3 years, 4 months ago Why WoW players should switch to WAR
Well as a former WoW player, I loved to PvP, I liked to PvP when I played Ultima online years and years ago, or DAoC, or Shadowbane. It's friggin' awesome running in large grps and clashing with other large groups in an all out PvP battle. Unfortunately WoW kind of got rid of the whole capital city raiding with the dishonor system which was originally meant to deter ganking and killing quest NPCs. It ultimately destroyed city raiding, and even when the honor kill/dishonor kill and cp rules were taken out, not many people went back to Raiding cities, as small combat in the arenas were more the focus. While very fun, it lacked what some people missed in some of the previous MMOs they might of played namely for me it was DAoC(another mythic title) and Shadowbane.

Warhammer online will garner at least I think all those players that remember the fun of playing DAoC, especially since WAR is another mythic title. They took some of the best features from DAoC and of course added them into WAR in fresh whole new way. WoW was and still is a great game, but PvP being so gear dependent and less skill dependent, and the exorbanant amount of time it takes in being a high end raiding guild or the amount of time it takes to arena all the time to get a decent enough score, or grinding rep/dungeon gear, every aspect in WoW pretty much in some way requires a 'grind' and that is a turn off to some. We'll see how WAR handles this.

For me I left both my 70s a few months ago as it was time to start a whole new adventure and WAR is a great place to start one!