I don;t care that much, I mean I really wanted the Wii to be good and it had some good to share but I can't even find the interest to play Epic Mickey when I visit home from college and the Wii is the only system available because my Xbox is on campus, and its not even a bad game.
The Wii fell to much for its own family friendly gimmick and just didn't get the functionality past just party games at best, and I don't have many people around to come over when I'm visiting from college. I mean, if its during summer or people coming over to my dorm room, we'll just play on my Xbox. I mean, Halo Reach is better fun for my age and I also have Rock Band for those of different inclinations.
I still love Nintendo, and I may buy a 3DS when it gets better games, and maybe an upgrade to battery life and graphics, but otherwise Nintendo is going to have to do a lot to sell me on this Wii 2
Kinda ballsy to put Portal as your #1 but I don't know if I can really deny that. I mean, of all the games that I love that come to mind/are on this list, Portal is probably the only one that doesn't have any glaring bugs, inconsistencies or problems at all. It has a simple yet entertaining and compelling story with incredibly entertaining writing and skilled voice acting. It has almost completely new type of gameplay that works well and is still enjoyable on repeat playthroughs.
My only real gripe, and I'm always happy to even see Grim Fandango given notice it deserves and I'm happy to see it making it to the top half. Its just, Gears of War 2 being better then it? I know your explanation for it being on the list being the awesome of Horde Mode and how you accept the questioning of it, but the thing is Grim Fandango truly holds up more. GoW2 was almost to much like the first game, even if the story is a bit better where as Grim Fandango had an undeniably good story that was both fantastical and legitimately Film Noir. Then you have the art direction, a totally different blend of Los Dios de Muerto type art and the aforementioned Noir style, all in some of the best 3D modeling of the time. My final point is, it was one of the early 3D games where you could move and go almost anywhere, and was one of the last great Adventure games, so there was lots to do and lots of little things, and though it was a little clunky like basically all 3D games of that time, it wasn't painfully clunky. I mean, I just replayed it 1-2 years ago and after readjusting to the different feel of the movement compared to present day, it was just as good. I kinda set the path for the pretty good Telltale 3D adventure games we have today too.
Mass Effect should be top 3, Alan Wake should be 10 at best, Halo Reach and Red Dead Redemption are both more or less equaled and its so much more about preference there, but personally I liked Halo Reach better.
I most agree with Mass Effect 2(and those Thorian Creepers in Mass Effect 1) I really hated ever facing the Husks because they just died almost to easy compared to other enemies but they would literally like spawn as opposed to being good enemies like the rest of the game.
I find Lucas Arts to be better, and would you just complete the list, I mean Lucas hadn't hit their stride until the 90's. Anyways, they could win in the originality of all Schafer games alone, namely Grim Fandango