Google+

PS Vita cross-platform gaming overview

Continuation Play

One of the more compelling aspects of the Vita/PS3 relationship, especially for those of us who spend a lot of time on the road, is “Continuation Play,” which enables players to save their progress in a game on PS3, load up that save in a Vita copy of the same game, and continue seamlessly from where they left off.

Above: Dungeon-crawler Warrior's Lair (formerly known as Ruin) will take advantage of Continuation Play and cross-platform multiplayer

It’s something that’s been tried before with the PSP, but the advent of cloud saves and a smaller tech gap between the PS3 and Vita make it seem more viable. Unfortunately, none of the titles that support this have hit the market yet, so for now it remains little more than a promise.

Remote Play

Like the PSP before it, the Vita supports Remote Play, enabling players to use the handheld to control their PS3s from anywhere with a strong Internet connection. And like on the PSP, the feature’s latest iteration leaves a lot to be desired, at least for now. As of this writing, it still works with only a handful of PSN and retail releases – although on the plus side, it also works with any PSOne game, making it a great excuse to play the ones you’ve probably got moldering away on your PS3’s hard drive.

Above: It also supports the PS3 version of Lego Batman. You guys like Lego Batman, right?

Take it for a ride

One of the coolest uses of cross-platform play that we’ve seen so far, while not heavily advertised, is in Ultimate Marvel vs. Capcom 3. The game doesn’t allow any direct play between PS3 and Vita users, but it does give Vita players free access to any DLC they’ve already downloaded on PS3 (and vice versa). It also features something that’s potentially much more interesting: the Ultimate Controller mode, which lets players use the Vita as a wireless, touchscreen-enabled controller – assuming they’ve got PS3 and Vita copies of the game, that is, which may be asking a lot of all but the most hardcore fans.

It’s not that UMvC3’s use of this feature is particularly interesting, seeing as it just adds five new “buttons” for special moves and X-Factor activation (although that’s certainly fun, and removes some of the learning curve for those who just want to experiment with the game’s 50 characters). What gets us excited is the possibility that more developers could take a similar approach and add optional touchscreen support to their PS3 games now, while the Wii U is still just a vague promise lingering just over the horizon.

Above: This could be the start of something really cool (if we're lucky)

Of course, that idea could easily go the way of using the PSP as the PS3’s rear-view mirror, but it’s an interesting one to consider nonetheless. Especially since, when the Wii U launches, developers who want to jump on that particular bandwagon will need to think of touchscreen functionality (or at least second-screen functionality) for their games anyway. Adapting those for PS3/Vita probably wouldn’t be too much of a stretch; let’s just hope developers can come up with interesting applications for it, and for cross-platform play in general, in the coming months.

20 comments

  • ultimatepunchrod - February 26, 2012 4:57 p.m.

    Many of these seem cool. Hope they maintain support for this stuff though. I can see devs backing later to focus on other stuff.
  • thejolson - February 26, 2012 4:50 a.m.

    Don't most of these features require you to own BOTH the PS3 and Vita copies of a game? So for Marvel vs. Capcom 3 if you pay $40 to own it on PS3 and $40 to own it on Vita... they'll let you have the $10 DLC free? I'm sorry but so not cost effective.
  • SenorHurt - February 25, 2012 8 p.m.

    I don't have a PS3 and I don't plan on buying a PSVita (still feel burned by the PSP). If I was looking for a portable system and the PSV and PS3 connectivity across all the games was similar than I might have changed my mind. As it stands, I appreciate that you wrote it but Sony isn't giving us much to crow about. On another note, I really miss the Talkradar podcast. It's been two weeks and that is two weeks too many to be missing. I don't know why but I have not been able to log in so that is why I haven't been posting comments. Bring back Talkradar, please.
  • gernboes - February 25, 2012 1:28 p.m.

    Unfortunately, none of the titles that support this have hit the market yet, so for now it remains little more than a promise. Wrong! "Continuation play" is already available in motorstorm rc... you buy the game once and get both version (PS3 & VITA) and your progress is shared between the two systems... there is also a kind of cross platform multiplayer. "kind of" because its asynchronous... when you race you see ghosts of times your friends posted etc.
  • TheDCSniper - February 25, 2012 11:52 a.m.

    TalkRadar better be on hiatus, because if it's cancelled I seriously won't visit this website anymore
  • Sinsational - February 25, 2012 10:34 a.m.

