November 09, 2011
10:53 PM
Smeggs commented on:
Bioware explains how Mass Effect 3's multiplayer affects the singleplayer experience
Smeggs: Elkor with shoulder-mounted assault rifles. They ...
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10:44 PM
Smeggs updated their profile.
November 04, 2011
5:39 PM
Smeggs commented on:
Batman: Arkham City - What all the easter eggs and secrets tell us about the sequel
Smeggs: David, you played the Catwoman portion, right? May...
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5:37 PM
Smeggs updated their profile.
June 09, 2011
4:50 AM
Smeggs commented on:
Mass Effect 3 (Xbox 360): E3 2011: Mass Effect 3 first live demo
Well, I expected Illusive Man to become indoctrinated and then come up with some bullshit lie to get the rest of Cerberus after Shepard, but the entire Cerberus organization? I wonder how that happened...Maybe they took Illusive Man and used his console communication stuff to spread the indoctrination through com-links and stuff.
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June 01, 2011
9:55 PM
Smeggs commented on:
The Top 7... Games we want announced at E3 2011
I thought QuanticDream was working on some Jurrassic Park game or something?
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May 29, 2011
8:39 AM
Smeggs commented on:
Gears of War 3 (Xbox 360): Gears of War 3 campaign trailer is as dementedly awesome as you hoped
The reason it's good is because they stopped trying to make the games seem like it had actual feeling beyond the five seconds you feel sorry for Dom in the second game. This trailer gives you what you're gonna get, beefy people killing ugly things with big guns.
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May 25, 2011
8:09 PM
Smeggs commented on:
All the secrets you missed in the Call of Duty: Modern Warfare 3 trailer
It's easy to guess that at one point you will be chasing down Soap and Price as American soldiers, most likely losing them at the last moment rather than being killed. I mean, they murdered Shephard, who besides them nobody knew had his own hidden agenda. America is going to be jonesing for some vengeance obviously, before learning the truth at the last moment, and Soap/Price dying to save the other while whichever one lives (Probably Price) will give a dramatic and melancholy monologue at the end.
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May 22, 2011
8:37 PM
Smeggs commented on:
7 reasons we're looking forward to the end of the world
Only 8 and a half hours left for the rapture.
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May 15, 2011
5:38 PM
Smeggs commented on:
Portal 2 Easter egg guide: 30 secrets and references you may have missed
Edit: sorry, meant the cube from Portal 1, because it was burnt from the incinerator.
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5:35 PM
Smeggs commented on:
Portal 2 Easter egg guide: 30 secrets and references you may have missed
In the room RIGHT AFTER the four turrets all start singing at the end, NOT THE ROOM WHERE THE TURRET CHOIR IS WITH THE FRANKENCUBE IN THE BACKGROUND, but the room right after the four turrets all aim at you in the elevator, you can catch a glimpse of RatMan sprinting passed behind a window carrying the companion cube on his back. It is a companion cube, you can see the pink light decal on it, and if you look closely you can make out his legs, and his lab coat. Most people claim he is dead, or that it might just be a cube in one of those pipes, but considering he could have just gotten into one of those hibernation chambers like Chell, and that the exact companion cube from Portal 2 gets thrown up to you, you can see the pink heart decal, and even the fact that the turrets were singing in the first place, points to RatMan.
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May 11, 2011
1:04 AM
Smeggs commented on:
Brink (Xbox 360): Brink super review
This just doesn't look...good. I don't know, but it just looks awful to me. Shame.
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April 26, 2011
8:37 PM
Smeggs commented on:
The creepiest new Pokemon from Black and White
Well, Elgyem isn't really creepy, but I do so love his description. It basically points to Elgyem being the UFO that crashed down in Roswell, which is what I nicknamed mine.
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April 04, 2011
9:35 PM
Smeggs commented on:
The Top 7... most nightmarishly bad alternate game endings
Also, I don't find the Pikmin ending distrubing so much as interesting. Considering Olimar crashed a second time, without a fully functional ship, I think they actually saved his life. The Pikmin only carry enemies who are dead, so in turn it could be saying that Olimar was dead/nearly dead but they saved his life by Pikminizing him.
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9:08 PM
Smeggs commented on:
The Top 7... most nightmarishly bad alternate game endings
Heh, I got the 'Trulu Bad' ending in Singularity the very first time I played it. "*Bang!* You have made the right decision *Aim at the doctor-BANG!* Noooooo...Blargh. *Ending* Oh shit! I didn't know!"
