This wouldn’t be a big deal if those missions were at least fun, but DRIV3R’s myriad problems turn them into volcanic exercises in frustration. Tanner doesn’t always pay attention to your commands when he’s on foot, and when he’s behind the wheel, the controls are oversensitive and jerky. Making matters worse, the developers felt that the best way to compensate for the short story mode was to make each mission as difficult and exacting as possible.


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