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November 18, 2009
1:34 PM
VMPSaberwolf commented on:
Left 4 Dead 2 (PC): Left 4 Dead 2
Well done Brett.

Besides Steam giving me issues, I've had a blast with it so far. Alot of people are having issues getting steam to load or their games to show up, appearently the pre-load on Steam was the culprit. I had to delete the L4D2 files in my Steamapps folder, after which I could see my games again, and re-download L4D2.

My only gripe is the solo AI, I was pinned by a hunter while 2 of the friendly AIs just stood over me and kept shooting at what looked like nothing, ended up dying. I had to adjust from less rushing and more letting the AI take the lead, seemed to help a little.

Great game overall, happy with the purchase.
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October 24, 2009
1:35 AM
VMPSaberwolf commented on:
TalkRadar 74 - Hey Vern!
Thanks for posting my creation...one of these days I'll graduate from Powerpoint to Photoshop.

Great podcast, keep up the great work guys.
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October 06, 2009
5:27 PM
VMPSaberwolf commented on:
AI War (PC): AI War
I'm not sure what to make of this. I have visited a few sites that have given 8-10 scored reviews, others found the game bad. Anyone try this and wants to share their impressions? I like my Sins of a Solar Empire, this sounds somewhat similar minus the 3d graphics.
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September 29, 2009
3:25 PM
VMPSaberwolf commented on:
Tropico 3 (PC): Tropico 3 – hands-on
Nice to see you guys giving this the attention it deserves. Tropico 1 was an underrated gem that I played (and still play) to death.

After playing and beating both of the demo missions, I have to say it's a done deal for me, I'll probably pre-order this from steam and get the bonus maps.

For those that have played Tropico 1, it's almost exactly like it. The mechanics are similar but the graphics are much improved, along with some noticable nice touches like being able to set the wages for ALL like businesses rather than doing it one at a time. Veterans of 1 will feel right at home.

On a side note, the missions seem much easier in this game which is a bonus. Tropico 1's missions were unforgivably rough, at least in my opinion. I stuck / stick to freeplay. Hopefully the difficulty stays where its at, from demo to finish.

Needless to say I'm eagerly awaiting this game's release.
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September 16, 2009
11:14 AM
VMPSaberwolf commented on:
Modern Warfare 2 (Xbox 360): Modern Warfare 2 - Multiplayer hands-on
Well done Tyler, this is something I'll definately be buying when it is released. In COD4 I got bored with MP after a while, it was cool for a few matches but after getting my behind handed to me by skilled players constantly I got fed up. Those death streak perks sound like they might make things more interesting for us less skilled folk.
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September 11, 2009
3:13 PM
VMPSaberwolf commented on:
AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity (PC): AaaaaAAaaaAAAaaAAAAaAAAAA!!! - A Reckless Disregard for Gravity
I honestly didn't have fun with it. The jokes within the game were cool to see, but when it came to playing the game I didn't see much depth beyond controlling your fall to collect the most points possible. I get bored easily, which is probably why I am such an RPG / RTS junkie. This game just got repetitive and boring for me.

The demo is free however, my advice is to try it out on steam before dropping $$$ on it.
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September 03, 2009
11:17 AM
VMPSaberwolf commented on:
The best randomly generated game names
This deserves a plug on my facebook, great article!
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August 14, 2009
11:17 AM
VMPSaberwolf commented on:
Gaming's most incestuous soundtracks
I remember and owned shadowgate and uninvited. Shadowgate took me years to beat since there were no gamefaqs around then. Got close to beating Uninvited but never did, but saw a walkthru in Nintentdo Power so I at least got to see the ending.
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10:37 AM
VMPSaberwolf commented on:
How to play World of Warcraft properly
As a 2 yr vet I found this article very funny, great job Tyler!
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August 12, 2009
7:04 PM
VMPSaberwolf commented on:
Bookworm Adventures: Volume 2 (PC): Bookworm Adventures: Volume 2
Is this friendly for kids around the age of 8 or do you have to have a pretty extensive vocabulary to get anywhere in this game?
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August 05, 2009
7:18 PM
VMPSaberwolf commented on:
Opposing opinion: Shark Week sucks
Unexpected and funny. The horse was definately with the writer on this one. (Insert other bad star wars horse jokes here)
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July 31, 2009
5:11 PM
VMPSaberwolf commented on:
Borderlands (Xbox 360): Four things you need to know about Borderlands
I personally am watching this game and more than likely buying it. There aren't a lot of RPG FPS's out there, when Fallout 3 and Oblivion came along I had a blast.