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April 01, 2011
8:39 AM
Smeggs commented on:
The 100 best games of all time
My ass is going to be playing Wind Waker when I wake up. I remember how great that game is. Sailing across a beautiful sea, I see an island in the distance, a pirate lookout rising from the waves, and then-UH-OH! Giant Octorok! The level of exploration in that game was IMO what made it the best, being able to just sail off in a random direction and find a new undiscovered land. Also the story was at its base the same, and yet it was so unique and fresh in every other aspect ("I was born on a nice little island. Uh-oh, sisters kidnapped, gotta work with some pirates to get her back. Gonna save the Rito and Deku Tree, now gonna kill Gano-Crap, he's still alive. Time to go to Hyrule castle which is in the ocean. Hyrule sank into the ocean because of Ganon?! That Bastard, I'm so mad I could stab him in the fa-Oh wait"). I was also glad to see Kingdom Hearts on the list, just thinking about the game makes me nostalgia all over the place. Now that Nomura himself said there's gonna be a KH3 after the 3DS game in Famitsu magazine I'm happy there will be a closing chapter finally too all the prequel-madness.
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March 31, 2011
9:16 PM
Smeggs commented on:
Crysis 2 (PC): Crytek launching attack on Crysis 2 cheaters
Psh, please, Crytek, use your heads. You can't stop it, you may be able to prepare for a tidal wave but you can't ever stop it. One patch to solve one problem will just breed several more problems as people look for new ways to cheat like dirty whores. People like things when they come easy with no real effort, because humans are lazy creatures of convenience. I'm not saying it's pointless to try and slow the cheaters, but they can't realistically stop them, as like you said, "cheaters don't die, they just get more creative. And by creative, I mean douchey."
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March 21, 2011
9:57 PM
Smeggs commented on:
The Top 7... Worst things you can do to a gamer
I'm usually playing a game I can pause during the time of day that anybody would be passing my TV. As long as nothing super epic is going on in a cutscene and I can still hear it, and you aren't being a douche and standing in front of the TV on purpose, you're fine. But GOD HELP YOU if you make me miss the protagonists blowing up the enemy HQ/Ship/Whatever in a giant fiery pillar of awesome because for some reason you couldn't wait two Goddamned seconds longer to get past the TV. Understandable if you have to use the pisser so badly that another two seconds would've resulted in a puddle on the carpet. NOT UNDERSTANDABLE if your excuse is "I was taking my plate to the kitchen/throwing something away," that shit can WAIT A FEW SECONDS until INSERT NAME OF TARGET HERE has been dealt with. Also you better pray to whatever form of deity you worship if you make me miss the part of the story where they explain what the hell is actually going on (again, as long as nothing epic is happening and I can still hear it you're good). "It's just a game." YOU'RE just a game. Dismissing my enjoyment as some sort of less-than-important waste will make you the subject of my jibes until the next new moon rises over the corpses of your ancestors. What would all of the little psychotic girls do if you told them "Justin Beieber is just a cardboard cut-out money grab who everyone will forget about in the next three years?" It's the same as telling a die-hard wrestling fan "Wrestling is fake" (given, wrestling is pretty damned fake).
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9:15 PM
Smeggs commented on:
Grand Theft Auto IV (Xbox 360): Gilbert Gottfried claims he's voicing the lead in Grand Theft Auto V, Rockstar responds cheekily
I like Gilbert, I do, but I'm seriously contemplating if I could stand his voice for what I'm assuming would be at least a 20+ hour game (if you put in screwing around time, around how long GTAIV took me.) I could see him as: 1. Annoying Boss. 2. Annoying Landlord. 3. Annoying best friend/friend you hang out with for a chunk of the campaign missions. 4. Asshole FBI agent who screams in that grating voice right in your ear.
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March 20, 2011
4:24 AM
Smeggs commented on:
Homefront (Xbox 360): Homefront review
How about you say what the multiplayer is really like? "Enemy team is made up of no-lifers/mod-hackers at the highest level with the best guns...they now all have apaches and tanks...Oh look, we now have a ta-scratch that, enemy team EMP'd and raped it with all of their better weapons." Multiplayer is the only thing I have had experience with so far, however, and since I am a man of story, as long as the gameplay is moderately good I am hopeful that I will like it. I mean I literally loved Metro 2033, like if it were a woman I'd totally stalk it in the dead of night, and the gameplay wasn't the greatest in that either (although using throwing knives and sneaking in and out of areas like a ninja-assassin was damned fun).
