MisterAdequate |
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MisterAdequate commented on:
Six horrific crimes you never realized you were committing in games |
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I've thought about #2 a lot, because it's always seemed rather incongruent to me that I can commit untold genocides in games like Civilization, but that's a suitable family game, whereas killing a mere few hundred people in GTA is much 'worse' because it's graphic. On the other hand, fuck those guys, I wanted to build my city on that planet. |
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MisterAdequate commented on:
The Top 7... Coolest video game islands |
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Seriously? No Vvardenfell? I am disappoint. :( |
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MisterAdequate commented on:
Amazing. It's another classic gaming moment, courtesy of Rockstar |
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Yeah I felt the same. And then coyotes knocked me off my horse and the song stopped, so that was kind of suck. |
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MisterAdequate commented on:
E3 2010: Mortal Kombat's excessive gore - uncut |
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I dunno, I think they need to redo the voice acting. It sounded more like he was pulling a band-aid off than being buzzsawed in half, groin-first. |
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MisterAdequate commented on:
E3 2010: Do you like the art style of Legend of Zelda: Skyward Sword? |
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It's like WW done right. I dig this. |
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MisterAdequate commented on:
Why the next Hitman should go open world |
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I'd never even considered it. But you are absolutely right. That is a superb idea and frankly, if they're not already doing it, they should scrap development and do it this way. I also reckon this would be a prime game where you could have a more realistic and sensible wanted system. Rather than just getting the FBI ramming you off the road in the middle of a busy thoroughfare, it'd be quite a bit more nifty if they tried to track you down more in the way real cops do, so you could head home after a job and find that the cops are crawling all over your place, you've lost all the equipment etc. inside, and you have to find somewhere else to hide out with just the clothes on your back. Or you could end up so widely-recognized that you couldn't leave your abandoned slum home without a disguise. Oh, for a game with real consequences. That wouldn't dilute the Hitman experience, it would distil it! You would feel constant pressure to do it right, and to do it stealthily. A screwup which influences how you play the rest of the game seems to me to be a more interesting thing than a screwup which costs you a weapon upgrade because you have to spend the money on bribes instead. |
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MisterAdequate commented on:
Homefront (PC): The terrifying future according to Homefront |
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Jesus Christ alive and riding a little red unicycle. You people take things too seriously. It's clearly a silly premise and the overwrought nature of this trailer and pamphlet only prove that. The devs are well aware of how ridiculous the idea is - nobody cares. Just revel in the ridiculousness. |
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Games that didn't need zombies