The different classes, the talent trees, the reported many weapons and items to collect, winding all the into a FPS sounds pretty epic.

I'm hoping the game delievers upon release, unlike a certain hyped up Spore where half of what they said it would do wasn't put into the game.
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July 29, 2009
6:22 PM
VMPSaberwolf commented on:
Spore Galactic Adventures (PC): Spore: Galactic Adventures
I was disappointed with Spore in the first place, this doesn't surprise me. Trying to polish a terd with an expansion only results in continuing to be a crappy product.
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4:12 PM
VMPSaberwolf commented on:
The 15 worst-reviewed games of the past 15 years
Nice job Charlie. Sometimes I read bad reviews on purpose because the insulting comments made by the reviewer usually make me laugh. This was great, thanks.
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July 17, 2009
10:52 AM
VMPSaberwolf commented on:
QOTW: What was the first movie game that made you hate movie games?
Hands down...Who Framed Roger Rabbit for the NES. The build-up punch feature where he hobbles for a minute with his fist in the air while you wait for the punch bar to get to full...The corny jokes you're forced to answer when caught on the road by the bad guy toons...

The only redeeming feature was when you did manage to build up your punch, you can knock Roger Rabbit off the screen.
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July 13, 2009
4:59 PM
VMPSaberwolf commented on:
Street Fighter IV (PC): Street Fighter IV
I just realized that I should probably have checked my grammar before posting...multi-tasking accounting work and gaming boards FTW.
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4:56 PM
VMPSaberwolf commented on:
Street Fighter IV (PC): Street Fighter IV
I have a question:

How complicated is it to learn all the different moves, and how many are there?

I have not touched a single SF game since SNES, with my Street Fighter 2 Turbo game. I enjoyed it greatly, there were maybe 4-5 moves per person and the only complicated one I couldn't pull off was Zangief's crazy pile driving spinning 360 move, whatever it was called. I liked the simplicity yet arcade feel of the game.

I would probably get this game if the moves didn't requires crazy memorization skills, some fighting games have pages (yes...pages) full of moves...right right over does this...left up down does this...touch your nose while chucking your old school gameboy thru a window does this...I couldn't get into those games because I couldn't remember what did what.

That leads back to my question above...how complicated is this game in terms of memorization and how many different things are you forced to remember to get anywhere?
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July 02, 2009
11:38 AM
VMPSaberwolf commented on:
Light of Altair (PC): Light of Altair
I found the game okay, what turned me off most was no sandbox mode. Currently there is only a single player campaign. Part of what made Galactic Civ so great was the sandbox mode and the ability to customize a ton of stuff. If you keep in mind tho that it's an indie game and cheap in price, it's still not bad for the value.
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June 22, 2009
2:05 PM
VMPSaberwolf commented on:
Video: Fallout 3 is full of idiots
This was really funny, nice job guys.
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June 19, 2009
6:28 PM
June 18, 2009
8:15 PM
VMPSaberwolf commented on:
Killing Floor (PC): Killing Floor
The article mentions its a UT4 mod, is UT4 required to play or can you just download and play without having UT4 installed?
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June 15, 2009
2:59 PM
VMPSaberwolf commented on:
Prototype (PC): Prototype
Thanks for the info Nyte. I'm still debating on dropping $50 for this, maybe I'll wait till it lowers in price. I have mixed feelings about GTA, bought San Andreas and got frustrated when I couldn't beat an early mission and could not progress any further. When I was younger I probably would have stuck with it, but my attention span and reflexes are pretty bad nowadays. It takes a tycoon game like tropico where things are always changing to keep me playing, and it's not reflex dependent.