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March 06, 2011
5:56 AM
Smeggs commented on:
The vilest enemy races of all time
This list is meant to talk about the combo of Genocidal Asshole/Eye-Vomitingly Hideous creatures, not who is the most evil or who you were the most afraid of. That's why nothing from Mass Effect is here. Batarians are just douche-bag pirates who are plain ugly. Reapers are sleek giant genocidal robots. Geth are sleek genocidal robots of varying size, and also the moral gray area during Legion's loyalty mission makes them seem less threatening altogether. Vorchas are idiots who are basically attack dogs that can carry guns, annoying voice not-withstanding. However, I do agree the Darkspawn/Brood Mother should have been here.
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5:16 AM
Smeggs commented on:
Pokemon Black / White (DS): Pokemon Black and White review
MY GOD! When will my prayers be answered? Why have they not added a Party-Trade or Mass-Trade system yet? I'm sure I'm not the only one who feels it's a major pain to have to sit through a minute-long cutscene just to trade one pokemon to someone! I want to be able to go "I'll trade this, this and this for that, that and that. Go." I want a full-party swapping system. Especially when I'm done with all my pokemon, I like putting them into a version I don't play for storage so I can start a new game, but it takes forever. I'd like to be able to mass trade stuff, just to be able to dump it into a PC. Another problem with transferring for storage is you have to trade a pokemon for a pokemon. There should be an option to just send a pokemon to another version and straight into a PC.
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February 07, 2011
11:58 PM
Smeggs commented on:
Dissidia 012[duodecim] Final Fantasy (PSP): Dissidia 012[duodecim] Final Fantasy gets New 01.2[extended] Trailer Video
Am I the only one who sort of wishes that Ramza from Tactics was in here? I mean I know he isn't like a staple character, but I just though it'd be sort of neat to see him as maybe an unlock or something.
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February 02, 2011
9:15 PM
9:13 PM
Smeggs commented on:
The 3rd Birthday (PSP): Square Enix's 3rd Birthday to launch on March 29th
Game looks like a pile. Also disappointed at the in-game graphics, considering what I've seen can actually be squeezed out of the PSP. What the hell, Square?
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7:14 AM
Smeggs commented on:
Game of the month, January 2011: Mass Effect 2
Corsair89, you be trollin, Dawg? Because you is saying things that most gamers would probably disagree with.
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7:09 AM
Smeggs commented on:
Game of the month, January 2011: Mass Effect 2
Bastards...So what if they don't get ME1? Not only do they get all the DLC, but they have LBP2 as well. So much win is not allowed to be on a single console at any given time, which must be why the framerate problem exists.
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January 31, 2011
9:33 PM
Smeggs commented on:
Dead Space 2 (Xbox 360): Visceral Games dev molds Dead Space 2 in Minecraft
All should bow to the great religion of Cubitology. Praise Altmin, our savior, our miner.
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January 30, 2011
7:05 PM
Smeggs commented on:
The worst games you never played
Seriously, BC and Campfire sound like they would've been good, had BC had more time or tech and Campfire's stalkerish serial-killeriness been done correctly.
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6:17 PM
Smeggs commented on:
Ocarina of Time 3DS/N64 screenshot comparisons
The shrunken pics are much better at showing the comparisons in graphics, you should've done those first. The 3DS remake looks really damned sexy. I do have one little tick, though. You ask if it justifies $40, but what you should be asking is if it justifies the nearly $300 to buy the game and the 3DS.
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January 27, 2011
2:13 AM
Smeggs commented on:
12 gaming mysteries we want solved in 2011
Trico is going to die. How do I know this? 1. The boy is a BOY, I cannot possibly see Team ICO killing off a child, especially if we're playing as him as the giant cute pet monster helps us and becomes our best friend in this "A boy and his giant dog-thing" story. 2. The title is The LAST Gaurdian. What does that mean? Well tell me, when there is a giant monster that is the last of its species and is friends with the protagonist, what happens? Ever seen the movie The Iron Giant? How about Mighty Joe Young?
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1:59 AM
Smeggs commented on:
Dead Space 2 (Xbox 360): Dead Space 2 review
Not as scary as the first game. Not complaining about Isaac's new personality, but I think that's the reason. With Isaac talking now and actually showing his face more than twice, it's less scary because I feel like I'm going through the game with him rather than alone. For example, at one point you're trying to ascend an elevator, only to watch it be destroyed by an unseen foe. Your "ally" tells you she'll see if she can get it working while you go to fight an enemy who is quite a bit different from any you've fought before. A minute into the fight: "Isaac, I don't think I can get the-" "NOT. NOW." I lol'd. I should never lol while playing Dead Space, unless I'm laughing at my own girlish fear after screaming at a space-zombie that jumped at my face.
