Linear Interactive Cutscenes are getting very overused. I'm tired of trying over and over again to hit a button at the exact milisecond to try and do something badass. Sometimes, it's even the same button!
It's like a game of luck like Geno's Whirl in Super Mario RPG. What happened to REAL cutscenes (Like in Bioshock with the Big Daddy and you are behind the glass). Cutscenes should be fully-interactive, not button mashfests.
Felicia Day on Stage? I got to talk to her over the Phone when I helped with the Desert Bus for Hope. I missed talking to Tycho and Gabe from PA though. :(
Raised $20 by driving the bus for 5 minutes though :D
The first game I was pre-ordered was Left 4 Dead on Steam. I was almost tempted to skip school to play it when it came out but then found out it was releasing Late Night and not Early Morning. Dang time zones!
Same review as XBOX 360. Updated pictures for PC Graphics. I do have to say, this game is amazing. What would be 1 or 2 hours of playing for me (I usually play that much before getting bored with a game) turns into 6 hours and then I realize it's 2am. I love this game, and it's one of the few games I've played that keep me playing for hours and hours on end.
No Tales of Symphonia? It had a lot of Twists and Turns that genuinely affect you, and the characters are deep and full of emotion that draws you in to a wonderful Anime-style game with great Gameplay Mechanics (Great battle system!)
Although I have pirated my share of music and (occasionally) a movie (which I don't usually even end up watching X_X), games are different. If I enjoy the game, I buy it. If I don't enjoy it, I usually will delete it (to save space on my 260gb hard drive). Most games have online features that only work if you buy it anyways. It's really more of a demo-kinda thing for me rather than "HA I pirated your game and you get no money now."
The only reason this argument comes up is because the big companies will complain and in the end the little guy will get scared. Sure, Piracy isn't the most ethical thing but it might actually HELP the economy. It'll push developers to make their games have better online features AND to keep the cost down so that the average person can afford it.
As long as Piracy doesn't become overly rampant, I don't see it as a problem. Also, With probaly atleast a million people downloading RIGHT NOW I don't see it slowing down anytime soon. Don't be drastic, just be calm and think of the gamers. Is the spore DRM really right? EA is doing the right thing but in the wrong way. Don't harm the gamers or make a great game worse. Find creative ways to solve the problem. (Don't sue me EA!)
At this point, We'd be lucky to get SC2 in late 2010/2011.