It's a shame Prototype doesn't have a demo, I would have liked to try it out instead of making a leap of faith. The way some games are nowadays with bugs gallore, that leap becomes harder and harder to make.
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10:45 AM
VMPSaberwolf commented on:
Prototype (PC): Prototype
I didn't receive a response on the PS3 comment board (gee I wonder why), but I had a question or two for those who did play it.

Does the game have any more depth than just a pretty hack n slash environment? I like rampaging every now and again, but I can only take so much before I get bored. Are missions repetitive and do they actually require a strategy other than mashing on the same attack button rapidly?
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June 11, 2009
11:55 AM
VMPSaberwolf commented on:
Prototype (PS3): Prototype
Okay, I lied, I'm not finished. I had a thought to convey. This is directed at the people who have nothing positive to say about someone's review.

Reviews from these kind of sites are professional in nature. If you don't like one person's review, why don't you seek a second opinion? In the real world, when a doctor gives someone bad news and they dont agree with the treatment, do they yell "OMG Noob!" and storm out of the doctor's office?

That would be funny to watch happen, but I have yet to see it. Perhaps gamers that are upset with a review should share a similar mentality with the added note that this is a game and nothing to get that upset over. Life is too short.
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11:38 AM
VMPSaberwolf commented on:
Prototype (PS3): Prototype
It amazes me how hostile people get over a review. IGN has 822 comments currently full of people who just can't enjoy reading an article and moving on.

Disclamer: I am in no way agreeing or disagreeing with Mikel's review.

That said, to my question. I'm sure the gameplay is fantastic and it's fun to just kill stuff, but how quickly does that become boring? What sort of other features does this game sport? Mikel mentioned unlocking skills, which peaked my interest a little. However, is there actual strategy involved in using these skills, or can you just button mash your way thru? How repetitive are the missions? For me, mindless button mashers get boring and I find myself playing stuff with more depth to them.

I would appreciate for those who have played it to let me know if this is really just a pretty button masher or if there is strategy and thought involved. Thanks in advance.
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June 08, 2009
8:35 PM
VMPSaberwolf commented on:
GamesRadar Ultimate Character Battle! - Day 4
This is great, have you considered doing another?
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8:34 PM
VMPSaberwolf commented on:
E3 09: Left 4 Dead 2
I mentioned in another post how I felt about L4D2. To summarize, I don't feel jipped about them working on L4D2 when they could have been patching 1. Let me ask this...How many other companies work on a sequel after the first game is released?...Many. L4D was a cheap but fun game that I bought for 19.99, for that price tag, I definately got my use out of the game. Valve even added free DLC after a while, which was a nice bonus. For the price, I think the amount of content was good.

Now, seperating that from L4D2...my only concern is that their full price tag will "jip" people. I am hoping that the content is much more than what was in L4D. Adding a few more weapons or special infected doesn't warrant a $30 increase in price in my opinion. As new/more information is released, I hope to hear that there will be MANY more maps, MANY more weapons, MANY more features, MANY more game types, etc to warrant a $30 hike.

Okay, that wasn't a summary like a promised, but there you go.
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8:34 PM
VMPSaberwolf commented on:
E3 09: TalkRadar E3 Special 2
Thanks for covering E3, I'm really interested in Mass Effect 2. I'm hoping however that it's more stable than the first, it crashed on my Dell XPS gaming machine multiple times.
Never played Assassin's Creed, but in hearing about the features in 2, I'm interested in trying out the first one now that the price is lower. Bioshock 2...I figured there'd be a sequel eventually, but the way 1 ended I figured it would be it's own story line. I might pick this up, depending on the reviews.
I would like to hear more about the upcoming Star Wars MMO, played galaxies for a year and enjoyed it, currently playing WoW. A new MMO around a universe I enjoy would be a welcome change to WoW.

