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1 year 2 months ago on Kane & Lynch: How it feels to be critically panned
Great and insightful interview. Thanks for it.

This is to Kurup if he is reading the comments on Radar.

I had a great time with the characters - even both made me flinch. The beginning escape scene was brutal and not like any game I had experienced. It's weird but I felt 'guilty!' Which was awesome, so I have no problems with unlikable characters.

The situations are also quite brutal as well, but then, it is all about the experience.

I really didn't like the console like control scheme - I mean it's on a PC, so why not optimize it for KB+MOUSE? I felt that IO Interactive was too lazy.

It was an unusual unique experience and I took it as such. It was a great plot that kept me going, wanting to know what happened next. Since I can't html here, I did a review at my blog, and generally thought it was a good game with some flaws and that it has limited appeal.

Take the learnings and improve upon the next game. Good to hear the developer side of the story occasionally.
1 year 2 months ago on Crysis Warhead (PC): Crysis Warhead
@ starbuckmw

You do need to be online to activate the game one time (AFAIK). If you can't get online, the game simply will not run.

Can't you even get on dial-up? It takes a few seconds and the DRM doesn't bother you again - or at least the first 5 hours that I have been playing it.