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1 year 1 month ago on Why games fail at storytelling
"Realy?? Do MGS suck at its storyline? Maybe it did, but the storyline was a key 2 its success as a game.."

...sais everything about the industry's standard in storytelling.
1 year 1 month ago on Why games fail at storytelling
Half-life 2 has a story? Where?

Cutscenes and linear gameplay = bad storytelling? NO.

The old LucasArts adventure games had plenty of cutscenes and were totally linear, yet they offered very good storytelling.

The real problem is this: Story follows Game.
The programmers, artists and level designers have the lead, the writers follow.

You want good storytelling? Well, hire good writers and give them the lead.
Solution: Game follows Story.
(example: Silent Hill 2)

Of course, as long as gamers go crazy for MGS4 despite its crap storytelling, there's little reason for developers to change their approach.
1 year 2 months ago on Guys vs Games: Which is better?
How about guys vs. girls,

from a game's point of view?
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