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Ultimate Marvel vs. Capcom 3's free Heroes and Heralds DLC is right around the corner and we spent some time with a complete build. Is it enough to lure in players still on the fence?
Ultimate Marvel vs. Capcom 3 is like adding a few extra rays to sunshine. The booster edition of one of the year’s finest fighters adds heaps of fan service and rebalanced gameplay. And as we discovered, it’s one of the most pleasant surprises of the PlayStation Vita launch. No, it’s not like we had low expectations. We just didn’t expect…this.
When one of the sharpest looking games on console gets ported to a handheld system we expect some sacrifices. When the port ends up looking just as good and throws in some additional features to boot, well color us impressed.
The most impressive PSP titles have always been those spun from first-party, console-spawned franchises. Ratchet and Clank, God of War, Resistance, and Motorstorm entries have all set Sony's handheld firing on all cylinders. Uncharted: Golden Abyss, a prequel to the PS3’s original Nathan Drake-starring adventure, seems to be continuing this trend as the PS Vita‘s early killer-app contender. Developed by Resistance: Retribution’s Sony Bend team, Drake’s jump to the next-gen portable platform seems to be retaining the series’ highly-produced, cinematic presentation, while complementing it with integration of the hardware's more notable and unique features...
The PlayStation Vita hopes to change the way we play some of the most recognizable Sony franchises with touch screen functionality and motion control. Now Uncharted: Golden Abyss has updated its shooting mechanics to take advantage of the system’s gyroscopic sensors…
We've finally had a chance to sit down with Uncharted: Golden Abyss for a few hours and get into the story of Sony Bend's take on Naughty Dog's hit franchise. How is it? Well, check out the video above to find out…
Uncharted: Golden Abyss, Sony Bend's take on Naughty Dog's massive license, is likely the most important game launching with the PS Vita, so we obvious grabbed it the second we had a chance. Now, we've taken the full version for a spin, and have, so far, really like what we've seen...
It looks like SOCOM and plays sort of like SOCOM, but Zipper Interactive is looking to differentiate its new shooter with competitive leaderboards and a few more social features to keep players coming back to get that high score…
Every developer tackles making Vita games differently. Some try to shove an entire console game onto a handheld, while others try to create the perfect portable experience. Zipper Interactive's Unit 13 falls into the second category, making a game that's great for long stretches of time or short bursts...
What do the creator's of SOCOM have in store for their first PS Vita game? Zipper Interactive takes us through Unit 13 in this new video...
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