot of Type 14. She will leave you with a DIANTHUS KEY. Exit the Kimono Room and step into the Closet Hallway. (** If you decide to leave the room without defeating the Woman Brushing ghost then you will forfeit the Dianthus Key. She will not appear when you reenter the Kimono Room. The Dianthus Key is not required to finish the game or to get the alternate ending. **) =-= Closet Hallway =-= Go downstairs and use the Dianthus Key on the small door at the bottom. =-= Well Room =-= Take a pic of the well for an undeveloped photo and grab the STONE MIRROR if you need it. ----- If this is your second playthrough you now have two choices as to the type of ending you will receive... 1) Go to the Garden Corridor. (normal ending) 2) Go to the Stairs Hallway 2F. (extra ending) ----- Skip to the "Garden Corridor" if you chose the first. =-= Stairs Hallway 2F (2nd playthrough) =-= Move the dresser that is blocking the door in the back and walk across the roof outside to the next door. =-= Closed Tamami Room (2nd playthrough) =-= Grab the PURPLE DIARY 4 from the ground and take a pic of CRYING WOMAN in the back of you. There is some TYPE ZERO FILM in the dresser. Stand on the cushion next to the mirror stand and aim down at the mirror stand to take a pic of a secret ghost (Secret Ghost #2 KYOKA KUZE). Open the wooden panel on the floor and climb down into the Hearth Room. =-= Hearth Room (2nd playthrough) =-= Defeat the Woman Brushing ghost and she will leave you with a HOLLY KEY and UPGRADED LENS "PIERCE". Travel back to the Kimono Room. =-= Kimono Room (2nd playthrough) =-= Open the drawer of the mirror stand with the Holly Key to find LEGEND OF SONG 3 file, KEI LOOKALIKE photo, and KYOKA'S EARRING. Exit the room and go to the Garden Corridor. =-= Garden Corridor =-= Walk around the left side and snap a quick shot of CORRIDOR WOMAN as she crawls under the floor below. You will have to stand right next to the railing to get this shot. Save your game. You might want to use this chance to go pick up some of the nightly items in the rooms surrounding the Bell Hallway. When you're ready, enter through the double doors to go to the Shrine Courtyard. =-= Shrine Courtyard =-= You will get a file on THE PURIFYING LIGHT. In short, for the rest of the game, you will now have to find purifying light pickups to keep the screen from changing to a monochrome color. While it is monochrome, more dangerous ghost will pop up (aka. The Tattooed Priestess will appear in many rooms). Walk over to the grave surrounded by a fence on the left and stand in front of it. Aim at the grave to take a pic of a secret ghost (Secret Ghost #25 BURDENED MAN). On the other side of the fenced grave, there is some TYPE ZERO FILM lying on the ground. On the right side is some HERBAL MEDICINE. Walk over to the collapsed building on the right and stand where the gauge at the bottom glows. Take a pic of the wreckage on the right for a hidden ghost (Secret Ghost #24 BATTERED MAN). As you walk under the shrine gate in the middle path take a snapshot of MAN ON ROOF as he walks by above. Let the camera autotracking find him for you once he appears above. Check the ground at the right side of the stairs that lead up to the door on the west side of the Shrine Courtyard to find some SACRED WATER. The middle door is locked so unbar the door on the west side and enter it. =-= Book Storeroom =-= Go to the right side of the wreckage and snap a quick pic of the PEERING GIRL, up above, when she shows up. Kei will notice an item. Run and grab it (the PINWEEL KEY). Climb up the stairs and go through the door in the back. =-= Dirt Floor Hallway =-= Follow the Crimson Butterfly that appears down the hall in the Hearth Room. =-= Hearth Room =-= As you walk up the steps 2ND FLOOR TWINS will appear upstairs. Follow the twins into their room. DO NOT go into the Kimono Room and try to save - the Tattooed Priestess is in there. =-= Twins' Room =-= TWINS' CEREMONY will appear in the middle of the room. The bars are now open so walk up to the door in the back. I could have sworn that figure on the chest wasn't there just a few seconds ago!? When the figure on the chest appears, stand directly in front of him and take a pic of his body to reveal a secret ghost (Secret Ghost #18 BINDING MAN). When you reach the door you will need to solve a pinwheel puzzle in order to unlock the door to the side. See solution below. o------------------------------------------------------o | | | --------------------- | | | ___ ___ | | | | / \ / \ | | | | | A | | B | | | | | \___/ ___ \___/ | | | | / \ | | | | | | | | | | ___ \___/ ___ | | | | / \ / \ | | | | | C | | D | | | | | \___/ \___/ | | | | | | | --------------------- | | | o------------------------------------------------------o | | | Solution: Move the pinwheels in the following order: | | | | A - B - D - D - A | | | o------------------------------------------------------o =-= Book Storeroom (2F) =-= To the left side of the room, on the bookshelf are THE UNLEASHING TOME and THE MIRROR OF LOSS TOME. Pick up THE TEARING TOME and RITE OF PURPLE INK TOME from the bookshelf to the right side. There is a PURIFYING LIGHT TOME on the back wall, left (with camera angle switch) bookshelf. As you ascend the stairs take a quick snapshot of ATTIC WOMAN as she crawls by under the floor on the left. There is a ghost behind the folding screen which will appear for a whole second once finder view is entered - in order to get this shot you will have to take a snapshot of the actual ghost and not the glowing blue area. Stand to the left of the bodybag on the floor so the focus will not turn blue. SCREEN GIRL will appear for a whole second and will state, "Help me.", in which you will have to shoot her during that time. She is not worth any points, so you will have to check your photos to make sure you timed the pic just right (look for her name under "Target"). Take a pic of the glowing blue area for an undeveloped photo and a PURIFYING LIGHT. This candle will not last forever, so don't wander around aimlessly with it. Grab the TYPE 90 FILM from off the hanging shelf. If you want to, you can go back to the Kimono Room now and save your game. This will be the last save point that you get so I would ad