<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>GamesRadar - PS2 News</title><description></description><link>http://www.gamesradar.com/ps2/news/</link><lastBuildDate></lastBuildDate><pubDate></pubDate><item><title>Burnout Revenge hurtles in at no.1</title><description>Official ELSPA Entertainment Top 20 Software Chart (all prices) - week ending 24 September1 (NE) Burnout Revenge(PS2, Xbox)2 (1) The Sims 2 Nightlife(PC)3 (4) Brian Lara International Cricket 2005(PS2, Xbox, PC)4 (NE) Warhammer 40,000: Dawn of War Winter Assault(PC)5 (2) Burnout Legends(PSP)6 (3) Fahrenheit(PS2, Xbox, PC)7 (7) Total Overdose(PS2, Xbox, PC)8 (31) Juiced(PS2, Xbox, PC)9 (10) Delta Force Black Hawk Down(PS2, Xbox, PC)10 (5) The Incredible Hulk Ultimate Destruction(PS2, Xbox, </description><link>http://www.gamesradar.com/burnout-revenge-hurtles-in-at-no1/</link><pubDate>Sept. 28, 2005, 11:24 a.m.</pubDate></item><item><title>Burnout Revenge screens pile-up </title><description>Burnout Revenge, the upcoming arcade-style fender-bender from Electronic Arts has revealed yet more of its new range of explosive Takedowns and vertical vehicular carnage in the Revenge and Traffic Attack modes.

As the fourth instalment of the adrenal gland tapping series and the second game since developers Criterion set up camp with EA, this incarnation includes the traditional mix of stomach churning head-to-head racing and suicidal bonnet-to-bonnet impacts.

But as you cast your eyes </description><link>http://www.gamesradar.com/burnout-revenge-screens-pile-up/</link><pubDate>July 5, 2005, 11:45 a.m.</pubDate></item><item><title>Burnout Revenge hands-on</title><description>We must admit to being slightly worried by the fourth instalment in the Burnout series. The idea of being able to hit traffic just seemed so very wrong and threatened to take all of the skill away from the game.


But now, having had a play, we realise this is - thankfully - not so. 


While Burnout 3 moved away from Burnout 2&#39;s points and boost combo-driven gameplay, favouring combat and aggression, Burnout Revenge seems to have continued towards crash-centric aggressive and combative gameplay </description><link>http://www.gamesradar.com/burnout-revenge-hands-on/</link><pubDate>May 19, 2005, 5:31 p.m.</pubDate></item><item><title>Burnout Revenge first glimpse</title><description>Aside from the first-looks and playtests of the first batch of next-gen titles, this is one of the most exciting games of this year&#39;s E3 show, so how could we resist a sneaky peak.


Burnout 3 is the best arcade racing experience money can buy and all eyes are on its sequel to perform equally as well.


But will it? Can it?


The main difference is the new ability to hit traffic without suffering any sort of penalty. Moving further towards Takedown-lead gameplay and fighting, rather than the </description><link>http://www.gamesradar.com/burnout-revenge-first-glimpse/</link><pubDate>May 18, 2005, 5:39 p.m.</pubDate></item><item><title>Burnout 4: First shots</title><description>



Electronic Arts has today released the first ever shots of Burnout 4 while confirming that the game&#39;s official name will be Burnout Revenge.

Due to be released for PS2 and Xbox in September, we&#39;re promised that the game will let you &quot;rip through rush hour traffic and lay waste to scores of rubbernecking roadhogs in an over-the-top scene of vehicular mayhem&quot;. Crikey.
As well as new race, crash and road rage modes, a Revenge feature pits gamers against the clock in the middle of rush hour </description><link>http://www.gamesradar.com/burnout-4-first-shots/</link><pubDate>April 4, 2005, 2:16 p.m.</pubDate></item></channel></rss>

