i8luigiMichael |
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i8luigi commented on:
A real rocker's take on rock games |
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I totally agree with what hes saying. I love Judas Priest, and the biggest cause of me loving the music I love today is Guitar Hero (2, specifically). And though my taste has evolved hugely from those days, I don't think I'd be listening to any of the music I do today if Guitar Hero hadn't helped me find rock. I might be listening to Souljaboy or some shit if not for Guitar Hero. I mean, hell, I've made friends based solely on our shared preferences of music. I think Harmonix and Activision need to realize the kind of power they have with this, and promote great, lesser-known musicians instead of selling out to what's popular (I'm looking at you, Band Hero). |
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i8luigi commented on:
18 awesome games that died at retail |
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I remember playing: Psychonauts: amazing game, Tim Schafer is a genius Metal Arms: An awesomely creatibve title, it's a shame it sold so poorly Okami: Amazing. It is an absolute crime that this didn't sell, and one of the greatest travesties of gaming Space Station Silicon Valley: I have vague memories of playing this with my friend on his N64. I also have vague memories of being addicted to it. |
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i8luigi commented on:
Scandal! 10 true scare stories about videogames |
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By printing this article you promote the same sensationalism the media uses in these situations. You can not blame the developers for crimes perpetrated by people using their games. If a person who regularly watches Dexter kills somebody, you can't blame Dexter for influencing tht5a person to kill someone; they had the criminal motive and capability long before Dexter "influenced" them. In regards to the individual cases you discussed: 10. The game in no way caused these reactions, that was the result of the people's obsessive personalities 9. There are no obsessive games, only obsessive people. 8. This escaped everyone, not just the games industry. And we do now have warnings. Besides, that was a TV show, not a game. 7. How the Karmapa Lama saying something many rational people already know is a bad thi9ng is beyond me. There is nothing wrong with virtual violence, especially if it prevents violence IRL. 6. The fact that this incident was caused by PLAYER ACTIONS in the game and not the game itself proves these people have problems that extend beyond video games if they were willing to result to such drastic actions. 5. This is the kind of passive agression that happens outside of these situations, and to perfectly honest, the bitch kinda deserved it. 4. The capability to do something illegal in the game, when it was not intended to be done in-game, is not the fault of the developer but the fault of the perpetrator. 3. PAX isn't a game, and this easily could've happened at any convention. 2. If somebody uses a Prius to smuggle marijuana, is it Toyota's fault? 1. The deaths were caused by starvation and sleep deprivation, not the game. Their deaths were caused by their own irresponsible behavior. The point I'm trying to make here is that if you blame the game, you miss the actual reason why it happened, and prevent people from causing this to not happen again. |
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i8luigi commented on:
QOTW: What band do you now love because of music games? |
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LOTS of 'em. But I'd have to say the biggest ones are Rage Against the Machine (I always liked "Killing in the Name", but it was "Bulls on Parade" that got me hooked) and Airbourne (who I never would have heard of had it not been for "Too Much, Too Young, Too Fast" in GH:WT. |
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i8luigi commented on:
QOTW: What once-beloved game do you now hate? |
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Pokemon. I used to love everything about Pokemon. The cards, the show, and definitely the games. I lost my interest in the show and cards, and finally I realized how juvenile the games were too. But it did serve as my first taste of both games and RPGs, and for that I thank you, Pokemon. |
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i8luigi commented on:
Officers (PC): Officers |
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FIRST FIRST FIRST FIRST FIRST |
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A real rocker's take on rock games