Montag |
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Montag commented on: Modern Warfare 2's glaring plot holes exposed! |
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| Submarines smell bad as well. Which game doesn't have a fault? I actually have a sneaking theory that great gameplay and great narrative/story while not being totally incompatible are actually opposed. What makes a great story would often be fairly shite to play. If you think about great fiction or great films, they are not often exciting. Exciting films are usually pretty limp on story. I think this is because the excitement is based on unreality. How many soldiers have such an unrelenting exciting time? The SAS might have 10 minutes extreme action and 3 months training. So to keep the action going the narrative is a conglomerate of multiple persons stories, which is an extremely hard technique. Just accept that the moments playing the game are just ace and be happy |
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Montag commented on: Fanboys: 8 reasons why they deserve some respect |
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| You are all talking shite The last great console was the Vectrex PS3, ok I suppose for simple point and click adventures, not really a true gamers machine 360, Excellent for keeping coffee warm and having a nice red glow in your living room Wii...Huh what is it good for? Absolutely nothing... Say it again PC, I'll just say Myst shall I? Vectrex, proper analogue control, dedicated screen, pin sharp graphics, no jaggies, real 3D goggles and even has a small footprint on your desk. So good I've got 2 |
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Montag commented on: Fanboys: 8 reasons why they deserve some respect |
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| You forgot the best! Fanboy baiting. Not just fanboy on fanboy arguments but deliberate and calculated wind ups. I have passed many an fine hour logging on to forums and managed to remove the control rods from a FB, leading to explosion. True baiting involves comments that are just enough to sow a seed of anger without being inflammatory. The rest is like FB fishing, reel them in watch them explode. Ah the memories |
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Montag commented on: FIFA 10 (Wii): FIFA Soccer 10 |
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| Frankly I rarely say this but can you sack Paul Sturrock? Sounds more like footie games of old.. sensible soccer anyone? |
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Montag commented on: Serious Sam: The First Encounter HD (Xbox 360): Serious Sam HD - hands-on |
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| Serious Sam for the 360!!!!! If you don't know you ain't played! Most bad guys on screen at any time. Literally swarms like the headless bombers. Even my gaming PC (uber fast at the time) slowed down when all the bulls charged. Really looking forward to this. Aaaaaaaaaaaaaaaaaaaaaarggggggh BANG |
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Montag commented on: Need for Speed: Nitro (Wii): Need for Speed: Nitro – hands-on |
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| Frankly I rarely say this but I also stroke herons | |
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Montag commented on: QOTW: What's the first game you bought on your own? |
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| Picking plums when I was a kid over the summer holidays, I bought 3d deathchase for the speccie. Nearest thing to a speeder bike chase. Pretty sure I also bought blade alley, a buck rogers clone at the same time | |
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Montag commented on: Max Payne 3 (Xbox 360): Max Payne 3 |
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| I really liked the first 2 MPs, I liked the style, the easter eggs and even the story. This looks like it will be GTA with a constipated hero.. Not a happy bunny me |
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Montag commented on: Span Smasher (Wii): Span Smasher - hands on |
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| Frankly I rarely stoop this low!! Exploit! Exploit! Sounds like Boomblox, a game I really like |
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Montag commented on: QOTW: What is your all-time favorite console? |
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| Probably the Atari 2600. Not because it was great or the games were unbelievable but because every time you plugged a cart in at the time you were playing games at the cutting edge. You youngsters have grown up from birth with video games and you'll never know the unadulterated awe the first time you played Tank against your brother on the TV. Seriously you didn't judge it on its graphics, gameplay or sound. You judged it on the fact that there was nothing in the world like it. For a true games console my favourite all time has to be Dreamcast. A console ahead of its time but let down by gamers. |
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Montag commented on: QOTW: What dead company or franchise do you miss the most? |
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| Oh and also Interstate 76. Genius gameplay, funky seventies poetry button, muscle cars with machine guns and Rpg elements in your car!! Acevand still plays well | |
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Montag commented on: QOTW: What dead company or franchise do you miss the most? |
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| Jet Set Willy/Manic Miner. Am I the only person who thinks a marioesque version would be the dogs nads? | |
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Montag commented on: The 12 greatest arcade machines of all time |
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| Double dragon was era defining | |
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Montag commented on: The Top 7 bitchin' fireworks displays |
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| Penetrator on the speccie!! Scramble clone which had fireworks when you died. Also had the best keyboard layout (which I still use) of QAOP and space bar!!!!! | |
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Montag commented on: QOTW: What overused gameplay element are you terribly sick of? |
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| Boss fights out of context! You fight your way through hordes of bad guys, all with reasonable levels of ability. Suddenly boss dude. 100 times tougher, oh and you have to shoot his belt buckle on tuesdays! Is it just me or does it just seem stupid. I think this is why CoD is so good. The boss battles becomes an epic battle so it is in context, and doesn't grate. I have always wanted the final battle to be won with a single bullet! |
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Which game doesn't have a fault? I actually have a sneaking theory that great gameplay and great narrative/story while not being totally incompatible are actually opposed. What makes a great story would often be fairly shite to play.
If you think about great fiction or great films, they are not often exciting. Exciting films are usually pretty limp on story. I think this is because the excitement is based on unreality. How many soldiers have such an unrelenting exciting time? The SAS might have 10 minutes extreme action and 3 months training. So to keep the action going the narrative is a conglomerate of multiple persons stories, which is an extremely hard technique.
Just accept that the moments playing the game are just ace and be happy