@JD_Method Why can't they just give everyone everything instead of giving only the people who buy at selected retailers the exclusive content and making everyone else pay for it when it eventually goes up on Xbox Live/PSN/Steam.
You just answered your own question. 4 outlets means that all buyers only have 25% of the full content, which means more sales of them as DLC, which means more money in their paocktes.
"In fact given that I'm 99.99% sure that a good proportion of said dialogue is going to come from the mouth of Tim "Convicted cocaine trafficker turned Buzz Lightyear" Allen (nothing's confirmed, but watch that trailer up there and tell me it isn't him),"
Sorry DH, but I really don't think that's Tim The Toolman Taylor.
Awesome Cundy. The whole section of playing with your girls was an exact matching of me playing with my 6 year old son, on some games. (Non Kinect, as I haven't totally gotten to where I want to buy it yet.)
@henmo68 - i think it's supposed to be a house; picket fence, windows, roof looking symbols. But I think it got messed up in the posting process.
@RedAppolyon What? The yellow car is a 70's Dodge Challenger R/T, the blue car with white stripes is an old Mustang, and the Police are driving the newer Chargers.
For any of the hunting challenges that are harder to do, like having to kill the cougars with your knife, keep in mind that the only condition is that they be killed with knife, not that you can only use your knife. So what I did was use the Volcanic Pistol\Revolver to get one or two shots in, then switch to the knife for the killing blow.
In the Saints Row 2 section: "Mikel: Yeah, no matter where you were, too. That was cool. The only thing I don't really like about the co-op is how, when playing alone, I get constantly bombarded with strangers asking to be let into my game."
That is easily remedied by going into Options and selecting either Friends Only or None.
Well, from the this review, IGN's review, 1up's review, and Game Trailers review, it seems to me that NFS continues its downhill slide into crapdom that it began with Carbon. MW was, for me, then best iteration of NFS. Carbon, was like its name, just a copy of MW, but just as a copy of something usually is, it wasn't quite as sharp as the original. Then came along Pro Street. It just downright sucked. Now, Undercover seems to bring even more shame on the name.
Those are pretty cool. I like how about half of them are designed to actually make the game harder, instead of making it something you can run through in 5 minutes.
Just an afterthought to my prev post; If it were correct, then you could read that as an indication of Bioshock 2 being a prequel. That the sand buildings being already built and then shown being torn down as you get closer to the Little Sister, could be seen as showing Rapture in its hayday then the closer you get to the Little Sister, (both literally, as the camera zooms in on her, and figuratively, in that they became both a cause of, and the result of the fall of Rapture) the more torn down Rapture becomes.
Charlie: So what was your very first thought upon watching this teaser trailer?
Brett: First thought - this is a surviving Little Sister who wants to see Rapture rebuilt, and tries to do so on a beach, which is in between her lost childhood and the real world. Hence the long scenes of sand buildings growing as the camera rolls away, which imply to me that we're going to see a new city in that same style.
I'm thinking a slightly different route on this. What if Brett's thinking is backwards? Literally. What if it's not showing the sand buildings growing as the camera pulls away from the Little Sister, but is actually showing the already created sand buildings being torn down\washed away, as the camera goes towards the Little Sister?
"While I've never downloaded a pirated copy of a game, I've done more than my share of downloading of movies, music, and software applications. Do I think it was ethical? Ultimately, no. When it get's down to it, regardless of your reason for downloading a copy of a game, or any "Intellectual Property" for that matter, whether it be because you just don't give a damn, you feel entitled, you're broke, or if you think you're doing the right thing by "sticking it to corporate America" and standing up for the little guy, the end result is the exact same; You have a product that was created by someone\some group, that was made available by that person\group, in exchange for payment from the intended user, that you did not pay for. Period. There is no arguing that. Product = In your hands \ Money = Still in your pocket.
Why can't they just give everyone everything instead of giving only the people who buy at selected retailers the exclusive content and making everyone else pay for it when it eventually goes up on Xbox Live/PSN/Steam.
You just answered your own question. 4 outlets means that all buyers only have 25% of the full content, which means more sales of them as DLC, which means more money in their paocktes.