Eh... Ubisoft, your standards seem to be slipping. Not that I don't like the AC games, but you seem to be stretching out Ezio and all that bull too far. Give up on him, move on, and give us a damned British assassin! Yeah, I'm still picking this up though. Damn you, intriguing storyline!
I disapprove, High Voltage. Being unhappy with reviews is one thing, but then being petty and doing that? Kinda ridiculous. Imagine if all the game companies acted like that towards reviews. Mogworld would have a user feedback rating of negative 9000.
Speaking about The Rammer like it's a novel gameplay addition? Bleh. Every game with combat and replaceable (lets face it, zombies are replaceable) enemies has at least two kinds of guys - the normal ones, and the big ones who's attacks you have to dodge and then counter attack. And if you're lucky, the game will throw in "another one that you have to change your methods very slightly for". Yip-de-fucking-do. So far, I'm not being sold on the gameplay. The aesthetic, however... Me gusta.
If I ever make a game, I'll leave the boundaries passable, but instead take the character to "4th wall hell", in which the screen turns reddish, a demon appears and drags the character to the centre of a firey pit, whilst repeating the mantra "you left your reality and entered ours". After that, the character will be warped from the middle of a pentagram back to the world's reality and the game will continue as normal, with the exception of new, haunted dialouge from the player character in inconsequential cutscenes.
On another note, one more thing that exists in games, that will never be realistic, is LLLLaaaAAaaAAAAAA-AaaGGggggGGGGGG
Tekken has always been the fighting game series for me.
Closely followed by MvC. But that's been let down by a crippling lack of Megaman.