SandroTheMaste... |
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SandroTheMaster commented on: The hidden references in World of Warcraft |
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| The "Ultrasonic Screwdriver" deserved a mention, not to mention the Mechagnomes are a stand-in to (among many others) the Cybermen. "You'll be be upgraded... I mean, decursed!" |
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SandroTheMaster commented on: 12 fighters we'd like to see in Super Street Fighter IV |
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| Sean and Oro! But please, use the SF3:WI Sean, TS Sean went through a lot of unnecessary nerfs... Seriously. Oro is made of awesome as the stereotypical old guy. A very old guy. (BTW, he's not 1-armed. He just chooses not to use them both to make it fair... yeah... same lame-ass excuse of half the KoF bosses.) And Sean's mix of Shota Karate and Vale-tudo is the shit. Also, any serious Sean player can tell you that a beach-ball is way better than any stupid hadouken (and it came with a damage buff!). |
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SandroTheMaster commented on: Game censorship around the world |
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| In Brazil, we got it easy in Censorship (but not in legislation). Mostly because games are too damn obscure here to this day. Only now that I'm in the university I'm finding SOME people that actually played games at some point. And just a FEW that are actually gamers (and not a single woman... besides my sister). So, when a political figure actually goes out and says "This game is a cancer in our christian society and blah, blah", everyone pretty much just goes "huh?". Mentioning games, even negatively, just seems to decrease a politician's relevance almost instantly... They did manage to banish Carmageddon and DOOM a while ago. But these weren't exactly enforced. Still, as recently as last year it managed to get Counter Strike and Everquest to be banned... and I sincerely don't know what happened since, I can't really tell what happened since. They enforced it for a few months then simply seemed to forget it ever happened. Like I said, the politicians involved were probably laughed out of political existence for daring to think games had any relevance... |
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SandroTheMaster commented on: The Citizen Kanes of videogames |
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| I know I'm late to the party but... a lot of these "pioneering" actually started in PC games. The worst case is Grand Theft Auto 3, which is claimed to influence Elder Scrolls 4. Oblivion was mostly influenced by Morrowind (AKA, Elder Scrolls 3)! Actually, it is more or less a Morrowind lite, which was a refinement upon Daggerfall (guess what, Elder Scrolls 2!). And all free-roaming games out there owes everything to Wizardry and Might & Magic, years before any console RPG considered gamers smart enough to handle derailing from the plot. | |
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SandroTheMaster commented on: The 13 most hateful video game mascot characters of the '90s |
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| "once I saw Gex...", forgot these... | |
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SandroTheMaster commented on: The 13 most hateful video game mascot characters of the '90s |
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| I was half afraid Captain Claw would have made this list. I always thought he was an excellent character in an excellent platformer, but once I saw Gex (which I also considered great... only the first game though). But maybe it is because these two were PC games in a time PC games in my country had a fad for being localized, and so the Portuguese speaking Gex didn't sound so bad as the American one. I always thought Gex was pretty innovative for having a character who interacted more freely with the environment, being able to walk at walls. |
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SandroTheMaster commented on: Why games will replace TV |
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| TV is still useful. It is a nice distraction to look at during load times. Seriously, I multitask playing, using the internet and watching TV at the same time. Surely, no single act goes as fulfilled as if it was focused, but the sum of the parts is that I'm doing more in less time. Sometimes I hear some music at too. |
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SandroTheMaster commented on: QOTW: What once-beloved game do you now hate? |
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| World of Warcraft. And it happens in circles. At first I love it, play through and get on with the quests. Learn the lore and mechanics. Fiddle with PvP here and there. Defeat epic bosses with my friends by my side. Then at some point it becomes an endless grinding where I have to kill the "Destroyer of the Universe (of the month)" and his army 15 EFFING TIMES so that those guys of wha'is'it faction will let me buy an enchant for my shoulder piece and increase my DPS by that hugely needed 0.15% extra, while investing every single minute of free time for that only guild that can raid the new boss or else they banish me. Eventually it devolves into me machinating the slow, everlasting suffering of every person responsible for the development of the game and a busted CPU. At the moment, I'm in the second part of the cycle, playing the good fantasy games of old to restore my faith in mankind. |