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December 20, 2010
10:58 PM
Smeggs commented on:
Great concepts, bad games
Infalible Scribblenauts Strategy: 1. Summon Cthulhu. 2. Drag and drop him on the other side of the map until all enemies are dead. 3. Summon Wings/Pegasus or a submarine or w/e you need to summon to reach the other side of the map. 4. Drag Cthulhu to tash can. 5. Grab Starite. It's kinda ironic how Call of Cthulhu comes right after Scribblenauts. Also even if Nier is supposedly that bad I still have to rent it to see for myself. If it's Square Enix then it can't be complete garbage. even the worst Final Fantasy games had their shining moments.
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10:43 PM
Smeggs commented on:
The Top 7… Games you don’t want for Christmas 2010
Or you could just beat him to death with one of the multiple stainless-steel thermoses you found.
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November 29, 2010
9:51 PM
Smeggs commented on:
Minecraft (PC): Minecraft madman genius builds all of Planet Earth in-game
I get that they come up like crazy stalagmites because it's supposed to be above sea level...But it just looks strange. He need to delete some blocks or something...Or get an army of Miners to come help.
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November 07, 2010
11:44 PM
Smeggs commented on:
The games of November 2010
Remember, remember, the 19th of November, the hidden guns, treason and crazy plot. I see no reason the hidden gun or treason should ever be forgot.
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October 25, 2010
9:36 PM
Smeggs commented on:
Vanquish: is this breakneck shooter way too short?
Played the demo, it was ok. for six hours of gameplay definatly not somehting I'll be forking over $60 for. Also I was pissed that in the demo enemies would rape my health so quickly when going at them that I didn't really get to use the epic melee actions.
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October 23, 2010
7:28 PM
Smeggs commented on:
Fallout: New Vegas (Xbox 360): Bethesda scrambles to fix bugs in Fallout: New Vegas
Obviously their testers have the same IQ as the AI partners from Fallout 3 if they never noticed Mr. Excorcist head.
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2:10 AM
Smeggs commented on:
Fallout: New Vegas (Xbox 360): Fallout: New Vegas super review
Sorry for double post, but just wanted to make it clear how pointless it is to compare New Vegas with Fallout's 1 and 2 considering they're a different genre and game style.
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2:07 AM
Smeggs commented on:
Fallout: New Vegas (Xbox 360): Fallout: New Vegas super review
Considering by the time I'm able to buy this by Christmas there'll probably already be like 5 patches or something I'm not that worried. I mean it couldn't have as many problems as Far Cry 2, right? I'm still gonna try and rent in within the next week or so.
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1:54 AM
Smeggs commented on:
Your most hilarious Halo: Reach screenshots – RESULTS!
So, it has come to my attention that the only person on here with any actually funny screenshots is the Winner.
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1:28 AM
Smeggs commented on:
Red Dead Redemption (Xbox 360): Why Red Dead's Undead Nightmare co-op is as good as Left 4 Dead or COD's Nazi Zombies
This is the whole reason I borrowed RDR from my buddy again. I'm playing up to the point right before the campain missions for Undead Nightmare are supposed to enter in. I'm just about halfway through the Mexico missions. Co-op is gonna be BEAST.
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1:11 AM
Smeggs commented on:
Pokemon HeartGold / SoulSilver (DS): Pokemon jack-o'-lanterns are delightfully festive works of art
Best I've ever done was a winking Vault-Tec mascots head with a hand next to it holding up three fingers. It was cool, but compared to these I might as well have just put a candle in a pile of crap.
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October 20, 2010
12:20 AM
Smeggs commented on:
Fallout: New Vegas mega-primer - a brief history of Fallout in two universes
That Super-Mutant looks like a cross between Shrek and an Orc from WoW. Also, a device that can change the wasteland? *GASP* Could it be...A GECK?! God I hope Bethesda isn't that predictable, I really do. AND I BETTER GET A PROPER ENDING THIS TIME, DAMNIT! None of that "Pictures show up while narrator talks about how you died/failed/killed your teammate/turned into an evil douche and murdered all impure beings in the wastes with the modified FEV for about thirty seconds before rolling credits."
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October 19, 2010
11:33 PM
Smeggs commented on:
Demon's Souls (PS3): $60 well spent - Japanese guy beats Demon's Soul in less than an hour
What about that 20-30 something minute speed-run from start to finish of Half-Life? Was this really more impressive?
