Obsessive-compulsion - Dead Rising
Capcom | Xbox 360
Too many video games encourage obsessive-compulsive tendencies. More often than not, you've got to collect all the dongles, break all the crates or explore every square inch of ground for a game to have truly been "completed." Sometimes you'll get something cool for your efforts, but mostly it's about achieving imaginary perfection in an imaginary world.
If you obsessively hunch over games you're sick of in the hope of achieving "100.00%" and seeing the secret ending that's just like the regular ending except that Samus flares her nostrils slightly, it's time to stop. And Dead Rising could be your crucial first step.
On its surface, Dead Rising - which encourages multiple play-throughs in order to see and do everything - might seem like the ultimate obsessive-compulsive game. But a game that absolutely disallows players from doing and seeing everything the first time through is going to drive ultra-meticulous gamers nuts, and therein lies their salvation.








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