I hope it can be modded. While 5 hours is only less than CoD4 single player, most people spent by far the larger amount of time in multiplayer where CoD4 excelled. Mirror's Edge has no multiplayer.
Wouldn't it be better if in the Story Mode enemies where always bursting out onto roofs just as you leap off onto the next building always failing to catch you as you fly past them? Or perhaps they would be chasing you and about to get to the roof in 30 seconds giving you 30 seconds to complete a section. Essentially a time trial.
I liked that in the Silent Hill video for 95 about locked doors, a lot of the time he's carrying a fire axe and can't open a wooden door!
It's true that the real firemen only carry fire axes in case there are any zombies in burning buildings.
It was going well up to 1998 and then it went all modern and boring.
It would be nice to see this done with the UK Christmas games of yore. Over there they don't have such a fat plumber fetish. There'd be lots more Spectrum, Amiga, and Commodore ads.
http://www.youtube.com/watch?v=udPpPDih1Qo
I'm not personally worried. Currently we're just shedding off the low-brow gamers that were gained post '98 in the dot-com PC buying frenzy.
They're people who have defined gaming "hard-core" as being able to 5-star GuitarHero on expert or get the most Halo headshots. They're fickle consumers of the latest thing, and interested in personal achievement over creating communities.
That's not what makes a PC enthusiast. The real PC enthusiasts are the people meeting online to fly realistically modelled WW2 planes in military order.
They're still competing in Quake3 tournaments and refining unnatural accuracy and speed.
They're creating mods for Total War to add in Hittite spearmen.
They're people playing Popcap games, while IM'ing their friends and posting on Facebook.
Or they're playing organised 32-person clan tournaments of Battlefield having practised plays for hours on their private server.
It's all stuff that is only possible on the PC, and they're not going anywhere.
PS I now have to type "Rodman opened" to post this... .
Games store employees are in my considerable experience usually the worst retail employees out there.
They usually know extremely little about games which aren't mainstream console releases.
Combine this with a holier-than-thou attitude from someone who thinks they're "in the industry" (yeah, about as much as Will Wright's gardener) and you've got the most miserable experience in retail.
I'm strictly, straight in, grab the game and get out fast.
No, I don't want a flipping strategy guide, I have this little thing called Internet access.
Just mentally number each paragraph, it'll fit in better then.