We read "The Tell-Tale Heart" in english, as an example of creating tension.
Fuckin' scary stuff to be reading to a group of 13 year olds....
Kinda got ruined when the music class on the floor below started playing Axel F though... XD
OMG! I must say this time around I still feel like the Left4Dead series is gonna be around and as well an inspiration for other shooter games to come. Its amazing and I admire he melee weapons that alone made the replay value much higher for me than in the first Left$Dead. One thing I will admit is that his time around I notice myself dying more than did in the first one, not because of poor executions but, because this time around A.I is more likely to run into previous areas that we've wiped out and get swarmed by zombies or special infected, can't take down a tank as fast and effectively as in the first one, and there are more swarms of zombies to attack this time around.
I must admit this game I knew wouldn't let me down but, it is amazing at how repititous it isn't with all the new quirks, gadgets, assassination options, puzzles, landmarks, being able to make it rain with only 10 florins and watch the people of their cities go crazy just for a few florins and while they scavenge for the florins I simply walk thru the crowds and pickpocket everyone that is unaware of the diversion and loot them all blindly! I also love the chokeslam, OMG! This time around the game is far more compelling and creative. I was blown away by the intro, with Ezio and his family being framed and his father and two brothers were lynched for a falsely committed crime. Also im playing Left4Dead2 so I can't beat this game as fast as I normally would if I didn't have a girlfriend that lives with me, a full-time working job, and a social life like others that do not have these three key things to optimize ones GAME-TIME!!!!
And epic article, GR. I can't think of one, let alone that many AND MORE =0