Probably one of the most overrated ones. It had amazing missions and characters, but also had skill grinding, you had to do it for certain missions (like the one that asked you to have some high breath capacity skill, so you has to keep diving/surfacing for some dreaded time) it was just so boring. The whole turf wars concept was broken & sleep inducing, weapons sounded horrible and the gunplay was weak. Most of the content outside of the main plot was collect-a-ton not very fun to do.
Better than that, go full fictional story, so the only limits for the story are the developers' ideas.
I remember a FPS game to be released that featured greek mythos creatures released in new york after someone opened the Pandora's Box or some shit, looked totally crazy and awesome. I forgot the name of it, not even sure if it was released.
Just dump story concepts that try to keep things too "realistic" for the lack of a better word.
So basically Zelda is now a slave to the waggle fad?
Could do without it, there are ways to implement directional melee combat without motion controls, I think having the second analog to do sword moves could be a fun experiment.
But hey don't mind me, keep riding the waggle bandwagon.