Keep up the great work GR!
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8:33 PM
VMPSaberwolf commented on:
Left 4 Dead 2 (PC): E3 09: Left 4 Dead 2 announced!
This is something I'll probably buy if the price were around the same as the last one, 29.99 or 19.99. The 1st L4D featured four maps and while the director changed things every map, it still got boring after a while once you memorized the map layouts. It's still a fun game, don't get me wrong, I just don't think L4D2 should be $50-$60 if it contains the same amount of content as the first. I'd pay the full price if they added say, 15-20 maps and a heck of a lot more depth via weapons, special infected, etc. As it stands, in my opinion, L4D is a nice casual 10-30 minute thrill ride when I'm in the mood to shoot something, but I burn out after that time frame due to the gameplay being the same map after map.
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8:31 PM
VMPSaberwolf commented on:
Left 4 Dead 2 (PC): E3 09: Left 4 Dead 2 announced!
This is something I'll probably buy if the price were around the same as the last one, 29.99 or 19.99. The 1st L4D featured four maps and while the director changed things every map, it still got boring after a while once you memorized the map layouts. It's still a fun game, don't get me wrong, I just don't think L4D2 should be $50-$60 if it contains the same amount of content as the first. I'd pay the full price if they added say, 15-20 maps and a heck of a lot more depth via weapons, special infected, etc. As it stands, in my opinion, L4D is a nice casual 10-30 minute thrill ride when I'm in the mood to shoot something, but I burn out after that time frame due to the gameplay being the same map after map.
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8:29 PM
VMPSaberwolf commented on:
InFamous (PS3): InFamous
Honestly, there's nothing wrong with the review. I don't own a PS3 or 360, so my non-biased opinion is that Mikel is expressing his opinion and reviewed it based on his take of the game.
There is no universal law that says, "you have to play a game this way to enjoy it." There is no standard that says you have to enjoy a game that many others enjoy.
He reported the facts and gave us an insight into the game. If you don't agree with what he said or the review score, it's not the end of the world. It's a game people, note the score and move on, go back to humping your PS3s or whatever you crazy people do. If you are one of those diehards, how is the score or his review going to affect YOUR will to play it? Are you going to nerdrage/quit just because one journalist pointed stuff out you didn't like?
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May 27, 2009
7:14 PM
VMPSaberwolf updated their profile.
7:14 PM
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7:08 PM
VMPSaberwolf commented on:
Smashiest glass!
Nice article Lizzie.
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May 20, 2009
10:45 AM
VMPSaberwolf commented on:
Are expansions ruining World of Warcraft?
Good article! As a 2 year WoW vet over in the Bladefist server, my major gripe is that a lot of end game content is just not accessable to casual players. I have a job and a life outside of WoW, so spending months grinding either honor pvp rewards or trying to find a group to do the easy dungeons for loot like violet hold is tough. Most hardcore players have already passed the easy ones and many don't feel like wasting their time going back to help out the fresh ones that hit 80.

All in all it has a lot to offer and I enjoy playing it, and I do have to admit they dumbed it down a lot since vanilla, but making things so gear dependent on these raids deters those who have little time to play. Why not make easier dungeons for the casuals to play, or perhaps mini-dungeons for 2-3 people where the mobs aren't elite? Hardcores can skip right over it, but it would give us casuals a chance to experience an epic dungeon without the pressure of stats.
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May 04, 2009
12:36 PM
VMPSaberwolf commented on:
TalkRadar 49 your king demands it!
I had to give you guys a lot of credit for this one. I listen to this at work and it was everything I could do to stop from laughing at Chris's King impersonations. Out of all your podcasts, this one I had to pause so I could control myself and so that my fellow accountants didn't think I was suffering from a seizure or something.

Well done guys!
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April 23, 2009
10:52 AM
VMPSaberwolf updated their profile.
10:52 AM
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VMPSaberwolf updated their profile.
10:49 AM
VMPSaberwolf updated their profile.
10:46 AM
VMPSaberwolf commented on:
Left 4 Dead Lighthouse guide
Nice article Tyler! The living room so far has worked best for me, there's not many places a smoker can seperate you from the group which can be a deal breaker on a good run.
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10:44 AM
VMPSaberwolf updated their profile.
10:39 AM
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