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SandroTheMaster commented on: A brief history of cheats |
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| Ow... and I thought for sure you'd put the Age of Conan Go-Kart glitch in here. Didn't do anything, but it sure was fun hanging around in a major city by sliding on your ass sitting in the ground. It sure puzzled a few people. | |
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SandroTheMaster commented on: The Worst Celebrity Renders of All Time |
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| "Fun Fact#2: The japanese believe David Bowie is the Devil" For all the freaking Gods and Devils, the David Bowie one me laugh so hard I thought I'd die (again). Also, the Macaulay Culkin's gave me a frightening flashback that I don't even know where it came from (and I really, really don't want to remember). |
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SandroTheMaster commented on: QOTW: What overused gameplay element are you terribly sick of? |
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| The "Dual Morality" Shtick. I really, really hate how game developers give you the option to be either the offspring of Buddha and Gandhi or the usurper of Sauron. Especially when ultimately no-one in the game is going to acknowledge what you end up being other than a stat screen and being an asshole 21 times and a saint 22 times means you're the Messiah (instead of schizophrenic). This also extends when games actually include other choices, you have to also play as a psycho to be neutral, neutralizing good actions with evil ones (I'm looking at you, Bioware). |
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SandroTheMaster commented on: QOTW: What's the most you've geeked out over a game? |
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| Well... either Supreme Commander or Heroes of Might and Magic 5. I followed Supreme Commander since its first mention as a spiritual sequel to Total Annihilation, a strategy game I loved in my earlier years. I gotta say, I wasn't disappointed in this case. As far as I'm concerned, SupCom is the best RTS of all time (followed closely by Sins of a Solar Empire). The scale, the economics and everything made me feel happy and nostalgic. The story is better than most people give credit, really, but it doesn't matter as it is only a detail in an RTS such as this. See how I'm geeking out on it now? I'm even on the verge of becoming a fanboy (something I've ever hated) because SupCom 2 will change so much... and become anime-ish. As for Heroes V... let's just say this much: I participated on the beta, I endured time and time again the terrible connection crashes just to keep playing that limited part of a game... aaaaaaaand, I made a 200+ page (in Microsoft Word, font 10) story based on the setting of the game in the official forums. It was called Heroes Fables. My enthusiasm even inspired Ubisoft to make a small promotion based on writing small 2 page tale that was called, guess what: Heroes Fables Competition. I participated, but ironically, my country wasn't eligible for the contest, but I participated knowingly of this fact. Then... the game was launched, everybody left the forums and I lost 90% of my readers. I wasn't exactly disappointed with the game, but, as some pointed out in those forums, they could have improved the campaign a lot by ripping off my story (and that's not a statement to my talent... just a statement to their lack, unfortunately). |
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SandroTheMaster commented on: Killzone 2 (PS3): Bizarre size screw-ups in games |
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| Strategy games usually can't have the luxury of depicting a correct scale. Specially true in Warcraft 3, Starcraft and even Sins of a Solar Empire, which actually gives a huge sense of scale, still have relatively midgets as planets and stars compared to the (albeit acknowledgedly enormous, but not that much) ships (lack of moons is also a bit of a downer). Civilization and the Total Wars series are even more representative, but I must agree that in-battle, Total War is a bit fucked up in scale. Gigantic trees aside, simple houses have doors the size of five men on top of each other... Come to think about it, Supreme Commander is the only Strategy games with a somewhat accurate scale, if not only because the units are already gigantic robots and tanks already to scale with the buildings and mountains. |
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SandroTheMaster commented on: 123 games with untapped franchise potential |
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| @aequitas13 No One Lives Forever did make a sequel. And so did Thief (which even had TWO sequels). @Biiaaatch For someone who could actually appreciate Deus Ex, you have a peculiar name... anyway, Deus Ex did have a sequel... and the sequel is the reason it died... sigh. Alright, feel free to ignore it adamantly. @CNnegative1 Well, the Jedi Knight series was already an Star Wars FPS before Republic Commando, and I'm pretty sure even the latest Third-Person games of the franchise have the option of playing them FPS style, they're just better at third because of the emphasis on Light Saber duels. |
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"You'll be be upgraded... I mean, decursed!"