Sony's problems seemed to start with one thing. They built the PS3 thinking their competition was CRAY, not Microsoft. This would explain the price (600$ is close to illegally cheap for a supercomputer), and the games (Deep Blue playing chess aside, you dont use supercomputers to play games).
Sony's problems seemed to start with one thing. They built the PS3 thinking their competition was CRAY, not Microsoft. This would explain the price (600$ is close to illegally cheap for a supercomputer), and the games (Deep Blue playing chess aside, you dont use supercomputers to play games).
It's good to see that there is a developer actually trying to solve the problem by talking to the people it involves, as opposed to their local congressman.
Oh, BTW, First!!!
Actually, I have been scared in 2 videogames. If you want to be scared, try this. Ravenholm, in the middle of the night, with no other sources of noise. If that doesn't work, wait for a room to fog up in Bioshock.
PlayStation 3 (PS3): The Top 7... PR disasters