Another holiday season is upon us, and you have a chance to show your
ones how much you care by spending money on them. You may think you have
easy if you’re buying things for the gamers in your life, but how can
you be sure they don't already own the game you're looking to get them?
Also, don’t be
predictable in your gifts, just handing them a copy of Skyrim with a
“Merry Whatever.” Think outside the box! To help you we've collected a
list of things
gamers would love to have that aren’t the hottest games of the year. And
are looking for the best games to buy for someone here's a helpful video.
And if you need more gift ideas, many of the items on last year's list
are still available...
We talk about comics, Mario Kart, Infinity Blade 2, and more...
It’s not easy being a horse, especially a horse at GamesRadar. As Senior Wildlife Editor and the only quadruped on staff at this sad publication, you’d think I’d be the first writer this group would turn to for the premier of this weekly column. It’s called “High Horse” for goodness’ sake! To wait this long for a High Horse column written by an actual horse is an insult to readers. But most importantly, it’s an insult to me. Maybe I should start my own GamesRadar column called “Opinions by Fat and Lazy Human Gamers” and not invite any of my non-horse co-workers to participate. That would show them. But I digress…
Ultimate Marvel vs Capcom 3 is an updated package to the
long-awaited sequel that hit store shelves early this year. Among the many new
additions to the game is a much expanded roster, new costumes and stages, online
multiplayer fixes, and a mode where you can play as Galactus. But to a select group
of nerds, one question remained: Were the power levels still incredibly wrong? Henry and Mike, along with special guests Chris Antista (PC Gamer) and Brett Elston
teamed up to see if the issue had finally been fixed. The results may surprise
My journey on the road to enlightenment began on April 1, 2010 – April Fools’ Day. Exactly one month later, I’d be moving to Japan for what I hoped would be for good. Despite living out of a 300-square-foot studio apartment, I still managed to accumulate a great deal of “stuff;” my car, a ukulele, my surfboard, a G4 folding “gamer chair,” action figures, and of course my entire collection of videogames. Considering outrageous shipping costs and airline excess baggage fees, not to mention the size of my new apartment, there was no way I could possibly bring it all with me...
Comic book games have gotten the short end of the stick for too long.
Usually, the only characters that are graced with a videogame release
are the ones that have been turned into movies, and nine times our of
ten those games are absolute train wrecks. There's the occasional bright
spot, like Spider-Man 2 or Arkham City, but a majority of comic book
games are utter rubbish, and the issue is clear: instead of taking
hyper-popular comic books and making them into third-person adventure
games, developer need to start matching the genre to the correct format,
and they need to be willing to go deeper than X-Men and Green Lantern.
we know that all of the developers out there are far too busy to
research this, so we've done some of the legwork for them. Here are our
picks for the comic books/series that we need to see made into
videogames (and the best way to go about doing it)...
We talk about the most giving characters, Black Friday, and more...
Whether you're an aspiring young writer or one of the commenters raging against a critic for scoring your favorite game a 9.5 when you thought it deserved a 10, chances are you've wondered, at some point, "How much do these videogame 'journalist' clowns make, anyway?"
Coming to Tokyo as a visitor, whenever I’ve wandered into the arcades (more often referred to as “game centers”), I’ve always been focused on traditional videogames. Especially back in the ‘90s, when games like Jambo! Safari, Silent Scope, Tokyo Wars and Konami’s Bemani music games were released with overwhelming frequency. While those types of games still exist, it often seems that games based on some cool gimmick – like 2010’s Metal Gear Solid Arcade 3D, with its headset controllers – trickle out much less often. The few games that do hit arcades, such as Sega’s mech-based shooter Border Break, more closely resemble PC and console games. Further, the attract modes on some games are now used to show ads for completely unrelated Wii titles...
now and then, characters come along that challenge the notion of what it means
to be “giving.” Think about it: When was the last time you reached out to a
stranger, put your life before someone else's, gave for the sake of generosity
or really made a difference to someone less fortunate? One of the best things
about games is that we can learn how to shape our own lives by sharing in the
experiences of characters that are beyond noble, kindhearted, and helpful. They
inspire us to hold ourselves to a greater standard...