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October 14, 2010
8:13 PM
Smeggs commented on:
Red Dead Redemption (PS3): Red Dead Redemption – Undead Nightmare hands-on
Damn, 800 MSP? That's a hell of a deal for all of the stuff in that DLC. So are the apocolypse horses the only mythical beasts or are there others as well? I was under the assumption there'd be actual monsters to hunt like the legendary animals. Nothing says "fun afternoon" like hunting down a pack of jaguars in a forest, unless they were werewolves or something crazy like that, then it'd be "Crazy fun afternoon". Also by the other zombies types were you referring to only human-zombies? Because the scampering things and the big ones I thought were maybe the zombie bears and jaguars. Who else thinks that this'll spark Rockstar's attempt at making a full zombie game?
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8:13 PM
Smeggs commented on:
Red Dead Redemption (PS3): Red Dead Redemption – Undead Nightmare hands-on
Damn, 800 MSP? That's a hell of a deal for all of the stuff in that DLC. So are the apocolypse horses the only mythical beasts or are there others as well? I was under the assumption there'd be actual monsters to hunt like the legendary animals. Nothing says "fun afternoon" like hunting down a pack of jaguars in a forest, unless they were werewolves or something crazy like that, then it'd be "Crazy fun afternoon". Also by the other zombies types were you referring to only human-zombies? Because the scampering things and the big ones I thought were maybe the zombie bears and jaguars. Who else thinks that this'll spark Rockstar's attempt at making a full zombie game?
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October 13, 2010
5:21 AM
Smeggs commented on:
Medal of Honor (Xbox 360): Medal of Honor super review
SPAMBOTS, AWAY WITH YOU! MAY YOU VILEST OF ALL VILE CREATURES BURN FOR YOUR SINS ALONG WITH THE MONSTERS THAT PROGRAMMED YOU TO BE SMART ENOUGH TO GET AROUND RECAPTCHA! Yeah, I was never even interested beyond "Huh, Oh look a Medal of Honor...They still make those?" Seriously I had already had an idea in my head about how it'd turn out. It'd be a "real" game with propoganda out the ass and just short of "AMERICA, F*** YEAH!" because, y'know, they had to keep it "real". After playing it at my buddies house I can safely say that my hypothesis was mostly correct with just a tad less propoganda, but still too much for me to find it more than a sad attempt to 1-up CoD while in turn stroking America's E-peen. The multiplayer was made by DICE, with the same engine they used in BC2, which is an engine I despised because it felt like I accomplished nothing by shooting people. In short there are a crap-ton of games coming out from now until January, Fallout coming next week even, so nobody should bother with this "Meh" shooter. If you've played MW2 and you've played BC2 then you pretty much have the idea of the entire game and gameplay right there. ReCAPTCHA: "boredom, hularamp" Overlooking whatever the hell a "hularamp" is, I take "boredom," as a sign from the ReCAPTCHA Godess.
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5:21 AM
Smeggs commented on:
Medal of Honor (Xbox 360): Medal of Honor super review
SPAMBOTS, AWAY WITH YOU! MAY YOU VILEST OF ALL VILE CREATURES BURN FOR YOUR SINS ALONG WITH THE MONSTERS THAT PROGRAMMED YOU TO BE SMART ENOUGH TO GET AROUND RECAPTCHA! Yeah, I was never even interested beyond "Huh, Oh look a Medal of Honor...They still make those?" Seriously I had already had an idea in my head about how it'd turn out. It'd be a "real" game with propoganda out the ass and just short of "AMERICA, F*** YEAH!" because, y'know, they had to keep it "real". After playing it at my buddies house I can safely say that my hypothesis was mostly correct with just a tad less propoganda, but still too much for me to find it more than a sad attempt to 1-up CoD while in turn stroking America's E-peen. The multiplayer was made by DICE, with the same engine they used in BC2, which is an engine I despised because it felt like I accomplished nothing by shooting people. In short there are a crap-ton of games coming out from now until January, Fallout coming next week even, so nobody should bother with this "Meh" shooter. If you've played MW2 and you've played BC2 then you pretty much have the idea of the entire game and gameplay right there. ReCAPTCHA: "boredom, hularamp" Overlooking whatever the hell a "hularamp" is, I take "boredom," as a sign from the ReCAPTCHA Godess.
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October 10, 2010
11:59 PM
Smeggs commented on:
Sniping in war and videogames: Why it's hated, why it's loved, and why we do it
The thought that you hold someone's (virtual) life at the edge of a fingertip and all you have to do is pull the trigger. The thought that they feel like it is business as usual and yet in a mere blink of an eye you could end them with one shot. The fact that they will most likely never see you until they are falling to the ground and the kill-cam plays, and even if they do you can pick them off as they look right at you. That is why I enjoy sniping.
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