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  • No Babes Week would be complete without a look back at the ladies of 007. James Bond is the original womanizer, using his debonair good looks to charm his way into the pants of slinky double agents or bored (and possibly kidnapped) heiresses. We’ll take a look at how the girls have evolved over time, comparing their appearances across game titles and hardware generations. We’ll also evaluate the videogame versions against the

  • After the gaming blizzard that was October and November, publishers are winding down the year with only a handful of releases in December. Still, a month that features Far Cry 3 and Hawken can't be completely forgettable, can it?

  • The inauguration of President Barack Obama has made this a historic week in America, but TalkRadar is happy to ignore all that in favor of what really matters: talking about videogames. This week’s podcast is devoted to chatting about games we wish would be announced for US release this year, long-forgotten skateboarding games and Chris’ uncanny ability to mimic voice samples from Genesis/Mega Drive games.

  • Videogames, like movies and music, live and die by their release dates. A smartly planned launch can make a niche product soar to unpredicted heights or cause a long-respected franchise to slip beneath consumers’ radar.

  • “Is that your profession or pleasure?” Well, when it comes to jobs in games, it’s usually both. Y’see, your average gaming hero’s nine-to-five is a never-ending stream of employed excitement. Acrobatic plumbers who frolic in magical fantasy kingdoms. Archaeologists with pornstar bodies who can dual wield pistols like everyone’s favourite slaphead assassin. And suspiciously buff scientists who routinely save the human race with nothing but a crowbar. They all enjoy incredible careers we mere mortals could only dream of. Of course, if their jobs were a little more true to life, Mario would probably do himself in when he faced his first backed-up toilet… 

  • It's a huge month for warring gods, space marines, tomb raiders, and Pinkerton agents. See why you'll be spending most of March indoors in our rundown of this month's new releases...

  • It's funny how the games business works. Big successes become popular franchises, we keep buying 'em because they keep getting better, and developers keep churning 'em out. Later, we'll complain about Call of Duty being the same stupid thing, buy it, verify our complaint, and keep the cycle strong. What about the stuff that doesn't review well, though, or doesn't sell, or doesn't quite live up to the hype? Those games are usually left for dead, and an original IP hoping to make its big break becomes a one-shot failure.

    Aren't these the games we should see sequels to? Disappointing games are the ones that need the most improving, and are the games that'd benefit the most from a second chance. Remember, Assassin's Creed eventually became Assassin's Creed II. We'd love to see some of this generation's biggest bummers – even if they had a lot going for them – take off bigger than they have...

  • Comic books have been crossing over into games since 1978, and are more a part than ever. See the decades long history here...

  • It's a huge month for warring gods, space marines, tomb raiders, and Pinkerton agents. See why you'll be spending most of March indoors in our rundown of this month's new releases...

  • Comic books have been crossing over into games since 1978, and are more a part than ever. See the decades long history here...


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