Hey - I happened to like Most Wanted. Granted, I can't say the same for any of the other NFS games of the past 7 years or so, but I still play the hell out of MW. Clearly my love of driving games sits squarely in the arcadey realm of things, and the more the game leans toward realism, the less it has my attention. I've always given the NFS series the benefit of the doubt, though, so I'm sure to give this one a shot.
wait - through the whole review you're comparing it to Stranglehold, ODST and Wanted, which all made sense. Then right at the end you put it up against ODST (an FPS) and Batman AA (stealth/brawler mashup thing)? Why don't you throw in NFS:Shift for a completely batshit comparison?
I will buy this game. and for one reason: to find out why a woman so badass that she can handle 4 guns at once, turn her own hair into giant living instruments of creative death, and take down monsters the size of your average midwestern town HAS SUCH POOR EYESIGHT AS TO REQUIRE CORRECTIVE EYEWEAR. I mean seriously, glasses? Can't she just conjure up some 20/20 vision? Maybe it's protective eyewear. like goggles to keep all those monster guts from flying into her eyes.
This list had so much potential, but kind of petered out with the top 2. I mean, sequels have been around forever - how many Marios are we up to now? And talking? what the eff? Maybe it should've been a top five. I have to agree with the rest of it though.
Also, hearing Arleen Sorkin as Harley Quinn saw the words "Mr. J." almost brought tears of fanjoy to my eyes. Yes I'm probably a bigger fan of the killer cartoon series than anything else bat related, but I think it just shows how this game touches every corner of the Batman universe. Well, every good corner, anyway. The batsuit doesn't have nipples, or Ahnuld as Dr. Freeze. Life is good.
Hey Jordo141, you need to check out their review of the latest Watchmen episodic game to see the shortest. This definitely has more words, and more pictures to stretch it out. The screens make it look like something completely different from fallout - did it start out as a different game that they knew sucked too much to sell on its own?
When I saw how low the score was, I was looking forward to a quality tongue-lashing (key-lashing?) at the hands of GR. This was a bit of a letdown. Then again, if it's as bad as you say it is, then nobody should derive any kind of amusement from this game in any form.
Good thing they dropped the price, so we'll have some extra bucks for component/HDMI cables. I'm still a cheap bastard so I'll naturally hold out for a bundle.
the original gameplay for Conviction wasn't so much "new" as it was "Assassin's Creed starring Sam Fisher as The Homeless Unshaven Dude Standing in for Altair". From the look of the videos they're accomplishing exactly what they're hyping - "active stealth"; taking that "hiding in shadows" mechanic beyond what they thought they could. It's got my attention big time. All they had to retain from the early Conviction work is Sam in civvies and I'd have been sold. They did and I am.
This doesn't surprise me. Especially in the 8-bit era, it seemed like everything was developed be the same 5 or 10 people. You could tell a sprite or a MIDI from Konami/Ultra, Capcom, Nintendo, or Sunsoft without even having to know the game.
And "Vampire Killer" is the most epic 8-bit track ever - every game should have it as an easter egg. I had it as my ringtone, dammit!
No sharks from Tomb Raider? BULLSHIT.
I remember in TR 2 being dumped from the plane (in the one cutscene) and being forced to swim around blindly to find that teeny opening to get into the sunken ship. And how many times I drowned, or got one-bite killed, or both.
this is going to be good! I love the fact that you can devote a whole feature to the fiasco that is Jaws Unleashed. honestly, if the controls were slightly better, I would've played through the thing just to see how completely ridiculous it would get.