1 year, 11 months ago BioShock 3: Where next for the story?
Here's my idea for BioShock3:

The Year is 1975, and the world shocked by the discovery of a undersea city in the middle of the atlantic, by the USS Dallas. The crew of the Dallas docks at city to investigate, and are never heard from again. Two weeks later, a small army of treasure hunters, salvagers, historians, engineers and soldiers arrive to find the crew, and pillage
the city as much as they can. What they find is Rature in turmoil, literaly falling apart. The splicers are also in turmoil, still awaiting the return of their savior, Elenor Lamb. The crew of Dallas , at least those who have survived, were somehow made to look like gods by the splicers who whorship them. You play as one of the pillagers, come to find your fortune amid the slowly flooding city. However, it suddenly becomes about more then riches, when you find yourself in the middle of a war between the topsiders and the splicers. You are suddenly given a choice: simply escape, without leaving your mark on the city, or help the splicers defend their city, or help the topsiders rape and pillage the city, or you can destroy the city and drop it all into the sea, or start the city back onto the path to recovery by finding a cure for adam dependancy.
3 years, 3 months ago GamesRadar vs. Shirley Phelps-Roper
John 3:16 says "for god so loved the world that he gave his own son that whoever believes in his shall never perish but have eternal life", not "For god so hated the world that he sent a crazy b*tch to damn us all to the firey bowels of hell". If your going to use the world of god to push forward your cult, then you should at least run the bible. I really do hope, for your sake, that god is merciful, because if he's not then I hope you enjoy hell.