NotSteve |
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NotSteve commented on: Ghostbusters: the Harold Ramis interview |
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| Good to see that the old-school Hollywood vets are so adaptable to new media... maybe I have a chance in this industry after all. | |
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NotSteve commented on: Video game music makes The Silence of the Lambs better |
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| You guys are seriously messed up, but I love you for that. Keep it up. | |
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NotSteve commented on: Resident Evil 5: Awkward silence |
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| Don't forget, Jill. 'Tis better to have loved and lost than to wuss out and eat the business end of a 12-gauge. You pansy. | |
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NotSteve commented on: Trailer Trash |
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| What is it with these ridiculous, happy, rainbows-and-unicorns MMO crap fests clogging the internet lately? Between Armored Princess and that new "WOW for Tweens" thing SOE has in beta, I'll never be able to talk to another adult on the internet again. | |
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NotSteve commented on: LEGO Rock Band (Xbox 360): LEGO Rock Band: Yes, it actually exists |
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| I've heard tell of chances that Lego RB would be compatible with other versions, which makes OK in my book. And my girlfriend will finally stop whining that she can't sing The Final Countdown in Rock Band. | |
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NotSteve commented on: Fallout 3 (Xbox 360): How the new Fallout 3 DLC changes the game's ending |
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| You know what's great? Using the fabled "Terrible Shotgun" to behead any and all who oppose you. God bless you, Bethesda; and thanks for giving me more super mutants to shotgun. | |
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NotSteve commented on: 13 greatest enemies that are also round |
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| Nah, Katamaris are all bumpy. However, there are all kinds of perfectly round stuff to roll over with them. Also, this article's about round enemies, and katamaris are good... sort of. | |
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NotSteve commented on: Ludicrous in-game explanations for normal in-game mechanics |
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| Magic, double jumps are always magic. Or jets. | |
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NotSteve commented on: TalkRadar 47 Danger! High Voltage! |
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| Don't feel too bad, Brett. No one looks good in fluorescent lighting. | |
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Five Tokyo Game Show titles you may never see