    I think it's pretty cool what they've done with WipeOut 2048. Maybe it's breathed some new life into HD's multiplayer? I must investigate this further...
  • RonnyLive19881 - February 25, 2012 10:19 a.m.

    Ugh, I'm sick of all the PSV articles... where is the MGS3D review already? The game is fantastic! After playing MGS3D up until the point you first meet Eva I turned it off and played to the same point in the HD version for the PS3 and after getting used to the 3DS controls the older version is basically unplayable. The controls of the original aged very poorly and the graphics while crisp have a filter running over them that make the game look very bland and even grayish... The 3DS version?! They modernized the controls to a MGS4-ish scheme, the graphics are now vastly improved by beautiful vibrant environments, redone character models, 3D effects that add to the experience and are really easy on the eyes AND re-textured more detailed environments. It is by far the definitive version of the game! Konami obviously love Nintendo! From what little I have played of Golden abyss... it feels like Uncharted every now and then and I like the motion aiming buuuuut other than that it really isn't anything special. Not like it is a remake of one of the best games ever made or anything Lol /pointless rant
  • Moondoggie1157 - February 25, 2012 11:34 a.m.

    Yea, no doubt. I mean why on Earth would a website like GamesRadar ever write multiple articles about a newly released system? That's just crazy...
  • RonnyLive19881 - February 26, 2012 9:34 a.m.

    I know, it's not like they didn't cover it a billion times leading up to its launch...
  • evandang - February 25, 2012 8:10 a.m.

    Wait, I'm confused. If you own wipeout hd/fury on ps3, will you get wipeout 2048 for vita in the spring or the dlc for it for free? Any answer would help a lot
  • CharlieFockstrot - February 25, 2012 8:25 a.m.

    If you have the Fury DLC for Wipeout on PS3 you get the Fury DLC for Wipeout on Vita for free.
  • GamesRadarMikelReparaz - February 25, 2012 10:55 a.m.

    ... if you also buy WipeOut 2048 for Vita.
  • CharlieFockstrot - February 25, 2012 5:51 a.m.

    Remote play of ps3 games would be such a great thing for vita that I can't believe it's not available yet. I bet it's a because of the PS3's lack of RAM, they've shown Killzone 3 running remotely but I bet it was modified code. Maybe future games and Sony exclusives will use the feature but there's not much incentive for third party developers to make their back catalogues compatible.
  • jmcgrotty - February 25, 2012 5:28 a.m.

    I keep seeing so many articles about the release of the Vita and I can't help but wonder if people realize that they are talking about a portable system and not a real video game system...
  • BladedFalcon - February 25, 2012 5:46 a.m.

    ...How is a portable system not a real videogame system? You ever played a GBA, or a DS? Some of the best games of the last decades have come from portable systems. Just because they have less power and uglier graphics than their console counterparts doesn't make their games any less fun or valid for a gamer to enjoy.
  • MidianGTX - February 25, 2012 7:59 a.m.

    Owned both. It's not the same though. There's a noticeable difference and therefore it makes perfect sense to be able to clearly idenfity which you're referring to. I wouldn't necessarily go with "real video game system" though, "handhelds" and "consoles" would be ideal phrases.
  • BladedFalcon - February 25, 2012 8:23 a.m.

    Well yeah, I never said there wasn't a difference, and I'm not at all against the distinction between "handhelds" and "consoles". What I questioned was the demeritation of handheld gaming in general,as if nothing worthy ever came from it. Or if they didn't deserve to be considered true video game playing devices.
  • DevonOO7 - February 24, 2012 10:18 p.m.

    Give me Talkradar or give me death
  • Moondoggie1157 - February 25, 2012 11:34 a.m.

    I second that... My Friday nights just aren't the same....
  • MasterBhater - February 24, 2012 9:50 p.m.

    I find it really odd that when I go on Remote Play there's an option to set what would be the L2, R2, L3 and R3 buttons on a PS3 controller to the back touch pad, but Sony still isn't allowing remote play with all PS3 games. Hopefully the update to fix this comes very soon.

Showing 1-20 of 20 comments

Join the Discussion
Add a comment (HTML tags are not allowed.)
Characters remaining: 5000

OR…

Connect with Facebook

Log in using Facebook to share comments, games, status update and other activity easily with your Facebook feed.