@aham1994 Don't compare GT5 to NFS or Dirt. They're completely different. GT5 aims for realism in physics; Dirt aims for crazy arcade drift-fests. Both are good in they're own ways; don't get angry at GT5 because you can't drive. You can't take corners at 140 mph in reality.
The PS3 isn't necessarily technologically inferior, it's just that the PS3 isn't as easy to develop for as the 360 or PC. OpenGL and the PS3's hard-to-utilize processor are the main reasons.
@Charlie_Fubar If buying a 3D-TV was worth the investment for you, then that's fine and dandy. However, most of us can't find justification of that price. Everybody spends more money where their interests lie. So no, we're not all "broke as a joke" and we don't care that you worked your ass of to get your TV.
If the same content pops up in a movie, it's no big deal, but if it's in a video game, news is all over it with headlines like: "Sex Simulator" or "Game Trains Children to Become Terrorists". I suppose one could argue that since you're controlling a video game, its psychological effects are greater than a movie, but... come on, most mature people can handle it.
The reason Gran Turismo stops at 2,147,483,647 is because in some programming languages, that's the maximum an integer can reach. Just a random tidbit of information.
My innards kinda sank when I read this article. I had extremely high hopes for this game. It's a similar feeling to what I got when Guns of the Patriots came out and I read the review on this site.
@VenomVip7 Yes... Most likely. But maybe it'll be addressed... Molyneux: "Remember when all the character could do was grunt? It was absolute rubbish; it was stupid."
There's no such thing as "pushing the limits." Yeah, you can push it with hardware (when I go into task manager and find that I'm using 100% of my processor and all of my RAM is being used, that's PHYSICALLY pushing the limits). Software, however, can't be pushed to the limits. No matter how good of a programmer you are.