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The tragic flip-side of increasingly ambitious video game narrative is when for whatever reason (more often than not an MIA sequel) an otherwise brilliant and rewarding story goes unfinished. So we've decided to help. We've decided to get you some closure by working out how nine of these unfortunately in-limbo tales should have ended. We've even done pictures to help you imagine.
It's funny how the games business works. Big successes become popular franchises, we keep buying 'em because they keep getting better, and developers keep churning 'em out. Later, we'll complain about Call of Duty being the same stupid thing, buy it, verify our complaint, and keep the cycle strong. What about the stuff that doesn't review well, though, or doesn't sell, or doesn't quite live up to the hype? Those games are usually left for dead, and an original IP hoping to make its big break becomes a one-shot failure.
Aren't these the games we should see sequels to? Disappointing games are the ones that need the most improving, and are the games that'd benefit the most from a second chance. Remember, Assassin's Creed eventually became Assassin's Creed II. We'd love to see some of this generation's biggest bummers – even if they had a lot going for them – take off bigger than they have...
With the game of the year awards out of the way, it's time to celebrate the unique achievements of the many games of 2012 in the seventh annual Platinum Chalices...
Perhaps you saw the ugly, cluttered, Batman: Arkham City Game of the Year edition boxes? Well, we wondered what similar special editions would look like if they received the same treatment. So here is our Anti Game of the Year cover art for some less-than stellar releases, plastered in very real quotes...
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